| Commit message (Collapse) | Author | Age | Files | Lines |
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BUG=434699
CQ_INCLUDE_TRYBOTS=tryserver.blink:linux_blink_rel
Committed: https://crrev.com/7d60ce9a132a88ead407a2a58c91edc431e68259
Cr-Commit-Position: refs/heads/master@{#364326}
Review URL: https://codereview.chromium.org/1379783002
Cr-Commit-Position: refs/heads/master@{#364484}
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(patchset #14 id:260001 of https://codereview.chromium.org/1379783002/ )
Reason for revert:
Resulted in linux-release/sizes/chrome-si/initializers failure:
https://build.chromium.org/p/chromium/builders/Mac/builds/9905
https://build.chromium.org/p/chromium/builders/Linux/builds/69200
26a27
> # texture_compressor_etc1_sse.cc _GLOBAL__sub_I_texture_compressor_etc1_sse.cc+0xb
29c30
< # Found 28 static initializers in 8 files.
---
> # Found 29 static initializers in 9 files.
If this is intended, please update corresponding performance test expectations.
Original issue's description:
> Allow one-copy and zero-copy task tile worker pools to use compressed textures.
>
> BUG=434699
> CQ_INCLUDE_TRYBOTS=tryserver.blink:linux_blink_rel
>
> Committed: https://crrev.com/7d60ce9a132a88ead407a2a58c91edc431e68259
> Cr-Commit-Position: refs/heads/master@{#364326}
TBR=reveman@chromium.org,nyquist@chromium.org,piman@chromium.org,sievers@chromium.org,christiank@opera.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=434699
Review URL: https://codereview.chromium.org/1513733003
Cr-Commit-Position: refs/heads/master@{#364342}
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BUG=434699
CQ_INCLUDE_TRYBOTS=tryserver.blink:linux_blink_rel
Review URL: https://codereview.chromium.org/1379783002
Cr-Commit-Position: refs/heads/master@{#364326}
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We don't really handle GetVideoStreamTextureProgram() returning
null gracefully, so avoid the crash.
However, any broken implementation that was crashing here will
still not render embedded videos and cause GL errors
(since successfull shader compilation and use of GLenums
are also gated on the extension).
BUG=350443
CQ_INCLUDE_TRYBOTS=tryserver.blink:linux_blink_rel
Review URL: https://codereview.chromium.org/1515723002
Cr-Commit-Position: refs/heads/master@{#364263}
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Then any occluded child surface with a copy request can be aggregated
(and have its copy done) whenever its parent draws.
BUG=529378
CQ_INCLUDE_TRYBOTS=tryserver.blink:linux_blink_rel
Review URL: https://codereview.chromium.org/1491743006
Cr-Commit-Position: refs/heads/master@{#363877}
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Previously it wasn't possible for the OverlayProcessor to change the
damage rect when it scheduled something as an underlay. Now it saves the
visible rect each time an underlay is scheduled. If the next frame also
has an underlay it checks whether:
a) the underlay visible rect matches that of the previous frame, and
b) there are no visible quads on top of it.
When both are true, the framebuffer will have a hole in the right place,
and doesn't need to be redrawn. It's important to note that this relies
on the OverlayProcess knowing about each frame, so it can reason about
the state of the framebuffer. For this, a new SkipProcessForOverlays()
lets the Processor know that it should reset the saved visible rect.
BUG=533630
TEST=cc_unittests
CQ_INCLUDE_TRYBOTS=tryserver.blink:linux_blink_rel
Review URL: https://codereview.chromium.org/1434913003
Cr-Commit-Position: refs/heads/master@{#363306}
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Previously DirectRenderer would expand the damage rect to the full
output when partial swap buffers was not supported, because it had to
swap the whole buffer. Now, with the availability of CommitOverlayPlanes
it's possible that the surface has capability "allow_empty_swap", which
means swapping an empty rect is valid regardless of whether partial
swap is available. The surface is responsible for translating an empty
swap rect into a call to CommitOverlayPlanes.
