| Commit message (Collapse) | Author | Age | Files | Lines |
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This is needed to allow Pepper to use mailboxes rather than parenting to
integrate with the compositor.
BUG=164095
Review URL: https://chromiumcodereview.appspot.com/12581004
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@186869 0039d316-1c4b-4281-b951-d872f2087c98
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BUG=none
Review URL: https://chromiumcodereview.appspot.com/12051076
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@178813 0039d316-1c4b-4281-b951-d872f2087c98
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GetLastToken is potentially more up to date then GetLastState().token
but is also potentially slower. Functions that need to know the last token
can call GetLastToken. Functions that need to know error/get will still
call GetLastState
BUG=none
Review URL: https://chromiumcodereview.appspot.com/12040090
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@178763 0039d316-1c4b-4281-b951-d872f2087c98
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Added a thread safe way to duplicate a shared memory handle for the GPU process.
Removed synchronous IPC to set the command buffer shared state buffer.
Removed CreateTransferBuffer IPC. Removed request_id arg from transfer buffer IPCs. It wasn't being used.
BUG=166229
Review URL: https://chromiumcodereview.appspot.com/11640008
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@174303 0039d316-1c4b-4281-b951-d872f2087c98
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> Made the registration and deletion of transfer buffers async.
>
> Added an IPC to request multiple transfer buffer IDs up front.
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> Every renderer command buffer proxy gets some IPCs immediately after initialization.
>
> Removed request_id arg from CreateTransferBuffer. It wasn't being used.
>
> Review URL: https://chromiumcodereview.appspot.com/11308296
TBR=apatrick@chromium.org
Review URL: https://codereview.chromium.org/11578020
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@173018 0039d316-1c4b-4281-b951-d872f2087c98
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Added an IPC to request multiple transfer buffer IDs up front.
Every renderer command buffer proxy gets some IPCs immediately after initialization.
Removed request_id arg from CreateTransferBuffer. It wasn't being used.
Review URL: https://chromiumcodereview.appspot.com/11308296
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@172805 0039d316-1c4b-4281-b951-d872f2087c98
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TEST=unit tests, and ran WebGL Conformance tests
BUG=129803
Review URL: https://chromiumcodereview.appspot.com/10441140
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@139981 0039d316-1c4b-4281-b951-d872f2087c98
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This is a step on the way to making this per ContextGroup instead
of per context
TEST=unit tests
BUG=129803
R=apatrick@chromium.org
Review URL: https://chromiumcodereview.appspot.com/10448030
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@139196 0039d316-1c4b-4281-b951-d872f2087c98
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The renderer can't receive UpdateState messages while it's executing javascript or NaCl, causing it to eventually flushsync once it fills up the command buffer or transfer buffer. To avoid this, share a piece of memory between the renderer and gpu process that the GPU can asynchronously update the state. A 4-slot asynchronous communication mechanism is used so that the renderer always receives a consistent copy of the state that was put in by the GPU process.
BUG=
TEST=
Committed: http://src.chromium.org/viewvc/chrome?view=rev&revision=122034
Review URL: https://chromiumcodereview.appspot.com/9380037
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@122593 0039d316-1c4b-4281-b951-d872f2087c98
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command buffer state.
The renderer can't receive UpdateState messages while it's executing javascript or NaCl, causing it to eventually flushsync once it fills up the command buffer or transfer buffer. To avoid this, share a piece of memory between the renderer and gpu process that the GPU can asynchronously update the state. A 4-slot asynchronous communication mechanism is used so that the renderer always receives a consistent copy of the state that was put in by the GPU process.
BUG=114397
TEST=
Review URL: http://codereview.chromium.org/9380037
TBR=jbauman@chromium.org
Review URL: https://chromiumcodereview.appspot.com/9403022
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@122116 0039d316-1c4b-4281-b951-d872f2087c98
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The renderer can't receive UpdateState messages while it's executing javascript or NaCl, causing it to eventually flushsync once it fills up the command buffer or transfer buffer. To avoid this, share a piece of memory between the renderer and gpu process that the GPU can asynchronously update the state. A 4-slot asynchronous communication mechanism is used so that the renderer always receives a consistent copy of the state that was put in by the GPU process.
