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BUG=37985
TEST=no functional change.
Review URL: http://codereview.chromium.org/1060001
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@42101 0039d316-1c4b-4281-b951-d872f2087c98
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TBR=darin
BUG=none
TEST=none
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@41812 0039d316-1c4b-4281-b951-d872f2087c98
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TBR=darin
BUG=none
TEST=none
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@41559 0039d316-1c4b-4281-b951-d872f2087c98
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through a GPU channel.
Probably only works in windows only so far.
TEST=none
BUG=none
Review URL: http://codereview.chromium.org/657046
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@40783 0039d316-1c4b-4281-b951-d872f2087c98
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This gets the window from the RenderWidgetHostViewGtk and just does OpenGL
calls directly into it. There are a lot of bugs, especially around expose
events, which aren't really processed at all, and also tab teardown and
reparenting.
The new backing store defaults to off.
This does some refactoring of the existing Windows GPU process backing store
implementation to make some of it sharable by this Linux verion.
This removes some previously defunct in-process GL backing store code and moves
it to the GPU process.
This patch does some refactoring around how child processes are created using
zygoes or not. I found there were many places where a command line would be
checked with special logic to know whether to enable zygote code or not. I
tried to unify this so it could be computed once for each process type. This is
what most of the changed files in chrome/browser are related to.
BUG=none
TEST=none
Review URL: http://codereview.chromium.org/548112
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@37088 0039d316-1c4b-4281-b951-d872f2087c98
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tab. This is the first pass and is currently a bit buggy and incomplete.
This patch refactors the backing store to make it a virtual interface which is
then implemented by the platform-specific backing stores. This cleans up the
multi-platform aspects of the old code, and also makes it possible to create
different backing stores (such as ones in another process).
This renames the BackingStore::PaintRect function to PaintToBackingStore which
clears up what it does. I would often get confused and think that it paints
the backing store to the screen.
This makes a common way to capture backing store information and adds it to the
backing store API. This removed a bunch of ugly ifdefs.
This adds the ability for a backing store to specify that the TransportDIB
should not be freed by RenderWidgetHost when painting is complete. This is
necessary since the out-of-process version needs to use it after the
RenderWidget paint function has returned.
This pushes up the vector of copy_rect from RenderWidgetHost to the actual
BackingStores. This prevents us from sending duplicate data over IPC. It also
makes the common non-IPC case more efficient, since we end up setting up various
surfaces only once when there are multiple update rects.
BUG=none
TEST=none
Review URL: http://codereview.chromium.org/523028
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@36075 0039d316-1c4b-4281-b951-d872f2087c98
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