BUG=533630
CQ_INCLUDE_TRYBOTS=tryserver.blink:linux_blink_rel
Review URL: https://codereview.chromium.org/1489153002
Cr-Commit-Position: refs/heads/master@{#363106}
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(patchset #3 id:40001 of https://codereview.chromium.org/1489153002/ )
Reason for revert:
This probably broken the msan bots, e.g., https://build.chromium.org/p/chromium.memory.fyi/builders/Linux%20ChromeOS%20MSan%20Tests/builds/5701
Original issue's description:
> DirectRenderer allows empty swap rects for CommitOverlayPlanes
>
> Previously DirectRenderer would expand the damage rect to the full
> output when partial swap buffers was not supported, because it had to
> swap the whole buffer. Now, with the availability of CommitOverlayPlanes
> it's possible that the surface has capability "allow_empty_swap", which
> means swapping an empty rect is valid regardless of whether partial
> swap is available. The surface is responsible for translating an empty
> swap rect into a call to CommitOverlayPlanes.
>
> BUG=533630
> CQ_INCLUDE_TRYBOTS=tryserver.blink:linux_blink_rel
>
> Committed: https://crrev.com/581da2687c9e3031d07f2e0c28e32283b9b3e770
> Cr-Commit-Position: refs/heads/master@{#362812}
TBR=ccameron@chromium.org,piman@chromium.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=533630
Review URL: https://codereview.chromium.org/1491013005
Cr-Commit-Position: refs/heads/master@{#363077}
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This lets the compositor specify whether the backbuffer will need to be blended with the contents behind it, and if not it can use a method that uses less power.
BUG=561185
CQ_INCLUDE_TRYBOTS=tryserver.blink:linux_blink_rel
Review URL: https://codereview.chromium.org/1474873003
Cr-Commit-Position: refs/heads/master@{#362817}
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Previously DirectRenderer would expand the damage rect to the full
output when partial swap buffers was not supported, because it had to
swap the whole buffer. Now, with the availability of CommitOverlayPlanes
it's possible that the surface has capability "allow_empty_swap", which
means swapping an empty rect is valid regardless of whether partial
swap is available. The surface is responsible for translating an empty
swap rect into a call to CommitOverlayPlanes.
BUG=533630
CQ_INCLUDE_TRYBOTS=tryserver.blink:linux_blink_rel
Review URL: https://codereview.chromium.org/1489153002
Cr-Commit-Position: refs/heads/master@{#362812}
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As part of serializing cc::LayerTreeHost, we also need to
serialize the cc::LayerTreeSettings and the
cc::ManagedMemoryPolicy.
This CL focuses on the cc::ManagedMemoryPolicy and the
gpu::MemoryAllocation::PriorityCutoff enum.
BUG=561210
CQ_INCLUDE_TRYBOTS=tryserver.blink:linux_blink_rel
Review URL: https://codereview.chromium.org/1490513005
Cr-Commit-Position: refs/heads/master@{#362603}
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As part of serializing cc::LayerTreeHost, we also need to
serialize the cc::LayerTreeSettings and the cc::RendererSettings.
This CL focuses only on the renderer settings.
BUG=561210
CQ_INCLUDE_TRYBOTS=tryserver.blink:linux_blink_rel
Review URL: https://codereview.chromium.org/1476753002
Cr-Commit-Position: refs/heads/master@{#362558}
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BUG=None
CQ_INCLUDE_TRYBOTS=tryserver.blink:linux_blink_rel
Review URL: https://codereview.chromium.org/1469863003
Cr-Commit-Position: refs/heads/master@{#362203}
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The core issue here is that Blink, when it sees that it needs to
change the scrollbar in any way (even just moving the thumb), uses the
signal blink::Scrollbar::setNeedsPaintInvalidation(). This will trigger
a call to cc::PaintedScrollbarLayer::Update(), which will re-paint all
controls into textures and then emit quads the quads for the controls.
We often only need to re-arrange the quads for the controls of the
scrollbar, not re-paint them.
The system that knows whether or not the controls need to be
repainted is blink::ScrollbarTheme (because that's the code that knows
the theme that will be used to do the painting).
