summaryrefslogtreecommitdiffstats
path: root/webkit/pending/Node.h
diff options
context:
space:
mode:
Diffstat (limited to 'webkit/pending/Node.h')
-rw-r--r--webkit/pending/Node.h549
1 files changed, 0 insertions, 549 deletions
diff --git a/webkit/pending/Node.h b/webkit/pending/Node.h
deleted file mode 100644
index 81e4e3c..0000000
--- a/webkit/pending/Node.h
+++ /dev/null
@@ -1,549 +0,0 @@
-/*
- * Copyright (C) 1999 Lars Knoll (knoll@kde.org)
- * (C) 1999 Antti Koivisto (koivisto@kde.org)
- * (C) 2001 Dirk Mueller (mueller@kde.org)
- * Copyright (C) 2004, 2005, 2006, 2007, 2008 Apple Inc. All rights reserved.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Library General Public
- * License as published by the Free Software Foundation; either
- * version 2 of the License, or (at your option) any later version.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Library General Public License for more details.
- *
- * You should have received a copy of the GNU Library General Public License
- * along with this library; see the file COPYING.LIB. If not, write to
- * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
- * Boston, MA 02110-1301, USA.
- *
- */
-
-#ifndef Node_h
-#define Node_h
-
-#include "DocPtr.h"
-#include "PlatformString.h"
-#include "TreeShared.h"
-#include <wtf/Assertions.h>
-#include <wtf/HashSet.h>
-#include <wtf/OwnPtr.h>
-#include <wtf/PassRefPtr.h>
-
-namespace WebCore {
-
-class AtomicString;
-class ContainerNode;
-class Document;
-class DynamicNodeList;
-class Element;
-class Event;
-class EventListener;
-class IntRect;
-class KURL;
-class KeyboardEvent;
-class NSResolver;
-class NamedAttrMap;
-class NodeList;
-class PlatformKeyboardEvent;
-class PlatformMouseEvent;
-class PlatformWheelEvent;
-class QualifiedName;
-class RegisteredEventListener;
-class RenderArena;
-class RenderObject;
-class RenderStyle;
-class StringBuilder;
-class ExceptionContext;
-
-struct NodeListsNodeData;
-
-typedef int ExceptionCode;
-
-enum StyleChangeType { NoStyleChange, InlineStyleChange, FullStyleChange, AnimationStyleChange };
-
-const unsigned short DOCUMENT_POSITION_EQUIVALENT = 0x00;
-const unsigned short DOCUMENT_POSITION_DISCONNECTED = 0x01;
-const unsigned short DOCUMENT_POSITION_PRECEDING = 0x02;
-const unsigned short DOCUMENT_POSITION_FOLLOWING = 0x04;
-const unsigned short DOCUMENT_POSITION_CONTAINS = 0x08;
-const unsigned short DOCUMENT_POSITION_CONTAINED_BY = 0x10;
-const unsigned short DOCUMENT_POSITION_IMPLEMENTATION_SPECIFIC = 0x20;
-
-// this class implements nodes, which can have a parent but no children:
-class Node : public TreeShared<Node> {
- friend class Document;
-public:
- enum NodeType {
- ELEMENT_NODE = 1,
- ATTRIBUTE_NODE = 2,
- TEXT_NODE = 3,
- CDATA_SECTION_NODE = 4,
- ENTITY_REFERENCE_NODE = 5,
- ENTITY_NODE = 6,
- PROCESSING_INSTRUCTION_NODE = 7,
- COMMENT_NODE = 8,
- DOCUMENT_NODE = 9,
- DOCUMENT_TYPE_NODE = 10,
- DOCUMENT_FRAGMENT_NODE = 11,
- NOTATION_NODE = 12,
- XPATH_NAMESPACE_NODE = 13
- };
-
- static bool isSupported(const String& feature, const String& version);
-
- static void startIgnoringLeaks();
- static void stopIgnoringLeaks();
-
- enum StyleChange { NoChange, NoInherit, Inherit, Detach, Force };
- static StyleChange diff(RenderStyle*, RenderStyle*);
-
- Node(Document*, bool isElement = false);
- virtual ~Node();
-
- // DOM methods & attributes for Node
-
- bool hasTagName(const QualifiedName& name) const { return virtualHasTagName(name); }
- virtual String nodeName() const = 0;
- virtual String nodeValue() const;
- virtual void setNodeValue(const String&, ExceptionCode&);
- virtual NodeType nodeType() const = 0;
- Node* parentNode() const { return parent(); }
- Node* parentElement() const { return parent(); } // IE extension
- Node* previousSibling() const { return m_previous; }
- Node* nextSibling() const { return m_next; }
- virtual PassRefPtr<NodeList> childNodes();
- Node* firstChild() const { return virtualFirstChild(); }
- Node* lastChild() const { return virtualLastChild(); }
- virtual bool hasAttributes() const;
- virtual NamedAttrMap* attributes() const;
