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-rw-r--r--views/view.h20
1 files changed, 10 insertions, 10 deletions
diff --git a/views/view.h b/views/view.h
index 1c059f1..8117ab2 100644
--- a/views/view.h
+++ b/views/view.h
@@ -625,7 +625,7 @@ class View : public AcceleratorTarget {
// The event is in the receiver's coordinate system.
//
// Default implementation does nothing. Override as needed.
- virtual void OnMouseMoved(const MouseEvent& e);
+ virtual void OnMouseMoved(const MouseEvent& event);
// This method is invoked when the mouse enters this control.
//
@@ -667,14 +667,14 @@ class View : public AcceleratorTarget {
// Subclasser should return true if the event has been processed and false
// otherwise. If the event has not been processed, the parent will be given a
// chance.
- virtual bool OnKeyPressed(const KeyEvent& e);
- virtual bool OnKeyReleased(const KeyEvent& e);
+ virtual bool OnKeyPressed(const KeyEvent& event);
+ virtual bool OnKeyReleased(const KeyEvent& event);
// Invoked when the user uses the mousewheel. Implementors should return true
// if the event has been processed and false otherwise. This message is sent
// if the view is focused. If the event has not been processed, the parent
// will be given a chance.
- virtual bool OnMouseWheel(const MouseWheelEvent& e);
+ virtual bool OnMouseWheel(const MouseWheelEvent& event);
// Accelerators --------------------------------------------------------------
@@ -756,7 +756,7 @@ class View : public AcceleratorTarget {
// have it processed as an accelerator (if any) or as a tab traversal (if the
// key event is for the TAB key). In that case, OnKeyPressed will
// subsequently be invoked for that event.
- virtual bool SkipDefaultKeyEventProcessing(const KeyEvent& e);
+ virtual bool SkipDefaultKeyEventProcessing(const KeyEvent& event);
// Subclasses that contain traversable children that are not directly
// accessible through the children hierarchy should return the associated
@@ -1215,14 +1215,14 @@ class View : public AcceleratorTarget {
// RootView invokes these. These in turn invoke the appropriate OnMouseXXX
// method. If a drag is detected, DoDrag is invoked.
- bool ProcessMousePressed(const MouseEvent& e, DragInfo* drop_info);
- bool ProcessMouseDragged(const MouseEvent& e, DragInfo* drop_info);
- void ProcessMouseReleased(const MouseEvent& e, bool canceled);
+ bool ProcessMousePressed(const MouseEvent& event, DragInfo* drop_info);
+ bool ProcessMouseDragged(const MouseEvent& event, DragInfo* drop_info);
+ void ProcessMouseReleased(const MouseEvent& event, bool canceled);
#if defined(TOUCH_UI)
// RootView will invoke this with incoming TouchEvents. Returns the
// the result of OnTouchEvent.
- TouchStatus ProcessTouchEvent(const TouchEvent& e);
+ TouchStatus ProcessTouchEvent(const TouchEvent& event);
#endif
// Accelerators --------------------------------------------------------------
@@ -1266,7 +1266,7 @@ class View : public AcceleratorTarget {
// Starts a drag and drop operation originating from this view. This invokes
// WriteDragData to write the data and GetDragOperations to determine the
// supported drag operations. When done, OnDragDone is invoked.
- void DoDrag(const MouseEvent& e, const gfx::Point& press_pt);
+ void DoDrag(const MouseEvent& event, const gfx::Point& press_pt);
//////////////////////////////////////////////////////////////////////////////