| Commit message (Collapse) | Author | Age | Files | Lines |
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GlobalStateThatImpactsTilePriority.
This replaces smoothness_takes_priority field with a tree_priority enum.
Possible values are SAME_PRIORITY_FOR_BOTH_TREES, SMOOTHNESS_TAKES_PRIORITY
and NEW_CONTENT_TAKES_PRIORITY. NEW_CONTENT_TAKES_PRIORITY is used
when we need a new frame before we can draw and it makes the tile manager
favor tiles in pending tree.
BUG=171054
Review URL: https://chromiumcodereview.appspot.com/12016034
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@177936 0039d316-1c4b-4281-b951-d872f2087c98
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- Fix CC's PinchZoomViewport and MaxScrollOffset logic to work in fixed
layout mode. Root layer max scroll offset is based on
WebKit-perceived outer viewport and therefore should logically use
layout_viewport_size_, whereas the inner one is the true user-visible
viewport and therefore should use device_viewport_size_.
- Fix Android to send down viewport size in DIP when
--enable-css-transform-pinch is not specified. Default to
non-CSS-transform mode when in impl-side painting.
- Make ContentSize() return bounds() instead of contentBounds() and
rename to ScrollableSize for clarity. This lets us avoid coordinate
space conversions when computing max scroll offset.
BUG=152505
NOTRY=true
Review URL: https://chromiumcodereview.appspot.com/11958004
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@177896 0039d316-1c4b-4281-b951-d872f2087c98
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This was broken by a cleanup in
https://src.chromium.org/viewvc/chrome?view=rev&revision=177847.
Reverting that part of the patch.
TBR=enne
NOTRY=true
BUG=171188
Review URL: https://chromiumcodereview.appspot.com/12034003
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@177886 0039d316-1c4b-4281-b951-d872f2087c98
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Scale the contents of the source frame to fit exactly in the bounds of the
delegated renderer layer.
When the host window is being resized, it can keep the delegated renderer layer
at the size it wants the output displayed, and clip it with a containing layer
until the resize is complete and it has a new frame to show at the right size.
Tests:
DelegatedRendererLayerImplTestSharedData.SharedData
DelegatedRendererLayerImplTestSharedData.DisplaySize
BUG=123444
R=enne
NOTRY=true
Review URL: https://chromiumcodereview.appspot.com/11821015
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@177878 0039d316-1c4b-4281-b951-d872f2087c98
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When the DRLayer is rotated to a non-axis-aligned position, it needs to
own a render surface in order to clip its delegated quads correctly.
Tests:
DelegatedRendererLayerImplTestSimple.DoesOwnARenderSurfaceForTransform
BUG=171067
R=piman
Review URL: https://chromiumcodereview.appspot.com/11929045
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@177858 0039d316-1c4b-4281-b951-d872f2087c98
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This finds the root scroll layer when a LayerTreeImpl is activated since we can
only interact with the active tree. Doing this allows adding more checks for
proper use and cuts down on the number of functions that have to be called in a
specific order.
I've also tightened up the TopControlsManagerClient interface, since previously
the interface defined "virtual LayerTreeImpl* activeTree()" but LayerTreeHostImpl
also defined a non-virtual "const LayerTreeImpl* activeTree() const" so depending
on the constness of a pointer callers would get one or the other. Turns out the
top controls system doesn't need the active tree, it just needs the root scroll
layer. It actually doesn't even need the full layer, it just needs to know if
there is a layer and if so what the y offset is.
BUG=169143
Review URL: https://chromiumcodereview.appspot.com/12025031
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@177847 0039d316-1c4b-4281-b951-d872f2087c98
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The delegating renderer layer should not transform non-root render pass
data, as it lives in its own world.
BUG=171069
TBR=piman
Review URL: https://chromiumcodereview.appspot.com/11926030
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@177845 0039d316-1c4b-4281-b951-d872f2087c98
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We can't skip updates if we're simply !dirty, because we may have lost the
textures. updatePart already takes both into account.
