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-rw-r--r--views/touchui/gesture_manager.cc12
1 files changed, 6 insertions, 6 deletions
diff --git a/views/touchui/gesture_manager.cc b/views/touchui/gesture_manager.cc
index bc4fdd5..2d6c7d0 100644
--- a/views/touchui/gesture_manager.cc
+++ b/views/touchui/gesture_manager.cc
@@ -30,26 +30,26 @@ bool GestureManager::ProcessTouchEventForGesture(const TouchEvent& event,
// appear in a subsequent CL. This interim version permits verifying that the
// event distribution code works by turning all touch inputs into
// mouse approximations.
- if (event.GetType() == ui::ET_TOUCH_PRESSED) {
+ if (event.type() == ui::ET_TOUCH_PRESSED) {
DVLOG(1) << "GestureManager::ProcessTouchEventForGesture: TouchPressed";
MouseEvent mouse_event(ui::ET_MOUSE_PRESSED, event.x(), event.y(),
- event.GetFlags());
+ event.flags());
source->OnMousePressed(mouse_event);
return true;
}
- if (event.GetType() == ui::ET_TOUCH_RELEASED) {
+ if (event.type() == ui::ET_TOUCH_RELEASED) {
DVLOG(1) << "GestureManager::ProcessTouchEventForGesture: TouchReleased";
MouseEvent mouse_event(ui::ET_MOUSE_RELEASED, event.x(), event.y(),
- event.GetFlags());
+ event.flags());
source->OnMouseReleased(mouse_event, false);
return true;
}
- if (event.GetType() == ui::ET_TOUCH_MOVED) {
+ if (event.type() == ui::ET_TOUCH_MOVED) {
DVLOG(1) << "GestureManager::ProcessTouchEventForGesture: TouchMotion";
MouseEvent mouse_event(ui::ET_MOUSE_DRAGGED, event.x(), event.y(),
- event.GetFlags());
+ event.flags());
source->OnMouseDragged(mouse_event);
return true;
}