diff options
Diffstat (limited to 'webkit/pending/GraphicsContext.cpp')
-rw-r--r-- | webkit/pending/GraphicsContext.cpp | 501 |
1 files changed, 0 insertions, 501 deletions
diff --git a/webkit/pending/GraphicsContext.cpp b/webkit/pending/GraphicsContext.cpp deleted file mode 100644 index 19a1862..0000000 --- a/webkit/pending/GraphicsContext.cpp +++ /dev/null @@ -1,501 +0,0 @@ -/* - * Copyright (C) 2003, 2004, 2005, 2006 Apple Computer, Inc. All rights reserved. - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions - * are met: - * 1. Redistributions of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * 2. Redistributions in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in the - * documentation and/or other materials provided with the distribution. - * - * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY - * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR - * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - */ - -#include "config.h" -#include "GraphicsContext.h" - -#include "BidiResolver.h" -#include "Generator.h" -#include "GraphicsContextPrivate.h" -#include "Font.h" -#include "NotImplemented.h" - -using namespace std; - -namespace WebCore { - -class TextRunIterator { -public: - TextRunIterator() - : m_textRun(0) - , m_offset(0) - { - } - - TextRunIterator(const TextRun* textRun, unsigned offset) - : m_textRun(textRun) - , m_offset(offset) - { - } - - TextRunIterator(const TextRunIterator& other) - : m_textRun(other.m_textRun) - , m_offset(other.m_offset) - { - } - - unsigned offset() const { return m_offset; } - void increment() { m_offset++; } - bool atEnd() const { return !m_textRun || m_offset >= m_textRun->length(); } - UChar current() const { return (*m_textRun)[m_offset]; } - WTF::Unicode::Direction direction() const { return atEnd() ? WTF::Unicode::OtherNeutral : WTF::Unicode::direction(current()); } - - bool operator==(const TextRunIterator& other) - { - return m_offset == other.m_offset && m_textRun == other.m_textRun; - } - - bool operator!=(const TextRunIterator& other) { return !operator==(other); } - -private: - const TextRun* m_textRun; - int m_offset; -}; - -GraphicsContextPrivate* GraphicsContext::createGraphicsContextPrivate() -{ - return new GraphicsContextPrivate; -} - -void GraphicsContext::destroyGraphicsContextPrivate(GraphicsContextPrivate* deleteMe) -{ - delete deleteMe; -} - -void GraphicsContext::save() -{ - if (paintingDisabled()) - return; - - m_common->stack.append(m_common->state); - - savePlatformState(); -} - -void GraphicsContext::restore() -{ - if (paintingDisabled()) - return; - - if (m_common->stack.isEmpty()) { - LOG_ERROR("ERROR void GraphicsContext::restore() stack is empty"); - return; - } - m_common->state = m_common->stack.last(); - m_common->stack.removeLast(); - - restorePlatformState(); -} - -const Font& GraphicsContext::font() const -{ - return m_common->state.font; -} - -void GraphicsContext::setFont(const Font& aFont) -{ - m_common->state.font = aFont; - setPlatformFont(aFont); -} - -void GraphicsContext::setStrokeThickness(float thickness) -{ - m_common->state.strokeThickness = thickness; - setPlatformStrokeThickness(thickness); -} - -void GraphicsContext::setStrokeStyle(const StrokeStyle& style) -{ - m_common->state.strokeStyle = style; - setPlatformStrokeStyle(style); -} - -void GraphicsContext::setStrokeColor(const Color& color) -{ - m_common->state.strokeColorSpace = SolidColorSpace; - m_common->state.strokeColor = color; - setPlatformStrokeColor(color); -} - -void GraphicsContext::setShadow(const IntSize& size, int blur, const Color& color) -{ - m_common->state.shadowSize = size; - m_common->state.shadowBlur = blur; - m_common->state.shadowColor = color; - setPlatformShadow(size, blur, color); -} - -void GraphicsContext::clearShadow() -{ - m_common->state.shadowSize = IntSize(); - m_common->state.shadowBlur = 0; - m_common->state.shadowColor = Color(); - clearPlatformShadow(); -} - -bool GraphicsContext::getShadow(IntSize& size, int& blur, Color& color) const -{ - size = m_common->state.shadowSize; - blur = m_common->state.shadowBlur; - color = m_common->state.shadowColor; - - return color.isValid() && color.alpha() && (blur || size.width() || size.height()); -} - -float GraphicsContext::strokeThickness() const -{ - return m_common->state.strokeThickness; -} - -StrokeStyle