-
- virtual KURL baseURI() const;
-
- void getSubresourceURLs(Vector<KURL>&) const;
-
- // These should all actually return a node, but this is only important for language bindings,
- // which will already know and hold a ref on the right node to return. Returning bool allows
- // these methods to be more efficient since they don't need to return a ref
- virtual bool insertBefore(PassRefPtr<Node> newChild, Node* refChild, ExceptionCode&, bool shouldLazyAttach = false);
- virtual bool replaceChild(PassRefPtr<Node> newChild, Node* oldChild, ExceptionCode&, bool shouldLazyAttach = false);
- virtual bool removeChild(Node* child, ExceptionCode&);
- virtual bool appendChild(PassRefPtr<Node> newChild, ExceptionCode&, bool shouldLazyAttach = false);
-
- virtual void remove(ExceptionCode&);
- bool hasChildNodes() const { return firstChild(); }
- virtual PassRefPtr<Node> cloneNode(bool deep) = 0;
- virtual const AtomicString& localName() const;
- virtual const AtomicString& namespaceURI() const;
- virtual const AtomicString& prefix() const;
- virtual void setPrefix(const AtomicString&, ExceptionCode&);
- void normalize();
-
- bool isSameNode(Node* other) const { return this == other; }
- bool isEqualNode(Node*) const;
- bool isDefaultNamespace(const String& namespaceURI) const;
- String lookupPrefix(const String& namespaceURI) const;
- String lookupNamespaceURI(const String& prefix) const;
- String lookupNamespacePrefix(const String& namespaceURI, const Element* originalElement) const;
-
- String textContent(bool convertBRsToNewlines = false) const;
- void setTextContent(const String&, ExceptionCode&);
-
- Node* lastDescendant() const;
- Node* firstDescendant() const;
-
- // Other methods (not part of DOM)
-
- bool isElementNode() const { return m_isElement; }
- virtual bool isHTMLElement() const { return false; }
-
-#if ENABLE(SVG)
- virtual
-#endif
- bool isSVGElement() const { return false; }
-
- virtual bool isStyledElement() const { return false; }
- virtual bool isFrameOwnerElement() const { return false; }
- virtual bool isAttributeNode() const { return false; }
- virtual bool isTextNode() const { return false; }
- virtual bool isCommentNode() const { return false; }
- virtual bool isCharacterDataNode() const { return false; }
- virtual bool isDocumentNode() const { return false; }
- virtual bool isEventTargetNode() const { return false; }
- virtual bool isShadowNode() const { return false; }
- virtual Node* shadowParentNode() { return 0; }
- Node* shadowAncestorNode();
- Node* shadowTreeRootNode();
- bool isInShadowTree();
-
- // The node's parent for the purpose of event capture and bubbling.
- virtual Node* eventParentNode() { return parentNode(); }
-
- bool isBlockFlow() const;
- bool isBlockFlowOrBlockTable() const;
-
- // Used by <form> elements to indicate a malformed state of some kind, typically
- // used to keep from applying the bottom margin of the form.
- virtual bool isMalformed() { return false; }
- virtual void setMalformed(bool malformed) { }
-
- // These low-level calls give the caller responsibility for maintaining the integrity of the tree.
- void setPreviousSibling(Node* previous) { m_previous = previous; }
- void setNextSibling(Node* next) { m_next = next; }
-
- // FIXME: These two functions belong in editing -- "atomic node" is an editing concept.
- Node* previousNodeConsideringAtomicNodes() const;
- Node* nextNodeConsideringAtomicNodes() const;
-
- /** (Not part of the official DOM)
- * Returns the next leaf node.
- *
- * Using this function delivers leaf nodes as if the whole DOM tree were a linear chain of its leaf nodes.
- * @return next leaf node or 0 if there are no more.
- */
- Node* nextLeafNode() const;
-
- /** (Not part of the official DOM)
- * Returns the previous leaf node.
- *
- * Using this function delivers leaf nodes as if the whole DOM tree were a linear chain of its leaf nodes.
- * @return previous leaf node or 0 if there are no more.
- */
- Node* previousLeafNode() const;
-
- bool isEditableBlock() const;
-
- // enclosingBlockFlowElement() is deprecated. Use enclosingBlock instead.