BUG=None
TEST=ScrollbarLayerLostContext
Review URL: https://chromiumcodereview.appspot.com/11941010
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@177829 0039d316-1c4b-4281-b951-d872f2087c98
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If you gave PictureLayerTiling a rect that was outside of its tiling
data, then it would incorrectly return its last tile as if that was
valid. Fixed with an early-out and a unit test.
This situation should never have occurred however, as the bounds for the
tiling data should be absolutely equal to the layer's bounds. It turned
out that during tiling sync, the active layer bounds were being set on
the pending layer tiling data instead of rewriting it with the new bounds.
R=danakj@chromium.org
BUG=170768
Review URL: https://chromiumcodereview.appspot.com/12026006
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@177714 0039d316-1c4b-4281-b951-d872f2087c98
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Fix this by considering clipping from outside of the target surface as
occlusion from outside the target surface. We clip quads by the various
rects including the device viewport. When we do this, it should count as
occlusion from outside of the target surface so that surfaces do not
consider themselves complete when they are not fully drawn because they
extend outside the viewport.
The OcclusionTrackerTestLayerClipIsExternalOcclusion test will pass
without this CL as clipping does not cross surface boundaries in the
occlusion tracker right now, except for the screen space (viewport) clip
rect. I've added some TODOs where we could change this behaviour and
clip more aggressively things that will not be seen.
Tests:
cc_unittests:OcclusionTrackerTestViewportClipIsExternalOcclusion*
cc_unittests:OcclusionTrackerTestLayerClipIsExternalOcclusion*
BUG=167681
R=enne
Review URL: https://chromiumcodereview.appspot.com/11971030
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@177645 0039d316-1c4b-4281-b951-d872f2087c98
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This does not do anything yet.
BUG=170000
Review URL: https://chromiumcodereview.appspot.com/11885035
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@177610 0039d316-1c4b-4281-b951-d872f2087c98
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This patch makes sure that, when the displayed frame has
checkerboarding or uses low resolution tiles, we redraw on
a vsync when a new visible high-res tile has been uploaded.
Checking for completed texture uploads is given it's own
scheduler state to centralize control and also to prevent
texture uploads from triggering duplicate frames.
BUG=169603
Review URL: https://chromiumcodereview.appspot.com/11879012
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@177580 0039d316-1c4b-4281-b951-d872f2087c98
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This change adds a display for the PaintTimeCounter to the HudLayer. The display is shown in continuous painting mode. Common functionality with the FPSCounter is refactored into a Graph helper structure and drawing methods.
screenshot: https://docs.google.com/open?id=0B8Y78t3tjy1XOVdvWGFGdXFOMzA
depends on: https://codereview.chromium.org/11827009
BUG=
Review URL: https://chromiumcodereview.appspot.com/11820014
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@177579 0039d316-1c4b-4281-b951-d872f2087c98
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Revert "Revert 177288"
TBR=ilevy@chromium.org
This reverts commit 3543975945a5667aa3fb48c6d0e1b6312d1ed293.
BUG=168927
Review URL: https://chromiumcodereview.appspot.com/11902005
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@177541 0039d316-1c4b-4281-b951-d872f2087c98
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When evicting resources with impl-side painting we need wait until
the active tree is without evicted resources before we can draw.
This moves the ContentsTexturesPurged state from LTHI to the LTI
and makes LTHI::canDraw() return false when the active LTI has
ContentsTexturesPurged set. The result is no change in behavior
when we only have one tree, while with impl-side painting when
we have two trees, canDraw() will not return true until the new
tree without ContentsTexturesPurged set has been activated.
BUG=170157
Review URL: https://chromiumcodereview.appspot.com/11886091
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@177532 0039d316-1c4b-4281-b951-d872f2087c98
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ScrollbarAnimationController only has one subclass that does anything
(SACLinearFade) and that subclass only controls the scrollbar's opacity.
This moves the scrollbar positioning logic out of ScrollbarAnimationController
completely and makes the scrollable LayerImpl in charge of moving its scrollbars.
This is needed since we only want the opacity animation behavior on the
active tree, but we need to keep scroll positions up to date on the pending tree.