GraphicsContext::strokeStyle() const -{ - return m_common->state.strokeStyle; -} - -Color GraphicsContext::strokeColor() const -{ - return m_common->state.strokeColor; -} - -WindRule GraphicsContext::fillRule() const -{ - return m_common->state.fillRule; -} - -void GraphicsContext::setFillRule(WindRule fillRule) -{ - m_common->state.fillRule = fillRule; -} - -void GraphicsContext::setFillColor(const Color& color) -{ - m_common->state.fillColorSpace = SolidColorSpace; - m_common->state.fillColor = color; - setPlatformFillColor(color); -} - -Color GraphicsContext::fillColor() const -{ - return m_common->state.fillColor; -} - -void GraphicsContext::setStrokePattern(PassRefPtr<Pattern> pattern) -{ - ASSERT(pattern); - if (!pattern) { - setStrokeColor(Color::black); - return; - } - m_common->state.strokeColorSpace = PatternColorSpace; - m_common->state.strokePattern = pattern; - setPlatformStrokePattern(m_common->state.strokePattern.get()); -} - -void GraphicsContext::setFillPattern(PassRefPtr<Pattern> pattern) -{ - ASSERT(pattern); - if (!pattern) { - setFillColor(Color::black); - return; - } - m_common->state.fillColorSpace = PatternColorSpace; - m_common->state.fillPattern = pattern; - setPlatformFillPattern(m_common->state.fillPattern.get()); -} - -void GraphicsContext::setStrokeGradient(PassRefPtr<Gradient> gradient) -{ - ASSERT(gradient); - if (!gradient) { - setStrokeColor(Color::black); - return; - } - m_common->state.strokeColorSpace = GradientColorSpace; - m_common->state.strokeGradient = gradient; - setPlatformStrokeGradient(m_common->state.strokeGradient.get()); -} - -void GraphicsContext::setFillGradient(PassRefPtr<Gradient> gradient) -{ - ASSERT(gradient); - if (!gradient) { - setFillColor(Color::black); - return; - } - m_common->state.fillColorSpace = GradientColorSpace; - m_common->state.fillGradient = gradient; - setPlatformFillGradient(m_common->state.fillGradient.get()); -} - -bool GraphicsContext::updatingControlTints() const -{ - return m_common->m_updatingControlTints; -} - -void GraphicsContext::setUpdatingControlTints(bool b) -{ - setPaintingDisabled(b); - m_common->m_updatingControlTints = b; -} - -void GraphicsContext::setPaintingDisabled(bool f) -{ - m_common->state.paintingDisabled = f; -} - -bool GraphicsContext::paintingDisabled() const -{ - return m_common->state.paintingDisabled; -} - -void GraphicsContext::drawImage(Image* image, const IntPoint& p, CompositeOperator op) -{ - drawImage(image, p, IntRect(0, 0, -1, -1), op); -} - -void GraphicsContext::drawImage(Image* image, const IntRect& r, CompositeOperator op, bool useLowQualityScale) -{ - drawImage(image, r, IntRect(0, 0, -1, -1), op, useLowQualityScale); -} - -void GraphicsContext::drawImage(Image* image, const IntPoint& dest, const IntRect& srcRect, CompositeOperator op) -{ - drawImage(image, IntRect(dest, srcRect.size()), srcRect, op); -} - -void GraphicsContext::drawImage(Image* image, const IntRect& dest, const IntRect& srcRect, CompositeOperator op, bool useLowQualityScale) -{ - drawImage(image, FloatRect(dest), srcRect, op, useLowQualityScale); -} - -void GraphicsContext::drawText(const TextRun& run, const IntPoint& point, int from, int to) -{ - if (paintingDisabled()) - return; - - font().drawText(this, run, point, from, to); -} - -void GraphicsContext::drawBidiText(const TextRun& run, const FloatPoint& point) -{ - if (paintingDisabled()) - return; - - BidiResolver<TextRunIterator, BidiCharacterRun> bidiResolver; - WTF::Unicode::Direction paragraphDirection = run.ltr() ? WTF::Unicode::LeftToRight : WTF::Unicode::RightToLeft; - - bidiResolver.setStatus(BidiStatus(paragraphDirection, paragraphDirection, paragraphDirection, new BidiContext(run.ltr() ? 