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* Remove dependency from webkit on chrome/common by moving files to src/app.pinkerton@chromium.org2010-03-191-1/+1
| | | | | | | | BUG=37985 TEST=no functional change. Review URL: http://codereview.chromium.org/1060001 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@42101 0039d316-1c4b-4281-b951-d872f2087c98
* Move some more files to toplevel gfx dir.ben@chromium.org2010-03-171-1/+1
| | | | | | | | | TBR=darin BUG=none TEST=none git-svn-id: svn://svn.chromium.org/chrome/trunk/src@41812 0039d316-1c4b-4281-b951-d872f2087c98
* Move base/gfx contents to gfx/ben@chromium.org2010-03-141-2/+2
| | | | | | | | | TBR=darin BUG=none TEST=none git-svn-id: svn://svn.chromium.org/chrome/trunk/src@41559 0039d316-1c4b-4281-b951-d872f2087c98
* Added support for opening a GPU command buffer from a renderer processes ↵apatrick@chromium.org2010-03-051-3/+28
| | | | | | | | | | | | through a GPU channel. Probably only works in windows only so far. TEST=none BUG=none Review URL: http://codereview.chromium.org/657046 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@40783 0039d316-1c4b-4281-b951-d872f2087c98
* Create initial GPU backing store in the GPU process for X windows applications.brettw@chromium.org2010-01-261-0/+2
| | | | | | | | | | | | | | | | | | | | | | | | | | | This gets the window from the RenderWidgetHostViewGtk and just does OpenGL calls directly into it. There are a lot of bugs, especially around expose events, which aren't really processed at all, and also tab teardown and reparenting. The new backing store defaults to off. This does some refactoring of the existing Windows GPU process backing store implementation to make some of it sharable by this Linux verion. This removes some previously defunct in-process GL backing store code and moves it to the GPU process. This patch does some refactoring around how child processes are created using zygoes or not. I found there were many places where a command line would be checked with special logic to know whether to enable zygote code or not. I tried to unify this so it could be computed once for each process type. This is what most of the changed files in chrome/browser are related to. BUG=none TEST=none Review URL: http://codereview.chromium.org/548112 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@37088 0039d316-1c4b-4281-b951-d872f2087c98
* Add the ability for the GPU process to be used to paint the backing store of abrettw@chromium.org2010-01-131-0/+28
tab. This is the first pass and is currently a bit buggy and incomplete. This patch refactors the backing store to make it a virtual interface which is then implemented by the platform-specific backing stores. This cleans up the multi-platform aspects of the old code, and also makes it possible to create different backing stores (such as ones in another process). This renames the BackingStore::PaintRect function to PaintToBackingStore which clears up what it does. I would often get confused and think that it paints the backing store to the screen. This makes a common way to capture backing store information and adds it to the backing store API. This removed a bunch of ugly ifdefs. This adds the ability for a backing store to specify that the TransportDIB should not be freed by RenderWidgetHost when painting is complete. This is necessary since the out-of-process version needs to use it after the RenderWidget paint function has returned. This pushes up the vector of copy_rect from RenderWidgetHost to the actual BackingStores. This prevents us from sending duplicate data over IPC. It also makes the common non-IPC case more efficient, since we end up setting up various surfaces only once when there are multiple update rects. BUG=none TEST=none Review URL: http://codereview.chromium.org/523028 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@36075 0039d316-1c4b-4281-b951-d872f2087c98