- Element* enclosingBlockFlowElement() const;
-
- Element* enclosingInlineElement() const;
- Element* rootEditableElement() const;
-
- bool inSameContainingBlockFlowElement(Node*);
-
- // Used by the parser. Checks against the DTD, unlike DOM operations like appendChild().
- // Also does not dispatch DOM mutation events.
- // Returns the appropriate container node for future insertions as you parse, or 0 for failure.
- virtual ContainerNode* addChild(PassRefPtr<Node>);
-
- // Called by the parser when this element's close tag is reached,
- // signalling that all child tags have been parsed and added.
- // This is needed for <applet> and <object> elements, which can't lay themselves out
- // until they know all of their nested <param>s. [Radar 3603191, 4040848].
- // Also used for script elements and some SVG elements for similar purposes,
- // but making parsing a special case in this respect should be avoided if possible.
- virtual void finishParsingChildren() { }
- virtual void beginParsingChildren() { }
-
- // Called by the frame right before dispatching an unloadEvent. [Radar 4532113]
- // This is needed for HTMLInputElements to tell the frame that it is done editing
- // (sends textFieldDidEndEditing notification)
- virtual void aboutToUnload() { }
-
- // For <link> and <style> elements.
- virtual bool sheetLoaded() { return true; }
-
- bool hasID() const { return m_hasId; }
- bool hasClass() const { return m_hasClass; }
- bool active() const { return m_active; }
- bool inActiveChain() const { return m_inActiveChain; }
- bool inDetach() const { return m_inDetach; }
- bool hovered() const { return m_hovered; }
- bool focused() const { return m_focused; }
- bool attached() const { return m_attached; }
- void setAttached(bool b = true) { m_attached = b; }
- bool changed() const { return m_styleChange != NoStyleChange; }
- StyleChangeType styleChangeType() const { return static_cast<StyleChangeType>(m_styleChange); }
- bool hasChangedChild() const { return m_hasChangedChild; }
- bool isLink() const { return m_isLink; }
- void setHasID(bool b = true) { m_hasId = b; }
- void setHasClass(bool b = true) { m_hasClass = b; }
- void setHasChangedChild( bool b = true ) { m_hasChangedChild = b; }
- void setInDocument(bool b = true) { m_inDocument = b; }
- void setInActiveChain(bool b = true) { m_inActiveChain = b; }
- void setChanged(StyleChangeType changeType = FullStyleChange);
- void setIsLink(bool b = true) { m_isLink = b; }
-
- bool inSubtreeMark() const { return m_inSubtreeMark; }
- void setInSubtreeMark(bool b = true) { m_inSubtreeMark = b; }
-
- void lazyAttach();
- virtual bool canLazyAttach();
-
- virtual void setFocus(bool b = true) { m_focused = b; }
- virtual void setActive(bool b = true, bool pause=false) { m_active = b; }
- virtual void setHovered(bool b = true) { m_hovered = b; }
-
- virtual short tabIndex() const { return m_tabIndex; }
-
- /**
- * Whether this node can receive the keyboard focus.
- */
- virtual bool supportsFocus() const { return isFocusable(); }
- virtual bool isFocusable() const;
- virtual bool isKeyboardFocusable(KeyboardEvent*) const;
- virtual bool isMouseFocusable() const;
-
- virtual bool isControl() const { return false; } // Eventually the notion of what is a control will be extensible.
- virtual bool isEnabled() const { return true; }
- virtual bool isChecked() const { return false; }
- virtual bool isIndeterminate() const { return false; }
- virtual bool isReadOnlyControl() const { return false; }
- virtual bool isTextControl() const { return false; }
-
- virtual bool isContentEditable() const;
- virtual bool isContentRichlyEditable() const;
- virtual bool shouldUseInputMethod() const;
- virtual IntRect getRect() const;
-
- virtual void recalcStyle(StyleChange = NoChange) { }
-
- unsigned nodeIndex() const;
-
- // Returns the DOM ownerDocument attribute. This method never returns NULL, except in the case
- // of (1) a Document node or (2) a DocumentType node that is not used with any Document yet.
- virtual Document* ownerDocument() const;
-
- // Returns the document associated with this node. This method never returns NULL, except in the case
- // of a DocumentType node that is not used with any Document yet. A Document node returns itself.
- Document* document() const
- {
- ASSERT(this);
- ASSERT(m_document || nodeType() == DOCUMENT_TYPE_NODE && !inDocument());
- return m_document.get();
- }
- void setDocument(Document*);
-
- // Returns true if this node is associated with a document and is in its associated document's
- // node tree, false otherwise.
