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* Refactor the PlatformContext layer to have only one class.brettw@chromium.org2009-06-141-2/+2
| | | | | | | | | | | | | | | | | | | | | | | | | Previously we had three classes of PlatformCanvas*, one for each platform. Then we had a typedef of PlatformContext to PlatformCanvas[Mac|Win|Linux] for the specific platform. This means that it was almost impossible to forward-declare PlatformCanvas and there were a bunch of unnecessary includes of platform_canvas.h in header files. This change makes there be only one platform_canvas.h header with ifdefs, which removes a decent amount of duplicated code. There is a platform-independent file, and one platform-dependent file of platform_canvas for each platform. I also renamed PlatformDevice[Mac|Win|Linux] to PlatformDevice, althouth in this case I kept the separate headers since there was much less overlap. I also broke out CanvasPaint into separate headers so this template doesn't need to be included all over the project (only a couple of files actually need it). Review URL: http://codereview.chromium.org/125109 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@18363 0039d316-1c4b-4281-b951-d872f2087c98
* ChromeCanvas->gfx::Canvasben@chromium.org2009-05-151-0/+268
Rename files too. TBR=brettw http://crbug.com/11387 Review URL: http://codereview.chromium.org/113443 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@16148 0039d316-1c4b-4281-b951-d872f2087c98