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path: root/chrome/gpu/gpu_video_service.h
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* Add a new GetInstance() method for singleton classes, take 2.satish@chromium.org2010-12-081-2/+3
| | | | | | | | | | | | | | | | | | This is a small step towards making all singleton classes use the Singleton<T> pattern within their code and not expect the callers to know about it. This CL includes all files except those under chrome/browser, chrome/net, chrome/service and third_party/WebKit (these will be done in future CLs). Suggested files to focus for reviewers: - joi@ for files under src/ceee - tommi@ for files under src/chrome_frame - maruel@ for the rest of the files. BUG=65298 TEST=all existing tests should continue to pass. Review URL: http://codereview.chromium.org/5581008 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@68577 0039d316-1c4b-4281-b951-d872f2087c98
* FBTF: More dtor deinlining. (Can almost see the end!)erg@google.com2010-10-221-4/+1
| | | | | | | | | BUG=none TEST=compiles Review URL: http://codereview.chromium.org/3962004 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@63527 0039d316-1c4b-4281-b951-d872f2087c98
* Implement GpuVideoDecoderHost and unit testshclam@chromium.org2010-10-071-7/+5
| | | | | | | | | | | | | | Add the following feature to GpuVideoDecoderHost: 1. Video frame allocation / release. 2. ProduceVideoFrame / ConsumeVideoFrame using frames allocated. 3. Change GpuVideoDecoder creation to asynchronous. BUG=53714 TEST=unit_tests --gtest_filter=GpuVideoDecoder* Review URL: http://codereview.chromium.org/3397027 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@61824 0039d316-1c4b-4281-b951-d872f2087c98
* Complete initializing a GPU video decoder in a GLES2 contexthclam@chromium.org2010-09-031-2/+2
| | | | | | | | | | | | | | | | | In this patch a ggl::Context is connected to the GpuVideoDecoderHost in the renderer process. In the GPU process the GpuVideoDecoder is connected to a gles2::GLES2Decoder. These changes will be used in the future to switch context before issuing video decode commands. This is also needed by the GPU process to translate a client texture ID to a service texture ID in the GPU video decoder. BUG=53714 TEST=none Review URL: http://codereview.chromium.org/3266008 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@58518 0039d316-1c4b-4281-b951-d872f2087c98
* FBTB: Remove unneeded #includes of base/ref_counted.h and base/string16.h in ↵viettrungluu@chromium.org2010-08-201-1/+0
| | | | | | | | | | | src/chrome. BUG=23581 TEST=builds Review URL: http://codereview.chromium.org/3181028 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@56874 0039d316-1c4b-4281-b951-d872f2087c98
* 1. ipc_video_decoder.cc/h is media pipeline filter which use the gpu decoder ↵jiesun@google.com2010-08-101-0/+56
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | facilities in video stack. it is only enabled when (a) hardware composition is on (b) hardware decoding command line is on (c) h264 codec is specified. 2. gpu_video_service.cc/h is a singleton in gpu process which provide video services for renderer process, through it we could create decoder. ( in my imagination, in the future, we could create encoder or capturer too) 3. gpu_video_decoder.cc/h. abstract interface for hardware decoder. 4. gpu_video_service_host.cc/h is singleton in renderer process which provide proxy for gpu_video_service. 5. gpu_video_decoder_host.cc/h is proxy for gpu_video_decoder. (1 to 1 map).basically there is one global GpuVideoService in GPU process, one GpuVideoServiceHost in Renderer process. for each renderer process, there are could be multiple renderer view, each could had multiple GpuVideoDecoderHost the connect to GpuVideoDeocder through GPUCHannelHOst/GpuChannel. 6. gpu_video_common.cc/h: IPC message definition and pickle/marshaling support. ISSUES: 1. in media pipeline, we need let decoder to determine if bit stream filter should be used instead of let command line to determine it. 2. stop readback from D3D surface use ANGLE. 3. Flush logic still need fine tuning. 4. CreateThread in GpuVideoDecoder, and post message in message handler, and derived classs handle message loop. ? 5. Error handling. 6. Input ring buffer implementation. Current impl is naive. 7.Add output queue for MFT decoder. 8. Query Capabilities at GetVideoServices()... BUG=None TEST=Windows7 Review URL: http://codereview.chromium.org/2873089 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@55516 0039d316-1c4b-4281-b951-d872f2087c98
