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-rw-r--r--webkit/gpu/webgraphicscontext3d_in_process_impl.cc6
-rw-r--r--webkit/gpu/webgraphicscontext3d_in_process_impl.h6
2 files changed, 8 insertions, 4 deletions
diff --git a/webkit/gpu/webgraphicscontext3d_in_process_impl.cc b/webkit/gpu/webgraphicscontext3d_in_process_impl.cc
index 1a91ff1..d263a00 100644
--- a/webkit/gpu/webgraphicscontext3d_in_process_impl.cc
+++ b/webkit/gpu/webgraphicscontext3d_in_process_impl.cc
@@ -21,7 +21,8 @@ using WebKit::WebGraphicsContext3D;
using WebKit::WebString;
using WebKit::WebView;
-namespace webkit_gpu {
+namespace webkit {
+namespace gpu {
enum {
MAX_VERTEX_UNIFORM_VECTORS = 0x8DFB,
@@ -1650,5 +1651,6 @@ bool WebGraphicsContext3DInProcessImpl::AngleValidateShaderSource(
return true;
}
-} // namespace webkit_gpu
+} // namespace gpu
+} // namespace webkit
diff --git a/webkit/gpu/webgraphicscontext3d_in_process_impl.h b/webkit/gpu/webgraphicscontext3d_in_process_impl.h
index 4081995..479e93b 100644
--- a/webkit/gpu/webgraphicscontext3d_in_process_impl.h
+++ b/webkit/gpu/webgraphicscontext3d_in_process_impl.h
@@ -21,7 +21,8 @@ namespace gfx {
class GLContext;
}
-namespace webkit_gpu {
+namespace webkit {
+namespace gpu {
// The default implementation of WebGL. In Chromium, using this class
// requires the sandbox to be disabled, which is strongly discouraged.
@@ -465,7 +466,8 @@ class WebGraphicsContext3DInProcessImpl : public WebKit::WebGraphicsContext3D {
ShHandle vertex_compiler_;
};
-} // namespace webkit_gpu
+} // namespace gpu
+} // namespace webkit
#endif // WEBKIT_GPU_WEBGRAPHICSCONTEXT3D_IN_PROCESS_IMPL_H_