0 : 1, paragraphDirection, run.directionalOverride()))); - - bidiResolver.setPosition(TextRunIterator(&run, 0)); - bidiResolver.createBidiRunsForLine(TextRunIterator(&run, run.length())); - - if (!bidiResolver.runCount()) - return; - - FloatPoint currPoint = point; - BidiCharacterRun* bidiRun = bidiResolver.firstRun(); - while (bidiRun) { - - TextRun subrun = run; - subrun.setText(run.data(bidiRun->start()), bidiRun->stop() - bidiRun->start()); - subrun.setRTL(bidiRun->level() % 2); - subrun.setDirectionalOverride(bidiRun->dirOverride(false)); - - font().drawText(this, subrun, currPoint); - - bidiRun = bidiRun->next(); - // FIXME: Have Font::drawText return the width of what it drew so that we don't have to re-measure here. - if (bidiRun) - currPoint.move(font().floatWidth(subrun), 0.f); - } - - bidiResolver.deleteRuns(); -} - -void GraphicsContext::drawHighlightForText(const TextRun& run, const IntPoint& point, int h, const Color& backgroundColor, int from, int to) -{ - if (paintingDisabled()) - return; - - fillRect(font().selectionRectForText(run, point, h, from, to), backgroundColor); -} - -void GraphicsContext::initFocusRing(int width, int offset) -{ - if (paintingDisabled()) - return; - clearFocusRing(); - - m_common->m_focusRingWidth = width; - m_common->m_focusRingOffset = offset; -} - -void GraphicsContext::clearFocusRing() -{ - m_common->m_focusRingRects.clear(); -} - -IntRect GraphicsContext::focusRingBoundingRect() -{ - IntRect result = IntRect(0, 0, 0, 0); - - const Vector<IntRect>& rects = focusRingRects(); - unsigned rectCount = rects.size(); - for (unsigned i = 0; i < rectCount; i++) - result.unite(rects[i]); - - return result; -} - -void GraphicsContext::addFocusRingRect(const IntRect& rect) -{ - if (paintingDisabled() || rect.isEmpty()) - return; - m_common->m_focusRingRects.append(rect); -} - -int GraphicsContext::focusRingWidth() const -{ - return m_common->m_focusRingWidth; -} - -int GraphicsContext::focusRingOffset() const -{ - return m_common->m_focusRingOffset; -} - -const Vector<IntRect>& GraphicsContext::focusRingRects() const -{ - return m_common->m_focusRingRects; -} - -void GraphicsContext::drawImage(Image* image, const FloatRect& dest, const FloatRect& src, CompositeOperator op, bool useLowQualityScale) -{ - if (paintingDisabled() || !image) - return; - - float tsw = src.width(); - float tsh = src.height(); - float tw = dest.width(); - float th = dest.height(); - - if (tsw == -1) - tsw = image->width(); - if (tsh == -1) - tsh = image->height(); - - if (tw == -1) - tw = image->width(); - if (th == -1) - th = image->height(); - - if (useLowQualityScale) { - save(); - setImageInterpolationQuality(InterpolationNone); - } - image->draw(this, FloatRect(dest.location(), FloatSize(tw, th)), FloatRect(src.location(), FloatSize(tsw, tsh)), op); - if (useLowQualityScale) - restore(); -} - -void GraphicsContext::drawTiledImage(Image* image, const IntRect& rect, const IntPoint& srcPoint, const IntSize& tileSize, CompositeOperator op) -{ - if (paintingDisabled() || !image) - return; - - image->drawTiled(this, rect, srcPoint, tileSize, op); -} - -void GraphicsContext::drawTiledImage(Image* image, const IntRect& dest, const IntRect& srcRect, Image::TileRule hRule, Image::TileRule vRule, CompositeOperator op) -{ - if (paintingDisabled() || !image) - return; - - if (hRule == Image::StretchTile && vRule == Image::StretchTile) - // Just do a scale. - return drawImage(image, dest, srcRect, op); - - image->drawTiled(this, dest, srcRect, hRule, vRule, op); -} - -void GraphicsContext::addRoundedRectClip(const IntRect& rect, const IntSize& topLeft, const IntSize& topRight, - const IntSize& bottomLeft, const IntSize& bottomRight) -{ - if (paintingDisabled()) - return; - - clip(Path::createRoundedRectangle(rect, topLeft, topRight, bottomLeft, bottomRight)); -} - -void GraphicsContext::clipOutRoundedRect(const IntRect& rect, const IntSize& topLeft, const IntSize& topRight, - const IntSize& bottomLeft, const IntSize& bottomRight) -{ - if (paintingDisabled()) - return; - - clipOut(Path::createRoundedRectangle(rect, topLeft, topRight, bottomLeft, bottomRight)); -} - -int GraphicsContext::textDrawingMode() -{ - return m_common->state.textDrawingMode; -} - -void GraphicsContext::setTextDrawingMode(int mode) -{ - m_common->state.textDrawingMode = mode; - if (paintingDisabled()) - return; - setPlatformTextDrawingMode(mode); -} - -void GraphicsContext::fillRect(const FloatRect& rect, Generator& generator) -{ - if (paintingDisabled()) - return; - generator.fill(this, rect); -} - -#if !PLATFORM(CG) -// Implement this if you want to go ahead and push the drawing mode into your native context -// immediately. -void GraphicsContext::setPlatformTextDrawingMode(int mode) -{ -} -#endif - -#if !PLATFORM(QT) && !PLATFORM(CAIRO) && !PLATFORM(SKIA) -void GraphicsContext::setPlatformStrokeStyle(const StrokeStyle&) -{ -} -#endif - -#if !PLATFORM(QT) -void GraphicsContext::setPlatformFont(const Font&) -{ -} -#endif - -} |