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* Introduce LayerListImplvollick2016-03-0142-498/+649
* Revert checkerboarding image/no-image metrics.vollick2016-03-0114-184/+0
* Remove metric TryScroll.SlowScrolllanwei2016-03-011-6/+0
* cc: ImageDecodes: handle low quality filters.vmpstr2016-03-013-111/+434
* cc : Track opacity changes for damage rect without layer tree hierarchyjaydasika2016-03-0114-88/+282
* Enable GPU rasterization with IOSurface targets.ericrk2016-02-292-10/+7
* Revert of [SPv2] Support composited plugins via foreign layers. (patchset #11...nektar2016-02-292-5/+0
* Remove unused function LastCommittedSourceFrameNumber from LayerTreeTestweiliangc2016-02-292-11/+0
* tracing: Make ConvertableToTraceFormat move-onlyprimiano2016-02-2936-114/+109
* [SPv2] Support composited plugins via foreign layers.jbroman2016-02-282-0/+5
* Use SkBudgeted enum class valuesbsalomon2016-02-271-1/+1
* Use GrGLTextureInfo for Skia texture handles.bsalomon2016-02-272-4/+19
* Revert of [SPv2] Support composited plugins via foreign layers. (patchset #10...dcheng2016-02-272-5/+0
* [SPv2] Support composited plugins via foreign layers.jbroman2016-02-272-0/+5
* CC Animation: Make loyso@ an owner.loyso2016-02-271-0/+1
* cc: Remove incorrect DCHECK from CompositorTimingHistory.sunnyps2016-02-261-4/+0
* Don't attempt to draw undamaged frames with LatencyInfo in Displayjbauman2016-02-262-7/+15
* Fix cc_blink_unittests link errors in static GN builds after r377586.John Abd-El-Malek2016-02-251-1/+1
* Revert of gpu: Expose internal format R8 instead of RED. (patchset #8 id:1400...dcastagna2016-02-251-1/+1
* CC Animation: Expose TargetProperty enum to be aliased in Blink Platform.loyso2016-02-2542-464/+527
* content: Improve thread priority for raster threads.reveman2016-02-252-12/+0
* Fix smooth scroll jump when switching scroll handling from MT to CCymalik2016-02-257-14/+78
* cc: Add out-of-line copy ctors for complex classes.vmpstr2016-02-2546-0/+99
* Refactor signaling in RWPericrk2016-02-242-10/+33
* cc: Fix TileTaskWorkerPool::PlaybackToMemory trace events.reveman2016-02-241-51/+51
* cc: Move tracking of layer_property_changed to main thread (3)jaydasika2016-02-249-116/+99
* gpu: Expose internal format R8 instead of RED.dcastagna2016-02-241-1/+1
* CC Animation: Move scrollbar* files to cc/inputloyso2016-02-2417-72/+55
* Added sync token generation for more resources.dyen2016-02-244-16/+42
* Added GLStreamTextureImage : GLImage, which exposesliberato2016-02-241-2/+11
* Dump DisplayListRasterSource memoryericrk2016-02-232-4/+59
* cc: Replace LayerImpl with ScrollNode when updating scrolling info.sunxd2016-02-2220-95/+243
* Reland Allow one-copy and zero-copy task tile worker pools to use compressed ...auygun2016-02-2223-103/+234
* cc: Add MainAndImplFrameTimeDelta UMA.brianderson2016-02-2010-40/+124
* cc: Update main_thread_missed_last_deadline in aborted draws.brianderson2016-02-202-1/+58
* Make hud layer initialize its own font.kulshin2016-02-194-7/+50
* Mac Overlays: Remove OverlayStrategySandwichccameron2016-02-195-562/+0
* Delete CalcDrawPropsweiliangc2016-02-1923-1560/+202
* Move LayerType to LayerNode::Typenyquist2016-02-197-36/+36
* Ensure LayerTreeHost is copied to children.nyquist2016-02-193-11/+88
* Blink Compositor: Erase virtuals on Transform and Filter operations.loyso2016-02-181-0/+8
* Added methods to generate sync tokens for resource id(s).dyen2016-02-184-3/+47
* cc: Imagedecodes: Clip the src_rect to the image rect.vmpstr2016-02-172-9/+121
* cc :: Fix mixmatch of Layer and LayerImpl ids in unit test.jaydasika2016-02-171-6/+6
* Use property trees for caculate draw properties perf testweiliangc2016-02-171-3/+3
* In BSPTreePerfTest Avoid Including Empty Bounds Layersweiliangc2016-02-171-1/+1
* Revert of Use property trees for caculate draw properties perf test (patchset...weiliangc2016-02-171-1/+1
* cc :: Move tracking of layer_property_changed to main thread (2)jaydasika2016-02-1714-17/+169
* cc: Consider main thread making deadline upon abort.brianderson2016-02-173-5/+45
* Use property trees for caculate draw properties perf testweiliangc2016-02-161-1/+1