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-rw-r--r--views/controls/scrollbar/bitmap_scroll_bar.cc19
-rw-r--r--views/controls/scrollbar/native_scroll_bar_win.cc19
2 files changed, 20 insertions, 18 deletions
diff --git a/views/controls/scrollbar/bitmap_scroll_bar.cc b/views/controls/scrollbar/bitmap_scroll_bar.cc
index b04e0b0..98a95ff 100644
--- a/views/controls/scrollbar/bitmap_scroll_bar.cc
+++ b/views/controls/scrollbar/bitmap_scroll_bar.cc
@@ -11,6 +11,7 @@
#include "app/gfx/canvas.h"
#include "app/l10n_util.h"
#include "base/compiler_specific.h"
+#include "base/keyboard_codes.h"
#include "base/message_loop.h"
#include "grit/app_strings.h"
#include "third_party/skia/include/core/SkBitmap.h"
@@ -494,33 +495,33 @@ bool BitmapScrollBar::OnMouseWheel(const MouseWheelEvent& event) {
bool BitmapScrollBar::OnKeyPressed(const KeyEvent& event) {
ScrollAmount amount = SCROLL_NONE;
- switch (event.GetCharacter()) {
- case VK_UP:
+ switch (event.GetKeyCode()) {
+ case base::VKEY_UP:
if (!IsHorizontal())
amount = SCROLL_PREV_LINE;
break;
- case VK_DOWN:
+ case base::VKEY_DOWN:
if (!IsHorizontal())
amount = SCROLL_NEXT_LINE;
break;
- case VK_LEFT:
+ case base::VKEY_LEFT:
if (IsHorizontal())
amount = SCROLL_PREV_LINE;
break;
- case VK_RIGHT:
+ case base::VKEY_RIGHT:
if (IsHorizontal())
amount = SCROLL_NEXT_LINE;
break;
- case VK_PRIOR:
+ case base::VKEY_PRIOR:
amount = SCROLL_PREV_PAGE;
break;
- case VK_NEXT:
+ case base::VKEY_NEXT:
amount = SCROLL_NEXT_PAGE;
break;
- case VK_HOME:
+ case base::VKEY_HOME:
amount = SCROLL_START;
break;
- case VK_END:
+ case base::VKEY_END:
amount = SCROLL_END;
break;
}
diff --git a/views/controls/scrollbar/native_scroll_bar_win.cc b/views/controls/scrollbar/native_scroll_bar_win.cc
index b15be33..00b3b8c 100644
--- a/views/controls/scrollbar/native_scroll_bar_win.cc
+++ b/views/controls/scrollbar/native_scroll_bar_win.cc
@@ -7,6 +7,7 @@
#include <algorithm>
#include <string>
+#include "base/keyboard_codes.h"
#include "base/message_loop.h"
#include "base/window_impl.h"
#include "views/controls/scrollbar/native_scroll_bar.h"
@@ -229,32 +230,32 @@ bool NativeScrollBarWin::OnKeyPressed(const KeyEvent& event) {
if (!sb_container_)
return false;
int code = -1;
- switch (event.GetCharacter()) {
- case VK_UP:
+ switch (event.GetKeyCode()) {
+ case base::VKEY_UP:
if (!native_scroll_bar_->IsHorizontal())
code = SB_LINEUP;
break;
- case VK_PRIOR:
+ case base::VKEY_PRIOR:
code = SB_PAGEUP;
break;
- case VK_NEXT:
+ case base::VKEY_NEXT:
code = SB_PAGEDOWN;
break;
- case VK_DOWN:
+ case base::VKEY_DOWN:
if (!native_scroll_bar_->IsHorizontal())
code = SB_LINEDOWN;
break;
- case VK_HOME:
+ case base::VKEY_HOME:
code = SB_TOP;
break;
- case VK_END:
+ case base::VKEY_END:
code = SB_BOTTOM;
break;
- case VK_LEFT:
+ case base::VKEY_LEFT:
if (native_scroll_bar_->IsHorizontal())
code = SB_LINELEFT;
break;
- case VK_RIGHT:
+ case base::VKEY_RIGHT:
if (native_scroll_bar_->IsHorizontal())
code = SB_LINERIGHT;
break;