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* Ensure Cocoa sets up its multithreaded environmentmmentovai@google.com2008-08-281-3/+12
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* Updated comment in thread naming.avi@google.com2008-08-251-1/+6
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* Make PlatformThread::SetName operate only on the current thread.deanm@google.com2008-08-251-1/+1
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* Use a more compact license header in source files.license.bot2008-08-241-28/+4
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* Port the Thread class properly to Mac and Linux. This involved portingdarin@google.com2008-08-211-0/+107
PlatformThread and creating an API on PlatformThread to create a native thread and later join with it. I also made a few other tweaks to PlatformThread, such as eliminating the Current() method which appears to be unused. The operator==() is also unused, so I killed it as well. I made a few other miscellaneous cleanups and adjustments. git-svn-id: svn://svn.chromium.org/chrome/trunk/src@1146 0039d316-1c4b-4281-b951-d872f2087c98