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-rw-r--r--views/view.cc14
1 files changed, 7 insertions, 7 deletions
diff --git a/views/view.cc b/views/view.cc
index d8ba4c3..e2d4e43 100644
--- a/views/view.cc
+++ b/views/view.cc
@@ -14,7 +14,7 @@
#include "base/message_loop.h"
#include "base/scoped_handle.h"
#include "base/utf_string_conversions.h"
-#include "gfx/canvas.h"
+#include "gfx/canvas_skia.h"
#include "gfx/path.h"
#include "third_party/skia/include/core/SkShader.h"
#include "views/background.h"
@@ -378,7 +378,7 @@ void View::ProcessPaint(gfx::Canvas* canvas) {
return;
// We're going to modify the canvas, save it's state first.
- canvas->save();
+ canvas->AsCanvasSkia()->save();
// Paint this View and its children, setting the clip rect to the bounds
// of this View and translating the origin to the local bounds' top left
@@ -393,7 +393,7 @@ void View::ProcessPaint(gfx::Canvas* canvas) {
canvas->TranslateInt(MirroredX(), y());
// Save the state again, so that any changes don't effect PaintChildren.
- canvas->save();
+ canvas->AsCanvasSkia()->save();
// If the View we are about to paint requested the canvas to be flipped, we
// should change the transform appropriately.
@@ -401,7 +401,7 @@ void View::ProcessPaint(gfx::Canvas* canvas) {
if (flip_canvas) {
canvas->TranslateInt(width(), 0);
canvas->ScaleInt(-1, 1);
- canvas->save();
+ canvas->AsCanvasSkia()->save();
}
Paint(canvas);
@@ -410,14 +410,14 @@ void View::ProcessPaint(gfx::Canvas* canvas) {
// we don't pass the canvas with the mirrored transform to Views that
// didn't request the canvas to be flipped.
if (flip_canvas)
- canvas->restore();
+ canvas->AsCanvasSkia()->restore();
- canvas->restore();
+ canvas->AsCanvasSkia()->restore();
PaintChildren(canvas);
}
// Restore the canvas's original transform.
- canvas->restore();
+ canvas->AsCanvasSkia()->restore();
}
void View::PaintNow() {