diff options
Diffstat (limited to 'views/controls/button/image_button.cc')
-rw-r--r-- | views/controls/button/image_button.cc | 15 |
1 files changed, 14 insertions, 1 deletions
diff --git a/views/controls/button/image_button.cc b/views/controls/button/image_button.cc index 087b4f0..a4f9123 100644 --- a/views/controls/button/image_button.cc +++ b/views/controls/button/image_button.cc @@ -19,7 +19,8 @@ static const int kDefaultHeight = 14; // Default button height if no theme. ImageButton::ImageButton(ButtonListener* listener) : CustomButton(listener), h_alignment_(ALIGN_LEFT), - v_alignment_(ALIGN_TOP) { + v_alignment_(ALIGN_TOP), + background_image_(NULL) { // By default, we request that the gfx::Canvas passed to our View::Paint() // implementation is flipped horizontally so that the button's bitmaps are // mirrored when the UI directionality is right-to-left. @@ -33,6 +34,16 @@ void ImageButton::SetImage(ButtonState aState, SkBitmap* anImage) { images_[aState] = anImage ? *anImage : SkBitmap(); } +void ImageButton::SetBackground(SkColor color, + SkBitmap* image, + SkBitmap* mask) { + if (!color && !image) + background_image_ = NULL; + + background_image_ = new SkBitmap( + skia::ImageOperations::CreateButtonBackground(color, *image, *mask)); +} + void ImageButton::SetImageAlignment(HorizontalAlignment h_align, VerticalAlignment v_align) { h_alignment_ = h_align; @@ -68,6 +79,8 @@ void ImageButton::Paint(gfx::Canvas* canvas) { else if (v_alignment_ == ALIGN_BOTTOM) y = height() - img.height(); + if (background_image_) + canvas->DrawBitmapInt(*background_image_, x, y); canvas->DrawBitmapInt(img, x, y); } PaintFocusBorder(canvas); |