| Commit message (Collapse) | Author | Age | Files | Lines |
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specific GLContext classes.
- GLContext encapsulates management of GL contexts on each platform.
- ReadPixels uses actual current window size to validate source rectangle.
TEST=trybots, running Pepper 3D and WebGL demos on all platforms
BUG=none
Review URL: http://codereview.chromium.org/1605014
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@44129 0039d316-1c4b-4281-b951-d872f2087c98
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- Added ability for renderer processes to render to a real window (Windows only so far).
- Added ability to create offscreen frame buffer objects that can be resized later.
- OpenGL context can have a "parent" context that can access its last swapped back buffer through a texture ID.
- Moved code to establish GPU channel from RenderWidget to RenderThread.
- Changed way service size command buffer object lifetimes are managed.
TEST=trybot and visual verification that OpenGL can clear the browser window to magenta.
BUG=none
Review URL: http://codereview.chromium.org/1136006
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@42679 0039d316-1c4b-4281-b951-d872f2087c98
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BUG=37985
TEST=no functional change.
Review URL: http://codereview.chromium.org/1060001
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@42101 0039d316-1c4b-4281-b951-d872f2087c98
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TBR=darin
BUG=none
TEST=none
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@41812 0039d316-1c4b-4281-b951-d872f2087c98
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I had to remove these from the CL to make gcl upload properly accept it.
A + base\scoped_open_process.h
A + chrome\plugin\command_buffer_stub_win.cc
TEST=try
BUG=none
Review URL: http://codereview.chromium.org/661022
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@39937 0039d316-1c4b-4281-b951-d872f2087c98
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FBO rendering with glGetTexImage() into a TransportDIB that is then used as
a texture for rendering the final image in the render view in the browser.
While not optimal, it works and can be optimized later, after the new GPU
process work is completed.
This CL also enables stencil buffer support on the Mac. All the Pepper3D
demos run on the Mac with these changes.
BUG=none
TEST=3D rendering unit tests.
Review URL: http://codereview.chromium.org/647043
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@39744 0039d316-1c4b-4281-b951-d872f2087c98
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WM_PAINT results in a call to Pepper repaint callback.
Implemented WM_ERASEBKGND to prevent flickering on repaint.
Implemented PGL_NO_CONTEXT (copied from EGL spec). This is already reviewed by alokp but unfortunately got entangled with this CL.
TEST=none
BUG=none
Review URL: http://codereview.chromium.org/571018
TBR=alokp@chromium.org
Review URL: http://codereview.chromium.org/650100
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@39535 0039d316-1c4b-4281-b951-d872f2087c98
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WM_PAINT results in a call to Pepper repaint callback.
Implemented WM_ERASEBKGND to prevent flickering on repaint.
Implemented PGL_NO_CONTEXT (copied from EGL spec). This is already reviewed by alokp but unfortunately got entangled with this CL.
TEST=none
BUG=none
Review URL: http://codereview.chromium.org/571018
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@39530 0039d316-1c4b-4281-b951-d872f2087c98
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size_t's from the IPC code.
Review URL: http://codereview.chromium.org/581001
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@39164 0039d316-1c4b-4281-b951-d872f2087c98
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Added waitForProgress field to NPDeviceContext3D to select between a flush (that pushes more work to the GPU process and waits for at least some of it to have been completed) and getting the current state as quickly as possible. The previous method of checking to see if the put offset had advanced was incorrect.
TEST=trybots
BUG=none
Review URL: http://codereview.chromium.org/561058
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@38540 0039d316-1c4b-4281-b951-d872f2087c98
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Initial port of GPU process / plugin to Mac OS X. Uses new IOSurface
APIs and therefore currently runs only on 10.6. Alternate strategy
will need to be devised for 10.5.
Slight UI issues remain such as GPU plugins initially showing up in
the wrong place on the page. These will be fixed in follow-on bugs.
Minimal changes made to command buffer code to get it to compile on
Mac OS X. Commented out use of nested anonymous namespaces in
gles2_cmd_decoder.cc which were causing the linker to crash with a seg
fault.
Refactored gyp files so the OS test enabling the GPU plugin is in one
place, common.gypi, and other files test only the variable enable_gpu.
Slight change to gles2_demo_cc.cc to add some simple animation to
verify that updates from the GPU plugin are reaching the screen.
Changed Pepper test plugin to use 3D view by default and commented out
use of audio context because of recent issues.
TEST=none (ran Pepper Test Plugin with 3D view enabled)
BUG=http://crbug.com/25988
Review URL: http://codereview.chromium.org/558035
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@37934 0039d316-1c4b-4281-b951-d872f2087c98
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All status is now in the Device3D context.
It can be retreived with fewer IPC messages.
It can be now be accessed off the main plugin thread, which is necessary to run OpenGL in another thread.
TEST=none
BUG=none
Review URL: http://codereview.chromium.org/555020
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@37545 0039d316-1c4b-4281-b951-d872f2087c98
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Committed: http://src.chromium.org/viewvc/chrome?view=rev&revision=35509
Review URL: http://codereview.chromium.org/500132
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@35612 0039d316-1c4b-4281-b951-d872f2087c98
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Review URL: http://codereview.chromium.org/500132
TBR=piman@chromium.org
Review URL: http://codereview.chromium.org/525022
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@35511 0039d316-1c4b-4281-b951-d872f2087c98
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Review URL: http://codereview.chromium.org/500132
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@35509 0039d316-1c4b-4281-b951-d872f2087c98
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commands to it via a command buffer.
Added API for managing buffers to Pepper 3D device.
Removed DCHECK from WebPluginImpl::SetWindow that checks against a windowless plugin being given a window handle. Please check this! Now an initially windowless plugin instance gets a handle when it requests a Pepper 3D context. Perhaps the window handle should be concealed from the underlying plugin isntance.
Removed enable_gpu gyp variable and C macro. GPU code is always built on windows but not mac or linux. It is enabled at runtime with the --enable-gpu-plugin switch.
Redesigned CommandBuffer interface so it exposes shared memory through a Buffer. This was necessary because Pepper has no notion of shared memory handles. The Buffer exposes the shared memory as both a handle (through base::SharedMemory) and the mapped address and size.
Refactored CommandBufferEngine so mapped shared memory addresses and sizes are returned with a single call rather than two separate calls.
Added 3D demo to pepper test plugin.
TEST=try servers
BUG=none
Review URL: http://codereview.chromium.org/367002
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@35185 0039d316-1c4b-4281-b951-d872f2087c98
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synchronous messages. WebPluginDelegateImpl can instantiate a command buffer. Removed remaining dependencies on NPAPI.
TEST=none
BUG=none
Review URL: http://codereview.chromium.org/465040
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@34397 0039d316-1c4b-4281-b951-d872f2087c98
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