BUG=
TEST=
Review URL: http://codereview.chromium.org/9380037
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@122034 0039d316-1c4b-4281-b951-d872f2087c98
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TEST=DCHECK
BUG=79762
R=apatrick@chromium.org
Review URL: http://codereview.chromium.org/9027016
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@116366 0039d316-1c4b-4281-b951-d872f2087c98
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CID=102348, 102334, 100563, 102456, 102012, 101525, 101526, 101330, 101329
TEST=none
Review URL: http://codereview.chromium.org/9006028
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@116003 0039d316-1c4b-4281-b951-d872f2087c98
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CommandBuffer::SetGetBuffer""
This reverts commit 84677847c10d0319d8d996aea9b310add85c0bd3.
TEST=ran browser tests on OSX
BUG=103989
TBR=apatrick@chromiu.org
Review URL: http://codereview.chromium.org/8919014
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@114114 0039d316-1c4b-4281-b951-d872f2087c98
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Reason for revert: Bot redness. See http://build.chromium.org/p/chromium/builders/Mac10.6%20Tests%20%281%29/builds/15717
Original checkin notes:
This reverts commit bd45bd252aeb8babac62547a5c605fbf64287cd3.
TEST=ran webkit tests in DRT and webgl tests in chrome
BUG=103989
Review URL: http://codereview.chromium.org/8758026
TBR=gman@chromium.org
Review URL: http://codereview.chromium.org/8865008
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@113512 0039d316-1c4b-4281-b951-d872f2087c98
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This reverts commit bd45bd252aeb8babac62547a5c605fbf64287cd3.
TEST=ran webkit tests in DRT and webgl tests in chrome
BUG=103989
Review URL: http://codereview.chromium.org/8758026
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@113479 0039d316-1c4b-4281-b951-d872f2087c98
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As well as remove CommandBuffer::GetRingBuffer and
change CommandBuffer::Initialize
Before this change the service allocated and managed the command buffer.
After this change the client uses CreateTransferBuffer, GetTransferBuffer,
end potentially DeleteTransferBufffer to manage the command buffer.
Another CL will actually make the client delete the command buffer
on demand.
TEST=unit tests and run some samples and a NaCl 3D game
BUG=103989
Review URL: http://codereview.chromium.org/8566059
TBR=gman@chromium.org
Review URL: http://codereview.chromium.org/8827005
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@113255 0039d316-1c4b-4281-b951-d872f2087c98
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As well as remove CommandBuffer::GetRingBuffer and
change CommandBuffer::Initialize
Before this change the service allocated and managed the command buffer.
After this change the client uses CreateTransferBuffer, GetTransferBuffer,
end potentially DeleteTransferBufffer to manage the command buffer.
Another CL will actually make the client delete the command buffer
on demand.
TEST=unit tests and run some samples and a NaCl 3D game
BUG=103989
Review URL: http://codereview.chromium.org/8566059
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@113250 0039d316-1c4b-4281-b951-d872f2087c98
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BUG=none
TEST=trybots
Review URL: http://codereview.chromium.org/8586048
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@111067 0039d316-1c4b-4281-b951-d872f2087c98
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each flush.This means glFlush is a barrier that prevents reordering of GL commands issued on different command buffers. I used it to replace latches for synchronizing the rendering of WebGL canvas and Pepper 3D with the accelerated compositor. The primary advantage is it is more robust than latches and there is no possibility of deadlock. It should also be possible for WebGL and Pepper 3D to use it whereas exposing SetLatch and WaitLatch would be dangerous.
The calls to SetLatch and WaitLatch are still in webkit but they are no-ops. SetLatch and WaitLatch are completely removed elsewhere.I changed CommandBuffer::FlushSync to Finish to reflect the new semantics. Going forward, I will add a synchronous CommandBuffer::WaitForToken and WaitForAvailableEntries, which should eliminate the need to call Finish unless glFinish is called by the client. The Pepper interface is unchanged because I don't want to break binary compatibility.I fixed a bug where the last read token in CmdBufferHelper was stale after receiving a ReportState IPC. That was causing a redundant synchronous flush in the client side SwapBuffers throttling.