- bool inDocument() const
- {
- ASSERT(m_document || !m_inDocument);
- return m_inDocument;
- }
-
- bool isReadOnlyNode() const { return nodeType() == ENTITY_REFERENCE_NODE; }
- virtual bool childTypeAllowed(NodeType) { return false; }
- virtual unsigned childNodeCount() const;
- virtual Node* childNode(unsigned index) const;
-
- /**
- * Does a pre-order traversal of the tree to find the node next node after this one. This uses the same order that
- * the tags appear in the source file.
- *
- * @param stayWithin If not null, the traversal will stop once the specified node is reached. This can be used to
- * restrict traversal to a particular sub-tree.
- *
- * @return The next node, in document order
- *
- * see @ref traversePreviousNode()
- */
- Node* traverseNextNode(const Node* stayWithin = 0) const;
-
- // Like traverseNextNode, but skips children and starts with the next sibling.
- Node* traverseNextSibling(const Node* stayWithin = 0) const;
-
- /**
- * Does a reverse pre-order traversal to find the node that comes before the current one in document order
- *
- * see @ref traverseNextNode()
- */
- Node* traversePreviousNode(const Node * stayWithin = 0) const;
-
- // Like traverseNextNode, but visits parents after their children.
- Node* traverseNextNodePostOrder() const;
-
- // Like traversePreviousNode, but visits parents before their children.
- Node* traversePreviousNodePostOrder(const Node *stayWithin = 0) const;
- Node* traversePreviousSiblingPostOrder(const Node *stayWithin = 0) const;
-
- /**
- * Finds previous or next editable leaf node.
- */
- Node* previousEditable() const;
- Node* nextEditable() const;
-
- RenderObject* renderer() const { return m_renderer; }
- RenderObject* nextRenderer();
- RenderObject* previousRenderer();
- void setRenderer(RenderObject* renderer) { m_renderer = renderer; }
-
- void checkSetPrefix(const AtomicString& prefix, ExceptionCode&);
- bool isDescendantOf(const Node*) const;
-
- // These two methods are mutually exclusive. The former is used to do strict error-checking
- // when adding children via the public DOM API (e.g., appendChild()). The latter is called only when parsing,
- // to sanity-check against the DTD for error recovery.
- void checkAddChild(Node* newChild, ExceptionCode&); // Error-checking when adding via the DOM API
- virtual bool childAllowed(Node* newChild); // Error-checking during parsing that checks the DTD
-
- void checkReplaceChild(Node* newChild, Node* oldChild, ExceptionCode&);
- virtual bool canReplaceChild(Node* newChild, Node* oldChild);
-
- // Used to determine whether range offsets use characters or node indices.
- virtual bool offsetInCharacters() const;
- // Number of DOM 16-bit units contained in node. Note that rendered text length can be different - e.g. because of
- // css-transform:capitalize breaking up precomposed characters and ligatures.
- virtual int maxCharacterOffset() const;
-
- // FIXME: We should try to find a better location for these methods.
- virtual bool canSelectAll() const { return false; }
- virtual void selectAll() { }
-
- // Whether or not a selection can be started in this object
- virtual bool canStartSelection() const;
-
- // -----------------------------------------------------------------------------
- // Integration with rendering tree
-
- /**
- * Attaches this node to the rendering tree. This calculates the style to be applied to the node and creates an
- * appropriate RenderObject which will be inserted into the tree (except when the style has display: none). This
- * makes the node visible in the FrameView.
- */
- virtual void attach();
-
- /**
- * Detaches the node from the rendering tree, making it invisible in the rendered view. This method will remove
- * the node's rendering object from the rendering tree and delete it.
- */
- virtual void detach();
-
- virtual void willRemove();
- void createRendererIfNeeded();
- virtual RenderStyle* styleForRenderer(RenderObject* parent);
- virtual bool rendererIsNeeded(RenderStyle*);
-#if ENABLE(SVG)
- virtual bool childShouldCreateRenderer(Node*) const { return true; }
-#endif
- virtual RenderObject* createRenderer(RenderArena*, RenderStyle*);
-
- // Wrapper for nodes that don't have a renderer, but still cache the style (like HTMLOptionElement).
- virtual RenderStyle* renderStyle() const;
- virtual void setRenderStyle(RenderStyle*);
-
- virtual RenderStyle* computedStyle();
-
- // -----------------------------------------------------------------------------
- // Notification of document structure changes
-
- /**
- * Notifies the node that it has been inserted into the document. This is called during document parsing, and also
- * when a node is added through the DOM methods insertBefore(), appendChild() or replaceChild(). Note that this only
- * happens when the node becomes part of the document tree, i.e. only when the document is actually an ancestor of
- * the node. The call happens _after_ the node has been added to the tree.