Add blink::ScrollbarTheme::shouldRepaintAllPartsOnInvalidation() to
indicate if a call to blink::Scrollbar::setNeedsPaintInvalidation()
should cause re-painting of all of the controls. If this returns false
for a given theme, then methods blink::Scrollbar::setNeedsPaintTrack()
and blink::Scrollbar::setNeedsPaintThumb() may be used to specify more
granular control.
Back in cc::PaintedScrollbarLayer::Update(), use the methods
cc::Scrollbar::NeedsPaintPart() to check if re-paint is needed (it is
hooked up to the bit that is set by the blink::Scrollbar methods).
While we're in the neighborhood, it is worth noting that most of the
repainting of scrollbars on Mac is due to the alpha of the thumb or the
track changing. Add methods to blink::Scrollbar to query the opacity
of the controls, so that we can do the blending at compositing time
instead of requiring a repaint.
And, while we're in that neighborhood, fix cc::CALayerOverlay's
FromTextureQuad function to correctly take into account per-vertex
opacity.
BUG=549277
TEST=
- Set the system to only show scrollbars while scrolling
- Open a page with a vertical scrollbar
- Scroll to make the scroll thumb appear
- Hover the mouse somewhere below the thumb
- The thumb should become thicker and the track should appear
- After some time, the thumb and the track should fade away
TEST=
- Open a page with a scrollbar and search (command-F) for some text
- Ensure that the ticks on the vertical scrollbar appear
CQ_INCLUDE_TRYBOTS=tryserver.blink:linux_blink_rel
Review URL: https://codereview.chromium.org/1458703010
Cr-Commit-Position: refs/heads/master@{#361938}
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Record the outcome of replacing all DrawQuads with CALayers, so that we
can determine how effective the strategy is, and which currently
unsupported features need to be implemented.
BUG=533677
CQ_INCLUDE_TRYBOTS=tryserver.blink:linux_blink_rel
Review URL: https://codereview.chromium.org/1462803004
Cr-Commit-Position: refs/heads/master@{#361610}
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(patchset #7 id:120001 of https://codereview.chromium.org/1430363002/ )
Reason for revert:
Seems to have broken resize of some OOPIF.
BUG=560237
Original issue's description:
> List all child surfaces (including occluded) in CompositorFrame
>
> Then any occluded child surface with a copy request can be aggregated
> (and have its copy done) whenever its parent draws.
>
> BUG=529378
> CQ_INCLUDE_TRYBOTS=tryserver.blink:linux_blink_rel
>
> Committed: https://crrev.com/915e16b393182f9ccc0ddc4caadd5f7744b25fd4
> Cr-Commit-Position: refs/heads/master@{#360896}
TBR=danakj@chromium.org,kenrb@chromium.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=529378
Review URL: https://codereview.chromium.org/1475643006
Cr-Commit-Position: refs/heads/master@{#361604}
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isolate it to skia/ext/ for simpler refactoring.
I took the opportunity to also change calls to the deprecated
SkCanvas::getDeviceSize() to the preferred replacement,
SkCanvas::getBaseLayerSize().
R=fmalita@chromium.org,junov@chromium.org
BUG=543755
CQ_INCLUDE_TRYBOTS=tryserver.blink:linux_blink_rel
Review URL: https://codereview.chromium.org/1432443004
Cr-Commit-Position: refs/heads/master@{#361196}
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Specifying uniform values with locations bound with
CHROMIUM_bind_uniform_location should work, regardless whether
the underlying driver optimized the variable away or not.
Fixes the case where updating an inactive uniform would cause
INVALID_OPERATION, because the location was empty.
Fixes the case where updating an uniform would cause wrong
uniform to be updated, if the uniform was inactive and bound
to a location that would be assigned to an unbound uniform.
Makes the Program::uniform_infos_ array linear (non-sparse). The
location bindings are now handled with Program::uniform_locations_
sparse array.
Simplifies the correction of driver-supplied uniform names and
determining whether an uniform is an array or not.