I removed Yield because it does not make sense with the new semantics. There is no round robin scheduling.Tested with WebGL on Windows and Mac and checked that 72672 did not regress.
Review URL: http://codereview.chromium.org/7466022
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@93479 0039d316-1c4b-4281-b951-d872f2087c98
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each flush.This means glFlush is a barrier that prevents reordering of GL commands issued on different command buffers. I used it to replace latches for synchronizing the rendering of WebGL canvas and Pepper 3D with the accelerated compositor. The primary advantage is it is more robust than latches and there is no possibility of deadlock. It should also be possible for WebGL and Pepper 3D to use it whereas exposing SetLatch and WaitLatch would be dangerous.The calls to SetLatch and WaitLatch are still in webkit but they are no-ops. SetLatch and WaitLatch are completely removed elsewhere.I changed CommandBuffer::FlushSync to Finish to reflect the new semantics. Going forward, I will add a synchronous CommandBuffer::WaitForToken and WaitForAvailableEntries, which should eliminate the need to call Finish unless glFinish is called by the client. The Pepper interface is unchanged because I don't want to break binary compatibility.I fixed a bug where the last read token in CmdBufferHelper was stale after receiving a ReportState IPC. That was causing a redundant synchronous flush in the client side SwapBuffers throttling.I removed Yield because it does not make sense with the new semantics. There is no round robin scheduling.Tested with WebGL on Windows and Mac and checked that 72672 did not regress.
Review URL: http://codereview.chromium.org/7253052
TBR=apatrick@chromium.org
Review URL: http://codereview.chromium.org/7458010
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@93143 0039d316-1c4b-4281-b951-d872f2087c98
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means glFlush is a barrier that prevents reordering of GL commands issued on different command buffers. I used it to replace latches for synchronizing the rendering of WebGL canvas and Pepper 3D with the accelerated compositor. The primary advantage is it is more robust than latches and there is no possibility of deadlock. It should also be possible for WebGL and Pepper 3D to use it whereas exposing SetLatch and WaitLatch would be dangerous.The calls to SetLatch and WaitLatch are still in webkit but they are no-ops. SetLatch and WaitLatch are completely removed elsewhere.I changed CommandBuffer::FlushSync to Finish to reflect the new semantics. Going forward, I will add a synchronous CommandBuffer::WaitForToken and WaitForAvailableEntries, which should eliminate the need to call Finish unless glFinish is called by the client. The Pepper interface is unchanged because I don't want to break binary compatibility.I fixed a bug where the last read token in CmdBufferHelper was stale after receiving a ReportState IPC. That was causing a redundant synchronous flush in the client side SwapBuffers throttling.I removed Yield because it does not make sense with the new semantics. There is no round robin scheduling.Tested with WebGL on Windows and Mac and checked that 72672 did not regress.
Review URL: http://codereview.chromium.org/7253052
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@93066 0039d316-1c4b-4281-b951-d872f2087c98
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(This CL was originally reviewed under
http://codereview.chromium.org/7331020/ . The only difference is the
removal of an #include from command_buffer.h that was accidentally
left in and which caused a significant increase in the number of files
containing static initializers, presumably because of the dependent
#include of <iostream>.)
This initial patch changes the Linux port to use
GLX_ARB_create_context_robustness when available, and tests
periodically whether the context has been lost after each draw call
and when making the context current. The detection of context loss
also works with EGL and ANGLE, although it always reports an unknown
reset status.
WebKit changes will follow which test the reset status and determine
what to do in response; for example, the policy might be to never
restore a WebGL context which was lost (due to a GPU reset) and which
was determined to be the guilty context.
Tested manually with WebGL stress tests and verified on Linux and
Windows that in at least some situations it is possible to detect
guilty contexts and shut down the associated WebGL application. Some
precision of this detection was recently lost and will need to be
fixed in following CLs. Also updated and ran GPU unit tests.