BUG=169143
Review URL: https://chromiumcodereview.appspot.com/11931033
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@177505 0039d316-1c4b-4281-b951-d872f2087c98
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BUG=164636
TEST=telemetry scrolling benchmarks
Review URL: https://chromiumcodereview.appspot.com/11882004
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@177421 0039d316-1c4b-4281-b951-d872f2087c98
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> cc: Add point-based UV coordinate on TextureLayer
>
> Previously, the uv coordinates was using gfx::RectF as a struct.
> This was limitating because it could not handle negative width
> and heights. Soring them as 2 gfx::PointF for the Top-Left and
> Bottom-Right points aleviate that restriction.
> The current implementation of the phone UI rely on this feature.
>
> BUG=168927
>
> Review URL: https://chromiumcodereview.appspot.com/11783094
This is breaking the android internal chrome build, we need green for
a release cut later tonight. Let's reland tomorrow with the
corresponding downstream fix.
TBR=jscholler@chromium.org
Review URL: https://codereview.chromium.org/11959026
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@177360 0039d316-1c4b-4281-b951-d872f2087c98
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different bounds.
The texture coords for the mask layer go from 0.0 to 1.0, so there is no need to scale
between the size of the mask texture and the render surface texture. The uv rect is there
to scale between the unclipped render surface coordinates and the clipped render surface
texture. So make this explicit in the code. This remove the mask layer's content size
completely from the equations.
Tests:
cc_unittests:LayerTreeHostImplTest.maskLayerWithDifferentBounds
R=piman
BUG=170076
Review URL: https://chromiumcodereview.appspot.com/11968007
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@177337 0039d316-1c4b-4281-b951-d872f2087c98
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The function that calculated tile offset from an index was O(n) rather than constant time.
BUG=170035
Review URL: https://chromiumcodereview.appspot.com/11967006
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@177336 0039d316-1c4b-4281-b951-d872f2087c98
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Drawing during the middle of a commit is a reasonable thing to do in
non-impl-side painting mode due to throttled uploads. Therefore, guard
the tree activation on the impl-side painting flag rather than just
DCHECKing.
R=nduca@chromium.org
BUG=170534
Review URL: https://chromiumcodereview.appspot.com/11956033
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@177334 0039d316-1c4b-4281-b951-d872f2087c98
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This change adds the new PaintTimeCounter class to the LayerTreeHostImpl. It uses a RingBuffer to keep track of per frame paint times, which will be visualized in continuous painting mode.
depends on: https://codereview.chromium.org/11817011
BUG=
Review URL: https://chromiumcodereview.appspot.com/11827009
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@177332 0039d316-1c4b-4281-b951-d872f2087c98
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PicturePile and PicturePileImpl are too similar and share nearly the
same data members, so merging this code will make it easier to change
the underlying PicturePile storage.
R=danakj@chromium.org
BUG=167213
Review URL: https://chromiumcodereview.appspot.com/11971024
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@177325 0039d316-1c4b-4281-b951-d872f2087c98
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This ports the implementation of WebTransformOperations into cc::TransformOperations, Also, behind #if WEB_TRANSFORM_OPERATIONS_IS_VIRTUAL, this makes cc use TransformOperations instead of WebTransformOperations; defines a new class WebTransformOperationsImpl that implements WebTransformOperations using an instance of cc::TransformOperations; defines WebCompositorSupportImpl::createTransformOperations; and makes compositor_bindings use WebTransformOperationsImpl instead of WebTransformOperations (extracting the underlying cc::TransformOperations before calling into cc).
This is step 1 of the 3-step plan outlined at https://chromiumcodereview.appspot.com/11745018 for moving the implementation of WebTransformOperations into chromium.
BUG=166640
Review URL: https://chromiumcodereview.appspot.com/11876016
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@177290 0039d316-1c4b-4281-b951-d872f2087c98
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Previously, the uv coordinates was using gfx::RectF as a struct.
This was limitating because it could not handle negative width
and heights. Soring them as 2 gfx::PointF for the Top-Left and
Bottom-Right points aleviate that restriction.
The current implementation of the phone UI rely on this feature.
