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Diffstat (limited to 'webkit/activex_shim/npn_scripting.h')
-rw-r--r-- | webkit/activex_shim/npn_scripting.h | 95 |
1 files changed, 0 insertions, 95 deletions
diff --git a/webkit/activex_shim/npn_scripting.h b/webkit/activex_shim/npn_scripting.h deleted file mode 100644 index 254828e..0000000 --- a/webkit/activex_shim/npn_scripting.h +++ /dev/null @@ -1,95 +0,0 @@ -// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. -// Use of this source code is governed by a BSD-style license that can be -// found in the LICENSE file. - -#ifndef WEBKIT_ACTIVEX_SHIM_NPN_SCRIPTING_H__ -#define WEBKIT_ACTIVEX_SHIM_NPN_SCRIPTING_H__ - -#include <string> -#include "webkit/glue/plugins/nphostapi.h" - -namespace activex_shim { - -class NPNWindow; -class NPNDocument; - -// Simplifies querying and calling methods of a scriptable NPObject -class NPNScriptableObject { - public: - NPNScriptableObject(); - // The caller should leave the NPObject to me and don't worry about releasing - // the NPObject. - NPNScriptableObject(NPP npp, NPObject* object); - // Implement copy constructor so that we could easily do things like: - // NPNScriptableObject location = window.GetObjectProperty("location"); - // In this copy constructor we will ask the browser to add ref to the - // underlying NPObject (retainobject). - NPNScriptableObject(NPNScriptableObject& object); - // We will call the browser to release the object. - ~NPNScriptableObject(); - - // We will take over the object. Thus we don't add ref here. - void Init(NPP npp, NPObject* object); - // Release container object and set it to NULL. - void Release(); - // Reference counting for assignment - NPNScriptableObject& operator=(NPNScriptableObject& object); - - bool IsValid() { return object_ != NULL; } - bool HasProperty(const std::string& name); - // Caller is responsible to release the ret value if succeeded. - bool GetProperty(const std::string& name, NPVariant* ret); - bool SetProperty(const std::string& name, const NPVariant& val); - - // More specific Get/Set properties for convenience. - // If you don't care if the call was successful, you can pass succeeded as - // NULL. It is used to differentiate the case when we get an empty string, - // and don't know if it is because the call failed or not. - std::wstring GetStringProperty(const std::string& name, bool* succeeded); - std::wstring GetStringProperty(const std::string& name) { - return GetStringProperty(name, NULL); - } - bool SetStringProperty(const std::string& name, const std::wstring& val); - // See comments for GetStringProperty. - NPNScriptableObject GetObjectProperty(const std::string& name, - bool* succeeded); - NPNScriptableObject GetObjectProperty(const std::string& name) { - return GetObjectProperty(name, NULL); - } - - // Invoke a method of the NPObject. format should be exactly like (only the - // ones listed here are supported): - // %s: the following param is a null terminated wchar_t* string. - // %d: the following param is an integer. - // Example: window.Invoke("open", "%s%s", L"http://b", L"_blank") - // This is only used internally so we have control over format string. - bool Invoke(const std::string& name, const char* format, ...); - - private: - // Which NP instance created me. Used to pass as parameters in NPN_Invoke - // like calls. - NPP npp_; - // The NPObject that I am operating on. - NPObject* object_; -}; - -// Helper class to simplify use of NPVariant. Never add any virtual function -// or member variables to this class because we will use it like -// vector<NPVariantWrap> and pass the internal array as NPVariant* to NPAPI -// calls. -struct NPVariantWrap : public NPVariant { - NPVariantWrap(); - NPVariantWrap(const NPVariantWrap& v); - ~NPVariantWrap(); - NPVariantWrap& operator=(const NPVariantWrap& v); - void Release(); - void Copy(const NPVariant& v); - void SetBool(bool val); - void SetInt(int val); - void SetString(const std::wstring& val); - void SetUTF8String(const NPUTF8* p, unsigned int size); -}; - -} // namespace activex_shim - -#endif // #ifndef WEBKIT_ACTIVEX_SHIM_NPN_SCRIPTING_H__ |