Fixes a cc bug exposed by the implementation (cc_unittests):
VideoGLRendererPixelTest.YUVAEdgeBleed
VideoGLRendererPixelTest.SimpleYUVARect
BUG=542355
CQ_INCLUDE_TRYBOTS=tryserver.blink:linux_blink_rel
Review URL: https://codereview.chromium.org/1419393005
Cr-Commit-Position: refs/heads/master@{#361076}
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These are not useful and break RVO. std::move() will (soon) warn us for
doing this on scoped_ptrs.
Also use move() instead of Pass() in container_util.h
This gets rid of the remaining calls to Pass() in all of src/cc/.
R=enne, vmpstr
BUG=557422
CQ_INCLUDE_TRYBOTS=tryserver.blink:linux_blink_rel
Review URL: https://codereview.chromium.org/1461803003
Cr-Commit-Position: refs/heads/master@{#360898}
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Then any occluded child surface with a copy request can be aggregated
(and have its copy done) whenever its parent draws.
BUG=529378
CQ_INCLUDE_TRYBOTS=tryserver.blink:linux_blink_rel
Review URL: https://codereview.chromium.org/1430363002
Cr-Commit-Position: refs/heads/master@{#360896}
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We don't get a clear picture of when CoreAnimation is done using
resources, so, when we hand a resource to CoreAnimation as an overlay,
hold on to that resource for an extra frame, to ensure that we don't
access it while the system is still accessing it.
Add a RendererSettings flag to control this.
BUG=558701
TEST=Open 2 windows, 1 with poster circle and the other NTP, hover mouse
around the NTP thumbnails
CQ_INCLUDE_TRYBOTS=tryserver.blink:linux_blink_rel
Review URL: https://codereview.chromium.org/1463653002
Cr-Commit-Position: refs/heads/master@{#360747}
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Track the region that is covered by overlays and ensure that that is
included in the damage rect of future frames. This fixes bugs where
something that was previously an overlay becomes a non-overlay due to
reasons that didn't involve doing damage to the frame in that quad's
region (e.g, creating a slightly overlapping overlay quad).
Move the removal of overlays from the damage rect to being done in the
OverlayProcessor instead of being done in each individual strategy.
BUG=551861
CQ_INCLUDE_TRYBOTS=tryserver.blink:linux_blink_rel
Review URL: https://codereview.chromium.org/1452943002
Cr-Commit-Position: refs/heads/master@{#360513}
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This hits the following:
cc/layers/
cc/output/
cc/quads/
cc/resources/
cc/scheduler/
cc/surfaces/
cc/trees/
R=enne, vmpstr
BUG=557422
CQ_INCLUDE_TRYBOTS=tryserver.blink:linux_blink_rel
Review URL: https://codereview.chromium.org/1455023002
Cr-Commit-Position: refs/heads/master@{#360405}
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This patch removes ScopedPtrVector and cc::remove_if. It depends on
https://codereview.chromium.org/1441613002 for TakeBack.
R=danakj
CQ_INCLUDE_TRYBOTS=tryserver.blink:linux_blink_rel
Review URL: https://codereview.chromium.org/1437413002
Cr-Commit-Position: refs/heads/master@{#360318}
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When creating these resources in ResourceProvider, it is necessary to
somehow tag the ResourceProvider::Resource as being backed by a
GpuMemoryBuffer for when it is allocated. Rather than add another bit of
state to ResourceProvider::Resource, create a new
ResourceProvider::ResourceType, RESOURCE_TYPE_GPU_MEMORY_BUFFER. This
identifies a resource as being backed by a GpuMemoryBuffer instead of a
regular OpenGL texture.
Allow using RESOURCE_TYPE_GPU_MEMORY_BUFFER as the default resource type
when forcing all compositor resources, and remove the
use_gpu_memory_buffers_by_default_ variable.
BUG=554234
CQ_INCLUDE_TRYBOTS=tryserver.blink:linux_blink_rel
Review URL: https://codereview.chromium.org/1442363002
Cr-Commit-Position: refs/heads/master@{#360304}
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All output surfaces used by the Renderer and UI should
only need a max swaps pending of 1, especially considering
Surfaces and CompositorTimingHistory don't support
multiple queued frames.