- *
- * This is similar to the DOMNodeInsertedIntoDocument DOM event, but does not require the overhead of event
- * dispatching.
- */
- virtual void insertedIntoDocument();
-
- /**
- * Notifies the node that it is no longer part of the document tree, i.e. when the document is no longer an ancestor
- * node.
- *
- * This is similar to the DOMNodeRemovedFromDocument DOM event, but does not require the overhead of event
- * dispatching, and is called _after_ the node is removed from the tree.
- */
- virtual void removedFromDocument();
-
- // These functions are called whenever you are connected or disconnected from a tree. That tree may be the main
- // document tree, or it could be another disconnected tree. Override these functions to do any work that depends
- // on connectedness to some ancestor (e.g., an ancestor <form> for example).
- virtual void insertedIntoTree(bool deep) { }
- virtual void removedFromTree(bool deep) { }
-
- /**
- * Notifies the node that it's list of children have changed (either by adding or removing child nodes), or a child
- * node that is of the type CDATA_SECTION_NODE, TEXT_NODE or COMMENT_NODE has changed its value.
- */
- virtual void childrenChanged(bool changedByParser = false, Node* beforeChange = 0, Node* afterChange = 0, int childCountDelta = 0) {};
-
-#ifndef NDEBUG
- virtual void formatForDebugger(char* buffer, unsigned length) const;
-
- void showNode(const char* prefix = "") const;
- void showTreeForThis() const;
- void showTreeAndMark(const Node* markedNode1, const char* markedLabel1, const Node* markedNode2 = 0, const char* markedLabel2 = 0) const;
-#endif
-
- void registerDynamicNodeList(DynamicNodeList*);
- void unregisterDynamicNodeList(DynamicNodeList*);
- void notifyNodeListsChildrenChanged();
- void notifyLocalNodeListsChildrenChanged();
- void notifyNodeListsAttributeChanged();
- void notifyLocalNodeListsAttributeChanged();
-
- PassRefPtr<NodeList> getElementsByTagName(const String&);
- PassRefPtr<NodeList> getElementsByTagNameNS(const String& namespaceURI, const String& localName);
- PassRefPtr<NodeList> getElementsByName(const String& elementName);
- PassRefPtr<NodeList> getElementsByClassName(const String& classNames);
-
- PassRefPtr<Element> querySelector(const String& selectors, NSResolver*, ExceptionCode&, ExceptionContext*);
- PassRefPtr<NodeList> querySelectorAll(const String& selectors, NSResolver*, ExceptionCode&, ExceptionContext*);
- // For non-JS bindings. Silently ignores the JavaScript exception if any.
- // FIXME: We should support the NSResolver interface for non-JS bindings.
- PassRefPtr<Element> querySelector(const String& selectors, ExceptionCode&);
- PassRefPtr<NodeList> querySelectorAll(const String& selectors, ExceptionCode&);
-
- unsigned short compareDocumentPosition(Node*);
-
-protected:
- virtual void willMoveToNewOwnerDocument() { }
- virtual void didMoveToNewOwnerDocument() { }
-
- virtual void getSubresourceAttributeStrings(Vector<String>&) const { }
- void setTabIndexExplicitly(short i)
- {
- m_tabIndex = i;
- m_tabIndexSetExplicitly = true;
- }
-
-private:
- DocPtr<Document> m_document;
- Node* m_previous;
- Node* m_next;
- RenderObject* m_renderer;
-
- OwnPtr<NodeListsNodeData> m_nodeLists;
-
- short m_tabIndex;
-
- // make sure we don't use more than 16 bits here -- adding more would increase the size of all Nodes
-
- unsigned m_styleChange : 2;
- bool m_hasId : 1;
- bool m_hasClass : 1;
- bool m_attached : 1;
- bool m_hasChangedChild : 1;
- bool m_inDocument : 1;
- bool m_isLink : 1;
- bool m_focused : 1;
- bool m_active : 1;
- bool m_hovered : 1;
- bool m_inActiveChain : 1;
- bool m_inDetach : 1;
- bool m_inSubtreeMark : 1;
- bool m_tabIndexSetExplicitly : 1;
- const bool m_isElement : 1;
- // no bits left
-
- Element* ancestorElement() const;
-
- void appendTextContent(bool convertBRsToNewlines, StringBuilder&) const;
-
- virtual Node* virtualFirstChild() const;
- virtual Node* virtualLastChild() const;
- virtual bool virtualHasTagName(const QualifiedName&) const;
-};
-
-} //namespace
-
-#ifndef NDEBUG
-// Outside the WebCore namespace for ease of invocation from gdb.
-void showTree(const WebCore::Node*);
-#endif
-
-#endif