BUG=168927
Review URL: https://chromiumcodereview.appspot.com/11783094
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@177288 0039d316-1c4b-4281-b951-d872f2087c98
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When impl-side painting, we draw when the pending tree
becomes active and should no longer draw on commit.
BUG=168724
Review URL: https://chromiumcodereview.appspot.com/11830040
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@177274 0039d316-1c4b-4281-b951-d872f2087c98
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After danakj@ comment on the CL that added the top controls manager,
I looked into layer positioning in the browser compositor to keep it
in sync with the top controls UI widgets.
This removes the need for the top controls layer and also gets rid
of the need to pass an increased clip size to the layer tree host.
Now the renderer compositor will make the webkit size and the browser
compositor will be in charge of moving it around.
BUG=161303
Review URL: https://chromiumcodereview.appspot.com/11967021
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@177250 0039d316-1c4b-4281-b951-d872f2087c98
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This patch adds an additional completion event to thread proxy. Right now, it checks for the lack of a pending tree after drawing (which is currently where tree activation is triggered).
R=nduca@chromium.org
BUG=164993
Review URL: https://chromiumcodereview.appspot.com/11710004
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@177218 0039d316-1c4b-4281-b951-d872f2087c98
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R=danakj@chromium.org
BUG=167213
Review URL: https://chromiumcodereview.appspot.com/11887027
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@177168 0039d316-1c4b-4281-b951-d872f2087c98
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bool() operator for PictureLayerTiling::Iterator should return false
for iterator instances with empty dest_rect_.
BUG=169980
Review URL: https://chromiumcodereview.appspot.com/11946008
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@177132 0039d316-1c4b-4281-b951-d872f2087c98
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Review URL: https://chromiumcodereview.appspot.com/11896002
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@177112 0039d316-1c4b-4281-b951-d872f2087c98
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renderer layer
Verify that the transforms are concatenated in the correct order by putting a
scale in each of them
BUG=123444
R=enne
Review URL: https://chromiumcodereview.appspot.com/11825014
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@177107 0039d316-1c4b-4281-b951-d872f2087c98
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When a parent compositor is present (ie, ubercompositor), throttle to a single
pending frame.
Tests:
LayerTreeHostTestMaxPendingFrames.DelegatingRenderer
LayerTreeHostTestMaxPendingFrames.GLRenderer
BUG=123444
Review URL: https://chromiumcodereview.appspot.com/11747002
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@177104 0039d316-1c4b-4281-b951-d872f2087c98
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being managed (in the sense of being managed by the
GpuMemoryManager).
Without this, the memory allocated by the compositor is treated
as though it were, say, WebGL memory, and then marked as not
being available to the compositor, resulting in chaos.
BUG=168413
Review URL: https://chromiumcodereview.appspot.com/11938003
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@177096 0039d316-1c4b-4281-b951-d872f2087c98
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reuseable by abstracting it to a new RingBuffer class.
BUG=
Review URL: https://chromiumcodereview.appspot.com/11817011
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@177083 0039d316-1c4b-4281-b951-d872f2087c98
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Provides a means for keeping the top controls in sync with the currently
renderered frame, which will allow us to move the top controls around the
screen.
BUG=161303
Review URL: https://chromiumcodereview.appspot.com/11552009
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@177081 0039d316-1c4b-4281-b951-d872f2087c98
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The method sends the render passes it is given to the parent compositor via
the output surface. It should include a valid frame metadata with it.
Tests:
DelegatingRendererTestDraw.runSingleThread
DelegatingRendererTestDraw.runMultiThread
DelegatingRendererTestResources.runSingleThread
DelegatingRendererTestResources.runMultiThread
R=piman
BUG=123444
Review URL: https://codereview.chromium.org/11777025
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@177073 0039d316-1c4b-4281-b951-d872f2087c98
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Make sure all tile references are dropped from active and pending
tree before the tile manager is destroyed. Also call
CheckForCompletedSetPixels() in tile manager destructor to ensure
all tiles with pending set pixels are deleted.