The output suface used by the cc::Display, however, may
have more than 1 swap pending - especially on platforms like
CrOS where the SwapAck is deferred until the buffer is actually
displayed.
This patch:
1) Changes the default max pending frames/swaps from 2 to 1.
2) Changes Blimp to have only 1 pending frame.
3) DCHECKS that all Renderers and UIs have a max swaps pending of 1.
4) Sets the default value in the constructor of
OutpuSurface::Capabilities, rather than through
an extra check for zero + init.
BUG=525756
CQ_INCLUDE_TRYBOTS=tryserver.blink:linux_blink_rel
Review URL: https://codereview.chromium.org/1435133004
Cr-Commit-Position: refs/heads/master@{#360283}
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Create a CALayerOverlay which encapsulates all of the state that we can
use to represent a Overlay as a CALayer so far. Since this is much more
than can be represented by hardware overlays, fork this from the overlay
code.
Add a method to the OverlayValidator to indicate if using CALayers is
appropriate on a particular platform at a particular time.
Add a ProcessForCALayers method to OverlayProcessor, which, if
successful, replaces all quads with CALayers, and removes the overlay
for the backbuffer.
Of note is that many more DrawQuad features may be used by CALayers
(e.g, 3D transforms, nontrivial clipping) in the future.
Remove the AllOrNothing strategy, since this will be taking its place.
BUG=533690
CQ_INCLUDE_TRYBOTS=tryserver.blink:linux_blink_rel
Review URL: https://codereview.chromium.org/1430813002
Cr-Commit-Position: refs/heads/master@{#360163}
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(patchset #5 id:80001 of https://codereview.chromium.org/1448433002/ )"
This reverts commit 6d9cfba1fba7479e4e1ad5c47e05f46661a051cf.
Original issue's description:
> Converted simple Sync Point Signals to Sync token Signals.
>
> This CL is part of the ongoing refactor of old sync points to the new
> sync tokens. Only simple straight forward changes have been converted
> here, there are other more complex ones still so the SignalSyncPoint()
> function cannot be completely removed yet.
>
> BUG=514815
> CQ_INCLUDE_TRYBOTS=tryserver.blink:linux_blink_rel
>
> Committed: https://crrev.com/5f56df573df3e6c2bf6ced027be8c02884ca944f
> Cr-Commit-Position: refs/heads/master@{#359925}
R=piman@chromium.org
BUG=514815 556855
CQ_INCLUDE_TRYBOTS=tryserver.blink:linux_blink_rel
Review URL: https://codereview.chromium.org/1453203002
Cr-Commit-Position: refs/heads/master@{#360139}
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(patchset #5 id:80001 of https://codereview.chromium.org/1448433002/ )
Reason for revert:
Let me tentatively revert this CL.
BUG=556855
Original issue's description:
> Converted simple Sync Point Signals to Sync token Signals.
>
> This CL is part of the ongoing refactor of old sync points to the new
> sync tokens. Only simple straight forward changes have been converted
> here, there are other more complex ones still so the SignalSyncPoint()
> function cannot be completely removed yet.
>
> BUG=514815
> CQ_INCLUDE_TRYBOTS=tryserver.blink:linux_blink_rel
>
> Committed: https://crrev.com/5f56df573df3e6c2bf6ced027be8c02884ca944f
> Cr-Commit-Position: refs/heads/master@{#359925}
TBR=piman@chromium.org,dcheng@chromium.org,dyen@chromium.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=514815
Review URL: https://codereview.chromium.org/1452043002
Cr-Commit-Position: refs/heads/master@{#359981}
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This CL is part of the ongoing refactor of old sync points to the new
sync tokens. Only simple straight forward changes have been converted
here, there are other more complex ones still so the SignalSyncPoint()
function cannot be completely removed yet.
BUG=514815
CQ_INCLUDE_TRYBOTS=tryserver.blink:linux_blink_rel
Review URL: https://codereview.chromium.org/1448433002
Cr-Commit-Position: refs/heads/master@{#359925}
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This patch removes ScopedPtrDeque and replaces it with a deque of
scoped_ptrs. Note that this also adds a helper container_util file
that contains TakeBack and TakeFront helpers.
