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path: root/cc/quads/texture_draw_quad.h
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* cc: Add visible_rect to Draw*Quad::SetNew().danakj@chromium.org2014-03-071-0/+1
* [#4] Pass gfx structs by const ref (gfx::PointF)r.kasibhatla@samsung.com2014-01-171-4/+4
* Pass gfx::Rect and gfx::RectF by const ref.prashant.n@samsung.com2014-01-101-5/+5
* Remove PerformClipping(),CanClipSelf() and the related logic in LTHCommon.jun.a.jiang@intel.com2013-10-051-2/+0
* cc: Add frame data to LTHI tracingpiman@chromium.org2013-08-091-0/+1
* Blend TextureLayer background-color at draw time.alokp@chromium.org2013-07-121-0/+3
* This fixes all lint issues (except for false positives) in:jamesr@chromium.org2013-03-261-1/+2
* Part 6 of cc/ directory shuffles: quadsjamesr@chromium.org2013-03-181-0/+60