BUG=169919
Review URL: https://chromiumcodereview.appspot.com/11883030
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@177056 0039d316-1c4b-4281-b951-d872f2087c98
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BUG=155209
R=nduca@chromium.org
Review URL: https://chromiumcodereview.appspot.com/11879007
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@177050 0039d316-1c4b-4281-b951-d872f2087c98
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This change deactivates the RGBA to BGRA swizzling on the HudLayer for builds using RGBA shaders (Android).
BUG=169345
Review URL: https://chromiumcodereview.appspot.com/11885022
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@176919 0039d316-1c4b-4281-b951-d872f2087c98
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These are moved / chromified from the WebKit source. The only other authors
and reviewers (other than myself) were jamesr and reveman, so this is fine from
a license reassignment perspective.
The only modifications from the WebKit tests are that the negative width /
negative height cases have been removed, as they are not valid in
Chromium.
R=jamesr@chromium.org
BUG=167213
Review URL: https://chromiumcodereview.appspot.com/11880033
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@176904 0039d316-1c4b-4281-b951-d872f2087c98
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TreeSynchronizer iterates through mask and replica children and calls
pushPropertiesTo() on them. Layer::pushProperties() doesn't need to
make these calls as well, they're redundant.
BUG=
Review URL: https://chromiumcodereview.appspot.com/11889023
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@176862 0039d316-1c4b-4281-b951-d872f2087c98
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Because the render surface is sized according to the screen-space footprint,
there is a scaling factor introduced between the RS and the owning layer, that
was not taken into account for masks. This fixes that.
BUG=163045
Review URL: https://chromiumcodereview.appspot.com/11883027
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@176850 0039d316-1c4b-4281-b951-d872f2087c98
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This change removes the setNeedsDisplay invalidation on each layer in continuous painting mode from LayerTreeHost. The invalidations are done in WebKit instead, because it is easier to exclude overlay layers: http://trac.webkit.org/changeset/139531
BUG=
Review URL: https://chromiumcodereview.appspot.com/11876024
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@176835 0039d316-1c4b-4281-b951-d872f2087c98
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This patch (1) removes rotateEulerAngles entirely (2) migrates some util
functions from MathUtil to transform_util, and (3) moves all the MathUtil unit
tests that actually belonged in ui/gfx/.
BUG=159972
Review URL: https://chromiumcodereview.appspot.com/11774005
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@176832 0039d316-1c4b-4281-b951-d872f2087c98
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Caused an unexpected change in behavior.
> cc: Move anti-aliasing decision to parent compositor.
>
> This moves the final anti-aliasing decision to the renderer where
> the exact tile transformation is known.
>
> BUG=169163
>
>
> Review URL: https://chromiumcodereview.appspot.com/11829047
TBR=reveman@chromium.org
Review URL: https://codereview.chromium.org/11876034
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@176765 0039d316-1c4b-4281-b951-d872f2087c98
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This will let tiles be rastered in a more reasonable order, i.e. left to
right, top to bottom.
R=nduca@chromium.org
BUG=169837
Review URL: https://chromiumcodereview.appspot.com/11885023
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@176761 0039d316-1c4b-4281-b951-d872f2087c98
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This moves the final anti-aliasing decision to the renderer where
the exact tile transformation is known.
BUG=169163
Review URL: https://chromiumcodereview.appspot.com/11829047
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@176739 0039d316-1c4b-4281-b951-d872f2087c98
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This prevents our tile priorites from being stale
when the pending tree becomes active.
BUG=166780
Review URL: https://chromiumcodereview.appspot.com/11856003
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@176601 0039d316-1c4b-4281-b951-d872f2087c98
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This prevents us from drawing more often than we need to
when impl-side-painting is enabled.
It removes the concept of scheduling checkForCompletedSetPixels, instead
checking for completed uploads 1) before determining whether or not to make
the pending tree active and 2) before drawing.
Tree activation is handled in two places now: 1) before calculating
animations and 2) before a vsync tick.
When a pending tree is activated, a request to draw is made.
BUG=168724
Review URL: https://chromiumcodereview.appspot.com/11823043
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@176596 0039d316-1c4b-4281-b951-d872f2087c98
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