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-rw-r--r--views/touchui/gesture_manager.cc62
-rw-r--r--views/touchui/gesture_manager.h54
2 files changed, 116 insertions, 0 deletions
diff --git a/views/touchui/gesture_manager.cc b/views/touchui/gesture_manager.cc
new file mode 100644
index 0000000..7123519
--- /dev/null
+++ b/views/touchui/gesture_manager.cc
@@ -0,0 +1,62 @@
+// Copyright (c) 2010 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "views/touchui/gesture_manager.h"
+#ifndef NDEBUG
+#include <iostream>
+#endif
+
+#include "base/logging.h"
+#include "views/event.h"
+#include "views/view.h"
+
+namespace views {
+
+GestureManager::~GestureManager() {
+}
+
+GestureManager* GestureManager::Get() {
+ return Singleton<GestureManager>::get();
+}
+
+bool GestureManager::ProcessTouchEventForGesture(const TouchEvent& event,
+ View* source,
+ bool previouslyHandled) {
+ // TODO(rjkroege): A realistic version of the GestureManager will
+ // appear in a subsequent CL. This interim version permits verifying that the
+ // event distirbution code works by turning all touch inputs into
+ // mouse approximations.
+ bool handled = false;
+ if (event.GetType() == Event::ET_TOUCH_PRESSED) {
+ DLOG(INFO) << "GestureManager::ProcessTouchEventForGesture: " <<
+ "TouchPressed\n";
+ MouseEvent mouse_event(Event::ET_MOUSE_PRESSED, event.x(), event.y(),
+ event.GetFlags());
+ source->OnMousePressed(mouse_event);
+ handled = true;
+ } else if (event.GetType() == Event::ET_TOUCH_RELEASED) {
+ DLOG(INFO) << "GestureManager::ProcessTouchEventForGesture: " <<
+ "TouchReleased\n";
+ MouseEvent mouse_event(Event::ET_MOUSE_RELEASED, event.x(), event.y(),
+ event.GetFlags());
+ source->OnMouseReleased(mouse_event, false);
+ handled = true;
+ } else if (event.GetType() == Event::ET_TOUCH_MOVED) {
+ DLOG(INFO) << "GestureManager::ProcessTouchEventForGesture: " <<
+ "TouchMotion\n";
+ MouseEvent mouse_event(Event::ET_MOUSE_DRAGGED, event.x(), event.y(),
+ event.GetFlags());
+ source->OnMouseDragged(mouse_event);
+ handled = true;
+ } else {
+ DLOG(INFO) << "GestureManager::ProcessTouchEventForGesture: " <<
+ "unhandled event\n";
+ }
+ return handled;
+}
+
+GestureManager::GestureManager() {
+}
+
+} // namespace views
diff --git a/views/touchui/gesture_manager.h b/views/touchui/gesture_manager.h
new file mode 100644
index 0000000..2b905d3
--- /dev/null
+++ b/views/touchui/gesture_manager.h
@@ -0,0 +1,54 @@
+// Copyright (c) 2010 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef VIEWS_TOUCHUI_GESTURE_MANAGER_H_
+#define VIEWS_TOUCHUI_GESTURE_MANAGER_H_
+#pragma once
+
+#include "base/singleton.h"
+
+namespace views {
+class View;
+class TouchEvent;
+
+
+// A GestureManager singleton detects gestures occurring in the
+// incoming feed of touch events across all of the RootViews in
+// the system. In response to a given touch event, the GestureManager
+// updates its internal state and optionally dispatches synthetic
+// events to the invoking view.
+//
+class GestureManager {
+ public:
+ virtual ~GestureManager();
+
+ static GestureManager* Get();
+
+ // Invoked for each touch event that could contribute to the current gesture.
+ // Takes the event and the View that originated it and which will also
+ // be the target of any generated synthetic event. Finally, handled
+ // specifies if the event was actually handled explicitly by a view so that
+ // GestureManager state can correctly reflect events that are handled
+ // already.
+ // Returns true if the event resulted in firing a synthetic event.
+ virtual bool ProcessTouchEventForGesture(const TouchEvent& event,
+ View* source,
+ bool previouslyHandled);
+
+ // TODO(rjkroege): Write the remainder of this class.
+ // It will appear in a subsequent CL.
+
+ protected:
+ GestureManager();
+
+ private:
+ friend struct DefaultSingletonTraits<GestureManager>;
+
+ DISALLOW_COPY_AND_ASSIGN(GestureManager);
+};
+
+
+} // namespace views
+
+#endif // VIEWS_TOUCHUI_GESTURE_MANAGER_H_