BUG=88106
TEST=none (tested manually; try servers)
R=gman,apatrick,piman
Review URL: http://codereview.chromium.org/7362005
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@92453 0039d316-1c4b-4281-b951-d872f2087c98
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GL_ARB_robustness. (Regressed static initalizer size on Linux -- will need to reexamine code to understand why.)
This initial patch changes the Linux port to use
GLX_ARB_create_context_robustness when available, and tests
periodically whether the context has been lost after each draw call
and when making the context current. The detection of context loss
also works with EGL and ANGLE, although it always reports an unknown
reset status.
WebKit changes will follow which test the reset status and determine
what to do in response; for example, the policy might be to never
restore a WebGL context which was lost (due to a GPU reset) and which
was determined to be the guilty context.
Tested manually with WebGL stress tests and verified on Linux and
Windows that in at least some situations it is possible to detect
guilty contexts and shut down the associated WebGL application. Some
precision of this detection was recently lost and will need to be
fixed in following CLs. Also updated and ran GPU unit tests.
BUG=88106
TEST=none (tested manually; try servers)
Review URL: http://codereview.chromium.org/7331020
TBR=kbr@chromium.org
Review URL: http://codereview.chromium.org/7346032
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@92434 0039d316-1c4b-4281-b951-d872f2087c98
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This initial patch changes the Linux port to use
GLX_ARB_create_context_robustness when available, and tests
periodically whether the context has been lost after each draw call
and when making the context current. The detection of context loss
also works with EGL and ANGLE, although it always reports an unknown
reset status.
WebKit changes will follow which test the reset status and determine
what to do in response; for example, the policy might be to never
restore a WebGL context which was lost (due to a GPU reset) and which
was determined to be the guilty context.
Tested manually with WebGL stress tests and verified on Linux and
Windows that in at least some situations it is possible to detect
guilty contexts and shut down the associated WebGL application. Some
precision of this detection was recently lost and will need to be
fixed in following CLs. Also updated and ran GPU unit tests.
BUG=88106
TEST=none (tested manually; try servers)
Review URL: http://codereview.chromium.org/7331020
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@92429 0039d316-1c4b-4281-b951-d872f2087c98
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If there's a command buffer error, no more swap buffers callbacks will be sent, which could cause the renderer to hang forever. Prevent that by sending a message to the renderer, which will invoke the lost context callback.
BUG=
TEST=
Review URL: http://codereview.chromium.org/7024011
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@88097 0039d316-1c4b-4281-b951-d872f2087c98
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last update
BUG=80480
TEST=
Review URL: http://codereview.chromium.org/6883179
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@83442 0039d316-1c4b-4281-b951-d872f2087c98
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webkit patch.
https://bugs.webkit.org/show_bug.cgi?id=58003
BUG=72671
TEST=see attachment in bug for test. only green should be seen.
Review URL: http://codereview.chromium.org/6810009
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@81295 0039d316-1c4b-4281-b951-d872f2087c98
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rather than when it is mapped.
This cleaned up the code a little because it now doesn't check whether the memory is mapped every time the address and size are requested.
Also fixed a very unlikely memory leak of a SharedMemory object.
TEST=WebGL/compositor works, try
BUG=none
Review URL: http://codereview.chromium.org/6688048
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@78778 0039d316-1c4b-4281-b951-d872f2087c98
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This is to allow the GPU process to be sandboxed on all platforms.
TEST=try, run WebGL app on win and mac.
BUG=none
Review URL: http://codereview.chromium.org/6588029
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@76307 0039d316-1c4b-4281-b951-d872f2087c98
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Transfer buffer creation was previously done in the GPU process. This is one step required to sandbox the GPU process.
Rather than the GPU process opening a renderer process's handle by PID, which can't been done when sandboxed on Windows, the browser process passes the handle to the GPU process via the renderer process.
TEST=try
BUG=none
Review URL: http://codereview.chromium.org/6557006
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@75980 0039d316-1c4b-4281-b951-d872f2087c98
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with former semantics.
Also force a flush when the buffer is getting full.
