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Diffstat (limited to 'views/controls/tree/tree_view.h')
-rw-r--r-- | views/controls/tree/tree_view.h | 305 |
1 files changed, 305 insertions, 0 deletions
diff --git a/views/controls/tree/tree_view.h b/views/controls/tree/tree_view.h new file mode 100644 index 0000000..1ded058 --- /dev/null +++ b/views/controls/tree/tree_view.h @@ -0,0 +1,305 @@ +// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. + +#ifndef VIEWS_CONTROLS_TREE_TREE_VIEW_H_ +#define VIEWS_CONTROLS_TREE_TREE_VIEW_H_ + +#include <map> + +#include "base/basictypes.h" +#include "base/logging.h" +#include "views/controls/native_control.h" +#include "views/controls/tree/tree_model.h" + +namespace views { + +class TreeView; + +// TreeViewController --------------------------------------------------------- + +// Controller for the treeview. +class TreeViewController { + public: + // Notification that the selection of the tree view has changed. Use + // GetSelectedNode to find the current selection. + virtual void OnTreeViewSelectionChanged(TreeView* tree_view) = 0; + + // Returns true if the node can be edited. This is only used if the + // TreeView is editable. + virtual bool CanEdit(TreeView* tree_view, TreeModelNode* node) { + return true; + } + + // Invoked when a key is pressed on the tree view. + virtual void OnTreeViewKeyDown(unsigned short virtual_keycode) {} +}; + +// TreeView ------------------------------------------------------------------- + +// TreeView displays hierarchical data as returned from a TreeModel. The user +// can expand, collapse and edit the items. A Controller may be attached to +// receive notification of selection changes and restrict editing. +class TreeView : public NativeControl, TreeModelObserver { + public: + TreeView(); + virtual ~TreeView(); + + // Is dragging enabled? The default is false. + void set_drag_enabled(bool drag_enabled) { drag_enabled_ = drag_enabled; } + bool drag_enabled() const { return drag_enabled_; } + + // Sets the model. TreeView does not take ownership of the model. + void SetModel(TreeModel* model); + TreeModel* model() const { return model_; } + + // Sets whether the user can edit the nodes. The default is true. If true, + // the Controller is queried to determine if a particular node can be edited. + void SetEditable(bool editable); + + // Edits the specified node. This cancels the current edit and expands + // all parents of node. + void StartEditing(TreeModelNode* node); + + // Cancels the current edit. Does nothing if not editing. + void CancelEdit(); + + // Commits the current edit. Does nothing if not editing. + void CommitEdit(); + + // If the user is editing a node, it is returned. If the user is not + // editing a node, NULL is returned. + TreeModelNode* GetEditingNode(); + + // Selects the specified node. This expands all the parents of node. + void SetSelectedNode(TreeModelNode* node); + + // Returns the selected node, or NULL if nothing is selected. + TreeModelNode* GetSelectedNode(); + + // Make sure node and all its parents are expanded. + void Expand(TreeModelNode* node); + + // Convenience to expand ALL nodes in the tree. + void ExpandAll(); + + // Invoked from ExpandAll(). Expands the supplied node and recursively + // invokes itself with all children. + void ExpandAll(TreeModelNode* node); + + // Returns true if the specified node is expanded. + bool IsExpanded(TreeModelNode* node); + + // Sets whether the root is shown. If true, the root node of the tree is + // shown, if false only the children of the root are shown. The default is + // true. + void SetRootShown(bool root_visible); + + // TreeModelObserver methods. Don't call these directly, instead your model + // should notify the observer TreeView adds to it. + virtual void TreeNodesAdded(TreeModel* model, + TreeModelNode* parent, + int start, + int count); + virtual void TreeNodesRemoved(TreeModel* model, + TreeModelNode* parent, + int start, + int count); + virtual void TreeNodeChildrenReordered(TreeModel* model, + TreeModelNode* parent); + virtual void TreeNodeChanged(TreeModel* model, TreeModelNode* node); + + // Sets the controller, which may be null. TreeView does not take ownership + // of the controller. + void SetController(TreeViewController* controller) { + controller_ = controller; + } + + // Sets whether enter is processed when not editing. If true, enter will + // expand/collapse the node. If false, enter is passed to the focus manager + // so that an enter accelerator can be enabled. The default is false. + // + // NOTE: Changing this has no effect after the hwnd has been created. + void SetProcessesEnter(bool process_enter) { + process_enter_ = process_enter; + } + bool GetProcessedEnter() { return process_enter_; } + + // Sets when the ContextMenuController is notified. If true, the + // ContextMenuController is only notified when a node is selected and the + // mouse is over a node. The default is true. + void SetShowContextMenuOnlyWhenNodeSelected(bool value) { + show_context_menu_only_when_node_selected_ = value; + } + bool GetShowContextMenuOnlyWhenNodeSelected() { + return show_context_menu_only_when_node_selected_; + } + + // If true, a right click selects the node under the mouse. The default + // is true. + void SetSelectOnRightMouseDown(bool value) { + select_on_right_mouse_down_ = value; + } + bool GetSelectOnRightMouseDown() { return select_on_right_mouse_down_; } + + protected: + // Overriden to return a location based on the selected node. + virtual gfx::Point GetKeyboardContextMenuLocation(); + + // Creates and configures the tree_view. + virtual HWND CreateNativeControl(HWND parent_container); + + // Invoked when the native control sends a WM_NOTIFY message to its parent. + // Handles a variety of potential TreeView messages. + virtual LRESULT OnNotify(int w_param, LPNMHDR l_param); + + // Yes, we want to be notified of key down for two reasons. To circumvent + // VK_ENTER from toggling the expaned state when processes_enter_ is false, + // and to have F2 start editting. + virtual bool NotifyOnKeyDown() const { return true; } + virtual bool OnKeyDown(int virtual_key_code); + + virtual void OnContextMenu(const CPoint& location); + + // Returns the TreeModelNode for |tree_item|. + TreeModelNode* GetNodeForTreeItem(HTREEITEM tree_item); + + // Returns the tree item for |node|. + HTREEITEM GetTreeItemForNode(TreeModelNode* node); + + private: + // See notes in TableView::TableViewWrapper for why this is needed. + struct TreeViewWrapper { + explicit TreeViewWrapper(TreeView* view) : tree_view(view) { } + TreeView* tree_view; + }; + + // Internally used to track the state of nodes. NodeDetails are lazily created + // as the user expands nodes. + struct NodeDetails { + NodeDetails(int id, TreeModelNode* node) + : id(id), node(node), tree_item(NULL), loaded_children(false) {} + + // Unique identifier for the node. This corresponds to the lParam of + // the tree item. + const int id; + + // The node from the model. + TreeModelNode* node; + + // From the native TreeView. + // + // This should be treated as const, but can't due to timing in creating the + // entry. + HTREEITEM tree_item; + + // Whether the children have been loaded. + bool loaded_children; + }; + + // Deletes the root items from the treeview. This is used when the model + // changes. + void DeleteRootItems(); + + // Creates the root items in the treeview from the model. This is used when + // the model changes. + void CreateRootItems(); + + // Creates and adds an item to the treeview. parent_item identifies the + // parent and is null for root items. after dictates where among the + // children of parent_item the item is to be created. node is the node from + // the model. + void CreateItem(HTREEITEM parent_item, HTREEITEM after, TreeModelNode* node); + + // Removes entries from the map for item. This method will also + // remove the items from the TreeView because the process of + // deleting an item will send an TVN_GETDISPINFO message, consulting + // our internal map data. + void RecursivelyDelete(NodeDetails* node); + + // Returns the NodeDetails by node from the model. + NodeDetails* GetNodeDetails(TreeModelNode* node) { + DCHECK(node && + node_to_details_map_.find(node) != node_to_details_map_.end()); + return node_to_details_map_[node]; + } + + // Returns the NodeDetails by identifier (lparam of the HTREEITEM). + NodeDetails* GetNodeDetailsByID(int id) { + DCHECK(id_to_details_map_.find(id) != id_to_details_map_.end()); + return id_to_details_map_[id]; + } + + // Returns the NodeDetails by HTREEITEM. + NodeDetails* GetNodeDetailsByTreeItem(HTREEITEM tree_item); + + // Creates the image list to use for the tree. + HIMAGELIST CreateImageList(); + + // Returns the HTREEITEM for |node|. This is intended to be called when a + // model mutation event occur with |node| as the parent. This returns null + // if the user has never expanded |node| or all of its parents. + HTREEITEM GetTreeItemForNodeDuringMutation(TreeModelNode* node); + + // The window function installed on the treeview. + static LRESULT CALLBACK TreeWndProc(HWND window, + UINT message, + WPARAM w_param, + LPARAM l_param); + + // Handle to the tree window. + HWND tree_view_; + + // The model, may be null. + TreeModel* model_; + + // Maps from id to NodeDetails. + std::map<int,NodeDetails*> id_to_details_map_; + + // Maps from model entry to NodeDetails. + std::map<TreeModelNode*,NodeDetails*> node_to_details_map_; + + // Whether the user can edit the items. + bool editable_; + + // Next id to create. Any time an item is added this is incremented by one. + int next_id_; + + // The controller. + TreeViewController* controller_; + + // Node being edited. If null, not editing. + TreeModelNode* editing_node_; + + // Whether or not the root is shown in the tree. + bool root_shown_; + + // Whether enter should be processed by the tree when not editing. + bool process_enter_; + + // Whether we notify context menu controller only when mouse is over node + // and node is selected. + bool show_context_menu_only_when_node_selected_; + + // Whether the selection is changed on right mouse down. + bool select_on_right_mouse_down_; + + // A wrapper around 'this', used for subclassing the TreeView control. + TreeViewWrapper wrapper_; + + // Original handler installed on the TreeView. + WNDPROC original_handler_; + + bool drag_enabled_; + + // Did the model return a non-empty set of icons from GetIcons? + bool has_custom_icons_; + + HIMAGELIST image_list_; + + DISALLOW_COPY_AND_ASSIGN(TreeView); +}; + +} // namespace views + +#endif // VIEWS_CONTROLS_TREE_TREE_VIEW_H_ |