* Revert 55405 - Special thanks for in-ming cheng's MFT hardware decodering code.ananta@chromium.org2010-08-091-56/+0
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | 1. ipc_video_decoder.cc/h is media pipeline filter which use the gpu decoder facilities in video stack. it is only enabled when (a) hardware composition is on (b) hardware decoding command line is on (c) h264 codec is specified. 2. gpu_video_service.cc/h is a singleton in gpu process which provide video services for renderer process, through it we could create decoder. ( in my imagination, in the future, we could create encoder or capturer too) 3. gpu_video_decoder.cc/h. abstract interface for hardware decoder. 4. gpu_video_decoder_mft.cc/h media foundation transform hardware decoder which run on windows 7 only. 5. gpu_video_service_host.cc/h is singleton in renderer process which provide proxy for gpu_video_service. 6. gpu_video_decoder_host.cc/h is proxy for gpu_video_decoder. (1 to 1 map).basically there is one global GpuVideoService in GPU process, one GpuVideoServiceHost in Renderer process. for each renderer process, there are could be multiple renderer view, each could had multiple GpuVideoDecoderHost the connect to GpuVideoDeocder through GPUCHannelHOst/GpuChannel. 7. gpu_video_common.cc/h: IPC message definition and pickle/marshaling support. ISSUES: 1. in media pipeline, we need let decoder to determine if bit stream filter should be used instead of let command line to determine it. 2. stop readback from D3D surface use ANGLE. 3. Flush logic still need fine tuning. 4. CreateThread in GpuVideoDecoder, and post message in message handler, and derived classs handle message loop. ? 5. Error handling. 6. Input ring buffer implementation. Current impl is naive. 7.Add output queue for MFT decoder. 8. Query Capabilities at GetVideoServices()... BUG=None TEST=Windows7 Review URL: http://codereview.chromium.org/2873089 TBR=jiesun@google.com Review URL: http://codereview.chromium.org/3020077 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@55419 0039d316-1c4b-4281-b951-d872f2087c98
* Special thanks for in-ming cheng's MFT hardware decodering code.jiesun@google.com2010-08-091-0/+56
1. ipc_video_decoder.cc/h is media pipeline filter which use the gpu decoder facilities in video stack. it is only enabled when (a) hardware composition is on (b) hardware decoding command line is on (c) h264 codec is specified. 2. gpu_video_service.cc/h is a singleton in gpu process which provide video services for renderer process, through it we could create decoder. ( in my imagination, in the future, we could create encoder or capturer too) 3. gpu_video_decoder.cc/h. abstract interface for hardware decoder. 4. gpu_video_decoder_mft.cc/h media foundation transform hardware decoder which run on windows 7 only. 5. gpu_video_service_host.cc/h is singleton in renderer process which provide proxy for gpu_video_service. 6. gpu_video_decoder_host.cc/h is proxy for gpu_video_decoder. (1 to 1 map).basically there is one global GpuVideoService in GPU process, one GpuVideoServiceHost in Renderer process. for each renderer process, there are could be multiple renderer view, each could had multiple GpuVideoDecoderHost the connect to GpuVideoDeocder through GPUCHannelHOst/GpuChannel. 7. gpu_video_common.cc/h: IPC message definition and pickle/marshaling support. ISSUES: 1. in media pipeline, we need let decoder to determine if bit stream filter should be used instead of let command line to determine it. 2. stop readback from D3D surface use ANGLE. 3. Flush logic still need fine tuning. 4. CreateThread in GpuVideoDecoder, and post message in message handler, and derived classs handle message loop. ? 5. Error handling. 6. Input ring buffer implementation. Current impl is naive. 7.Add output queue for MFT decoder. 8. Query Capabilities at GetVideoServices()... BUG=None TEST=Windows7 Review URL: http://codereview.chromium.org/2873089 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@55405 0039d316-1c4b-4281-b951-d872f2087c98