R=danakj
CQ_INCLUDE_TRYBOTS=tryserver.blink:linux_blink_rel
Review URL: https://codereview.chromium.org/1441613002
Cr-Commit-Position: refs/heads/master@{#359724}
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We can avoid drawing using GL if the damage rect is entirely
composited by using overlays.
BUG=370522
CQ_INCLUDE_TRYBOTS=tryserver.blink:linux_blink_rel
Committed: https://crrev.com/7c024b25d977484b627b63bff9f85e5b5e382b9e
Cr-Commit-Position: refs/heads/master@{#356844}
Review URL: https://codereview.chromium.org/1413763013
Cr-Commit-Position: refs/heads/master@{#359332}
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When using Overlays, the damage rect can be completely covered by
the layer being composited by Overlay. We still copy damage rect
on to the current surface(Primary frame buffer) in BufferQueue. This
should be un-necessary.
BUG=370522,548452
CQ_INCLUDE_TRYBOTS=tryserver.blink:linux_blink_rel
Committed: https://crrev.com/2904998edff0cfcaab43eeb3b1db013d6169bd17
Cr-Commit-Position: refs/heads/master@{#356352}
Committed: https://crrev.com/5ee13b006abdf74d0f6b3fbdde2d936c00ad97e7
Cr-Commit-Position: refs/heads/master@{#356570}
Review URL: https://codereview.chromium.org/1330563004
Cr-Commit-Position: refs/heads/master@{#358434}
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Mac with GMBs really cares about this distinction, because there is
limited support for RGBA IOSurfaces, but wide support for BGRA
IOSurfaces.
BUG=533677
CQ_INCLUDE_TRYBOTS=tryserver.blink:linux_blink_rel
Review URL: https://codereview.chromium.org/1430053002
Cr-Commit-Position: refs/heads/master@{#357839}
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Add a command line switch (similar to zero-copy) to specify that all
resources allocated by the cc::ResourceProvider should use GMBs and
have GLImages attached to them.
BUG=533677
CQ_INCLUDE_TRYBOTS=tryserver.blink:linux_blink_rel
Review URL: https://codereview.chromium.org/1425533006
Cr-Commit-Position: refs/heads/master@{#357604}
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In order to help with refactoring old sync points into new sync points,
glWaitSyncPointCHROMIUM() has been changed to accept both the old and
new sync points.
This CL only refactors all the ways we pass around sync points so in
theory shouldn't change any behavior. Once this lands we can then
incrementally change the sync point insertions to the new sync points.
R=piman@chromium.org
BUG=514815
CQ_INCLUDE_TRYBOTS=tryserver.blink:linux_blink_rel
Review URL: https://codereview.chromium.org/1427543002
Cr-Commit-Position: refs/heads/master@{#357595}
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id:240001 of https://codereview.chromium.org/1330563004/ )
Reason for revert:
This broke YouTube on Mac, in particular the sandwich overlay strategy.
BUG=549350
Original issue's description:
> Avoid Copying damage rect when using Overlays
>
> When using Overlays, the damage rect can be completely covered by
> the layer being composited by Overlay. We still copy damage rect
> on to the current surface(Primary frame buffer) in BufferQueue. This
> should be un-necessary.
>
> BUG=370522,548452
> CQ_INCLUDE_TRYBOTS=tryserver.blink:linux_blink_rel
>
> Committed: https://crrev.com/2904998edff0cfcaab43eeb3b1db013d6169bd17
> Cr-Commit-Position: refs/heads/master@{#356352}
>
> Committed: https://crrev.com/5ee13b006abdf74d0f6b3fbdde2d936c00ad97e7
> Cr-Commit-Position: refs/heads/master@{#356570}
TBR=alexst@chromium.org,achaulk@chromium.org,danakj@chromium.org,piman@chromium.org,kalyan.kondapally@intel.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=370522,548452
Review URL: https://codereview.chromium.org/1408953005
Cr-Commit-Position: refs/heads/master@{#357224}
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overlay (patchset #4 id:60001 of https://codereview.chromium.org/1413763013/ )
Reason for revert:
This conflicts with reverting
https://codereview.chromium.org/1330563004
Which broke YouTube on Mac
BUG=549350
Original issue's description:
> Avoid rendering using GL in case damage rect is composited by overlay
>
> We can avoid drawing using GL if the damage rect is entirely
> composited by using overlays.
>
> BUG=370522
> CQ_INCLUDE_TRYBOTS=tryserver.blink:linux_blink_rel
>
> Committed: https://crrev.com/7c024b25d977484b627b63bff9f85e5b5e382b9e
> Cr-Commit-Position: refs/heads/master@{#356844}
TBR=piman@chromium.org,kalyan.kondapally@intel.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=370522
Review URL: https://codereview.chromium.org/1422423003
Cr-Commit-Position: refs/heads/master@{#357221}
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Follow-up CL to crrev.com/1425793002. Adds an extra |name|
argument to the memory-infra RegisterDumpProvider methods.
This allow to see the names of the dump providers in the trace
and diagnose dump providers getting stuck or taking more time
than usual.
No further behavioral change is introduced by this CL.
BUG=547764
TBR=xhwang@chromium.org,simonhatch@chromium.org,jochen@chromium.org,shess@chromium.org,piman@chromium.org
CQ_INCLUDE_TRYBOTS=tryserver.blink:linux_blink_rel
Review URL: https://codereview.chromium.org/1406213005
Cr-Commit-Position: refs/heads/master@{#357089}
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RenderPasses are very rare. Hash map is way overkill. We already have
a vector, just use that and delete the hash map.
R=piman@chromium.org
CQ_INCLUDE_TRYBOTS=tryserver.blink:linux_blink_rel
Review URL: https://codereview.chromium.org/1413053004
Cr-Commit-Position: refs/heads/master@{#356998}
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We can avoid drawing using GL if the damage rect is entirely
composited by using overlays.
BUG=370522
CQ_INCLUDE_TRYBOTS=tryserver.blink:linux_blink_rel
Review URL: https://codereview.chromium.org/1413763013
Cr-Commit-Position: refs/heads/master@{#356844}
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This patch removes both DCHECK_IMPLIES and CHECK_IMPLIES macros.
R=thakis, sky, jam
CQ_INCLUDE_TRYBOTS=tryserver.blink:linux_blink_rel
Review URL: https://codereview.chromium.org/1421483005
Cr-Commit-Position: refs/heads/master@{#356674}
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Was just driving around cc and noticed some rubbish on the ground. This
patch picks it up and puts it in the bin. This should have no change
in real behavior.
CQ_INCLUDE_TRYBOTS=tryserver.blink:linux_blink_rel
Review URL: https://codereview.chromium.org/1421473007
Cr-Commit-Position: refs/heads/master@{#356666}
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When using Overlays, the damage rect can be completely covered by
the layer being composited by Overlay. We still copy damage rect
on to the current surface(Primary frame buffer) in BufferQueue. This
should be un-necessary.
BUG=370522,548452
CQ_INCLUDE_TRYBOTS=tryserver.blink:linux_blink_rel
Committed: https://crrev.com/2904998edff0cfcaab43eeb3b1db013d6169bd17
Cr-Commit-Position: refs/heads/master@{#356352}
Review URL: https://codereview.chromium.org/1330563004
Cr-Commit-Position: refs/heads/master@{#356570}
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id:220001 of https://codereview.chromium.org/1330563004/ )
Reason for revert:
The reason for revert:
use-of-uninitiailzed value is reported on msan bot.