BUG=none
TEST=gpu_unittests, some webgl content, some 3d css content, pepper flash
Review URL: http://codereview.chromium.org/6316002
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@71514 0039d316-1c4b-4281-b951-d872f2087c98
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vs Posix and enforces exclusive creates.
Clean up some naming to make it clearer what size you are getting by changing max_size to created_size.
BUG=NONE
TEST=BUILD
Review URL: http://codereview.chromium.org/4034006
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@64097 0039d316-1c4b-4281-b951-d872f2087c98
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BUG=23581
TEST=compiles
Review URL: http://codereview.chromium.org/3555002
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@60985 0039d316-1c4b-4281-b951-d872f2087c98
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This should help us diagnose initialization failures.
TEST=try
BUG=none
Review URL: http://codereview.chromium.org/3380010
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@59970 0039d316-1c4b-4281-b951-d872f2087c98
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of the command buffer. This brought out the fact that
there were lots of places in the code mixing size in bytes
with num command buffer entries.
This fixes most of those issues. No public interface
uses num command buffer entries except
gpu::CommandBuffer::State where it makes sense.
TEST=relying on unit tests, conformance tests and chrome
BUG=none
Review URL: http://codereview.chromium.org/2008014
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@47041 0039d316-1c4b-4281-b951-d872f2087c98
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TEST=none
BUG=none
Review URL: http://codereview.chromium.org/668212
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@40910 0039d316-1c4b-4281-b951-d872f2087c98
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TEST=regression test
BUG=35931
Review URL: http://codereview.chromium.org/652064
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@39635 0039d316-1c4b-4281-b951-d872f2087c98
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TEST=regression tests
BUG=35931
Review URL: http://codereview.chromium.org/628004
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@39503 0039d316-1c4b-4281-b951-d872f2087c98
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towards redoing the Callback interfaces.
Added and removed includes as needed.
BUG=35223
TEST=trybots
Review URL: http://codereview.chromium.org/646061
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@39419 0039d316-1c4b-4281-b951-d872f2087c98
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size_t's from the IPC code.
Review URL: http://codereview.chromium.org/581001
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@39164 0039d316-1c4b-4281-b951-d872f2087c98
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kNoError, commandBufferEntries -> commandBufferSize.
Added NPDevice3DContextError enumeration.
TEST=none
BUG=none
Review URL: http://codereview.chromium.org/558054
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@37751 0039d316-1c4b-4281-b951-d872f2087c98
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All status is now in the Device3D context.
It can be retreived with fewer IPC messages.
It can be now be accessed off the main plugin thread, which is necessary to run OpenGL in another thread.
TEST=none
BUG=none
Review URL: http://codereview.chromium.org/555020
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@37545 0039d316-1c4b-4281-b951-d872f2087c98
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includes base/logging.h which is difficult to compile under nacl. base-logging is stubbed in gpu by gpu/common/logging.h.
BUG=26104
Review URL: http://codereview.chromium.org/527009
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@35860 0039d316-1c4b-4281-b951-d872f2087c98
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commands to it via a command buffer.
Added API for managing buffers to Pepper 3D device.
Removed DCHECK from WebPluginImpl::SetWindow that checks against a windowless plugin being given a window handle. Please check this! Now an initially windowless plugin instance gets a handle when it requests a Pepper 3D context. Perhaps the window handle should be concealed from the underlying plugin isntance.
Removed enable_gpu gyp variable and C macro. GPU code is always built on windows but not mac or linux. It is enabled at runtime with the --enable-gpu-plugin switch.
Redesigned CommandBuffer interface so it exposes shared memory through a Buffer. This was necessary because Pepper has no notion of shared memory handles. The Buffer exposes the shared memory as both a handle (through base::SharedMemory) and the mapped address and size.
Refactored CommandBufferEngine so mapped shared memory addresses and sizes are returned with a single call rather than two separate calls.
Added 3D demo to pepper test plugin.
TEST=try servers
BUG=none
Review URL: http://codereview.chromium.org/367002
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@35185 0039d316-1c4b-4281-b951-d872f2087c98
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synchronous messages. WebPluginDelegateImpl can instantiate a command buffer. