diff options
Diffstat (limited to 'views/controls/tree')
-rw-r--r-- | views/controls/tree/tree_view.cc | 7 | ||||
-rw-r--r-- | views/controls/tree/tree_view.h | 3 |
2 files changed, 6 insertions, 4 deletions
diff --git a/views/controls/tree/tree_view.cc b/views/controls/tree/tree_view.cc index 196e773..c84ef8b 100644 --- a/views/controls/tree/tree_view.cc +++ b/views/controls/tree/tree_view.cc @@ -12,6 +12,7 @@ #include "app/l10n_util_win.h" #include "app/resource_bundle.h" #include "base/gfx/point.h" +#include "base/keyboard_codes.h" #include "base/stl_util-inl.h" #include "base/win_util.h" #include "grit/app_resources.h" @@ -459,7 +460,7 @@ LRESULT TreeView::OnNotify(int w_param, LPNMHDR l_param) { return 0; } -bool TreeView::OnKeyDown(int virtual_key_code) { +bool TreeView::OnKeyDown(base::KeyboardCode virtual_key_code) { if (virtual_key_code == VK_F2) { if (!GetEditingNode()) { TreeModelNode* selected_node = GetSelectedNode(); @@ -467,10 +468,10 @@ bool TreeView::OnKeyDown(int virtual_key_code) { StartEditing(selected_node); } return true; - } else if (virtual_key_code == VK_RETURN && !process_enter_) { + } else if (virtual_key_code == base::VKEY_RETURN && !process_enter_) { Widget* widget = GetWidget(); DCHECK(widget); - Accelerator accelerator(Accelerator(static_cast<int>(virtual_key_code), + Accelerator accelerator(Accelerator(virtual_key_code, win_util::IsShiftPressed(), win_util::IsCtrlPressed(), win_util::IsAltPressed())); diff --git a/views/controls/tree/tree_view.h b/views/controls/tree/tree_view.h index 72667bf..0011835 100644 --- a/views/controls/tree/tree_view.h +++ b/views/controls/tree/tree_view.h @@ -12,6 +12,7 @@ #include "app/tree_model.h" #include "base/basictypes.h" +#include "base/keyboard_codes.h" #include "base/logging.h" #include "views/controls/native_control.h" @@ -159,7 +160,7 @@ class TreeView : public NativeControl, TreeModelObserver { // We pay attention to key down for two reasons: to circumvent VK_ENTER from // toggling the expaned state when processes_enter_ is false, and to have F2 // start editting. - virtual bool OnKeyDown(int virtual_key_code); + virtual bool OnKeyDown(base::KeyboardCode virtual_key_code); virtual void OnContextMenu(const POINT& location); |