Filed crbug.com/548452
[ RUN ] SandwichTest.MultiQuadOverlay
==7008==WARNING: MemorySanitizer: use-of-uninitialized-value
#0 0x7f1d2774a400 in cc::OverlayProcessor::ProcessForOverlays(cc::ResourceProvider*, cc::ScopedPtrVector\u003Ccc::RenderPass>*, std::__1::vector\u003Ccc::OverlayCandidate, std::__1::allocator\u003Ccc::OverlayCandidate> >*, gfx::Rect*) cc/output/overlay_processor.cc:45:13
#1 0x7f1d259f6e5e in cc::(anonymous namespace)::SandwichTest_MultiQuadOverlay_Test::TestBody() cc/output/overlay_unittest.cc:617:3
#2 0x7f1d274a3922 in HandleExceptionsInMethodIfSupported\u003Ctesting::Test, void> testing/gtest/src/gtest.cc:2458:12
Original issue's description:
> Avoid Copying damage rect when using Overlays
>
> When using Overlays, the damage rect can be completely covered by
> the layer being composited by Overlay. We still copy damage rect
> on to the current surface(Primary frame buffer) in BufferQueue. This
> should be un-necessary.
>
> BUG=370522
> CQ_INCLUDE_TRYBOTS=tryserver.blink:linux_blink_rel
>
> Committed: https://crrev.com/2904998edff0cfcaab43eeb3b1db013d6169bd17
> Cr-Commit-Position: refs/heads/master@{#356352}
TBR=alexst@chromium.org,achaulk@chromium.org,danakj@chromium.org,ccameron@chromium.org,piman@chromium.org,kalyan.kondapally@intel.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=370522
Review URL: https://codereview.chromium.org/1414923006
Cr-Commit-Position: refs/heads/master@{#356427}
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When using Overlays, the damage rect can be completely covered by
the layer being composited by Overlay. We still copy damage rect
on to the current surface(Primary frame buffer) in BufferQueue. This
should be un-necessary.
BUG=370522
CQ_INCLUDE_TRYBOTS=tryserver.blink:linux_blink_rel
Review URL: https://codereview.chromium.org/1330563004
Cr-Commit-Position: refs/heads/master@{#356352}
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https://codereview.chromium.org/1421483005/ )
Reason for revert:
breaks compilation on multiple builders, including but not limited to:
http://build.chromium.org/p/chromium.webkit/builders/WebKit%20Mac%20Builder%20%28dbg%29/builds/132580
http://build.chromium.org/p/chromium.linux/builders/Android%20Builder%20%28dbg%29/builds/91670
Original issue's description:
> Remove DCHECK_IMPLIES/CHECK_IMPLIES.
>
> This patch removes both DCHECK_IMPLIES and CHECK_IMPLIES macros.
>
> R=thakis, sky, jam
> CQ_INCLUDE_TRYBOTS=tryserver.blink:linux_blink_rel
>
> Committed: https://crrev.com/cc8936ba36ee29b5859f65c936e16f87eeac82b4
> Cr-Commit-Position: refs/heads/master@{#356193}
TBR=thakis@chromium.org,sky@chromium.org,jam@chromium.org,vmpstr@chromium.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Review URL: https://codereview.chromium.org/1417903005
Cr-Commit-Position: refs/heads/master@{#356202}
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This patch removes both DCHECK_IMPLIES and CHECK_IMPLIES macros.
R=thakis, sky, jam
CQ_INCLUDE_TRYBOTS=tryserver.blink:linux_blink_rel
Review URL: https://codereview.chromium.org/1421483005
Cr-Commit-Position: refs/heads/master@{#356193}
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Replace draw_and_swap_full_viewport_every_frame output surface
capability with resourceless_software_draw_, since forcing a draw is
only needed for software draws now, which is decided at draw time.
This also requires plumbing resourceless_software_draw_ bool through
to scheduler to force draws, instead of
using_synchronous_renderer_compositor setting.
Note that resourceless_software_draw_ is no longer a static value.
It can change frame by frame.
BUG=419795
CQ_INCLUDE_TRYBOTS=tryserver.blink:linux_blink_rel
Review URL: https://codereview.chromium.org/1394263004
Cr-Commit-Position: refs/heads/master@{#355730}
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Previously a nine patch layer would require two draw calls. Now it will
fit in one. Tested by the TextureQuadBatching pixel test.
R=weiliangc@chromium.org
BUG=534819
CQ_INCLUDE_TRYBOTS=tryserver.blink:linux_blink_rel
Review URL: https://codereview.chromium.org/1413683004
Cr-Commit-Position: refs/heads/master@{#355665}
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