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* fix indentation in content_*.gypi.dpranke@chromium.org2011-09-261-76/+75
| | | | | | | | | | | | | This is a whitespace-only change to clean up from the refactoring of a couple weeks ago for the component build. R=jam@chromium.org BUG=90442 TEST=none Review URL: http://codereview.chromium.org/8046015 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@102800 0039d316-1c4b-4281-b951-d872f2087c98
* re-land r100988 (gpy refactoring for content dll).dpranke@chromium.org2011-09-141-10/+1
| | | | | | | | | | TBR=darin BUG= TEST= Review URL: http://codereview.chromium.org/7889027 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@101011 0039d316-1c4b-4281-b951-d872f2087c98
* Revert r100988 (gpy refactoring for content dll).dpranke@chromium.org2011-09-141-1/+10
| | | | | | | | | | TBR=darin BUG= TEST= Review URL: http://codereview.chromium.org/7892021 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@100996 0039d316-1c4b-4281-b951-d872f2087c98
* This change merges all of the content code into a single library; the ↵dpranke@chromium.org2011-09-131-10/+1
| | | | | | | | | | | | | | | | | | | contents of the library are pulled from individual gypis that are now just collections of settings. There are three changes here ... 1) Move omx_video_decode_unittest into content_tests.gypi, and move a couple of other definitions into the top level content.gyp 2) Change all of the dependencies in the chrome gypi's from content_browser et al. to just "content" 3) Remove the "targets", "target_name", and "target_type" keys from the content_* gypis This change depends on http://codereview.chromium.org/7697008/ landing first to ensure we have the right dependencies set for content. BUG=90442 TEST=everything still compiles and links Review URL: http://codereview.chromium.org/7618029 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@100988 0039d316-1c4b-4281-b951-d872f2087c98
* Remove msvs_guid from chrome_frame/, cloud_print/, content/tony@chromium.org2011-06-221-1/+0
| | | | | | | | | | courgette/, and google_update/. BUG=28727 Review URL: http://codereview.chromium.org/7191021 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@90119 0039d316-1c4b-4281-b951-d872f2087c98
* Globally replace <(library) with static_libraryevan@chromium.org2011-05-191-1/+1
| | | | | | | | | | | We provided <(library) as a variable to support a peculiar build configuration on Linux. We no longer support that build configuration, so we can simplify this code to no longer use a variable. Review URL: http://codereview.chromium.org/7051014 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@86004 0039d316-1c4b-4281-b951-d872f2087c98
* Moved TextureTransport into content/common/gpu.apatrick@chromium.org2011-04-131-2/+0
| | | | | | | | | | | | It landed while I was working on the bigger move from content/gpu to content/common/gpu. Also renamed gpu_info_unittest_win.cc to gpu_info_collector_unittest_win.cc because that is what it is. TEST=try BUG=none Review URL: http://codereview.chromium.org/6824050 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@81344 0039d316-1c4b-4281-b951-d872f2087c98
* Moved code that runs in both the browser and GPU process from content/gpu to ↵apatrick@chromium.org2011-04-081-33/+0
| | | | | | | | | | | | | | content/common/gpu. Also renamed GpuRenderThread to GpuChannelManager since that is what it really does. The only remaining dependency from content/common/gpu to content/gpu is gpu_watchdog_thread.h. Once that dependency has been reversed it should be possible to move most or all of the code in content/gpu to chrome/gpu. TEST=build, WebGL works, run by trybots. BUG=none Review URL: http://codereview.chromium.org/6793054 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@80883 0039d316-1c4b-4281-b951-d872f2087c98
* Define TransportTexture for 'sharing' texture between gpu and rendererhclam@chromium.org2011-04-061-0/+2
| | | | | | | | | | | | | | | | | The purpose of TransportTexture is to allow creating textures in the gpu process and be used in the renderer process. This is particularly useful for hardware video decoder where the video frames are in the form of textures. Creating these textures has to be originated from the GPU process, they are then used in the renderer process for compositing. This patch defines the class and has comments about its usage. BUG=None TEST=None Review URL: http://codereview.chromium.org/6765020 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@80715 0039d316-1c4b-4281-b951-d872f2087c98
* Refactor: Move app/gfx/gl ==> ui/gfx/glbacker@chromium.org2011-03-281-1/+1
| | | | | | | | | | | This is the final patch in the sequence. Note that gl.gyp is introduced because dependency checking on the Mac is done on a per file (rather than per target) basis. BUG=none TEST=trybots Review URL: http://codereview.chromium.org/6722026 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@79599 0039d316-1c4b-4281-b951-d872f2087c98
* Updated to D3DX9 and D3DCompiler version 43 DLLs.apatrick@chromium.org2011-03-241-4/+4
| | | | | | | | | | | TEST=none BUG=none R=darin@chromium.org,brettw@chromium.org,jam@chromium.org,ben@chromium.org Review URL: http://codereview.chromium.org/6534012 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@79233 0039d316-1c4b-4281-b951-d872f2087c98
* This is a thread that runs in the browser process that can issue GL calls ↵apatrick@chromium.org2011-03-211-2/+4
| | | | | | | | | | | | | | | | | | | | | | without going via a command buffer. It is for rendering the browser's chrome, basic compositing, etc. It is not for rendering arbitrary content from, for example, WebGL. It is only enabled with --single-process or --in-process-gpu, the latter only running the GPU "process" as a thread inside the browser process. Eventually, the plan is to add strict validation to ensure it can only run basic white-listed shaders and other restrictions so that the browser's GPU thread can be made available to the renderers' compositors without a command line switch. I split GpuThread into two new classes. GpuChildThread derives from ChildThread and contains stuff that should only happen in a standalone process. I included GPUInfo collection here because if the browser should never need to run that. GpuRenderThread contains stuff that is also needed in the browser process. The GPU thread does not use an IPC channel within the browser process. It still uses IPC messages but posts them directly between message loops. I changed the EstablishGpuChannel messages between the browser and GPU process to not deal with returning the GPUInfo. Now the GPU process just sends it as the first thing it does after handling its Init message. This was to allow the separation of GPUInfo collection (in GpuChildThread) and channel establishment (in GpuRenderThread). TEST=trybots, run webgl with no switches, --single-process and --in-process-gpu, check browser terminates cleanly in all cases. BUG=none Review URL: http://codereview.chromium.org/6677055 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@78945 0039d316-1c4b-4281-b951-d872f2087c98
* Add separate ContentClient interfaces for gpu/plugin/renderer processes. ↵jam@chromium.org2011-03-171-0/+1
| | | | | | | | Since we don't have a need for a chrome/gpu or chrome/plugin directory, their chrome implementations are in chrome/common. Use the renderer one for getting the sad plugin image. Review URL: http://codereview.chromium.org/6708013 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@78617 0039d316-1c4b-4281-b951-d872f2087c98
* Move chrome\gpu to content\gpu.jam@chromium.org2011-03-121-0/+128
TBR=avi Review URL: http://codereview.chromium.org/6684015 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@77903 0039d316-1c4b-4281-b951-d872f2087c98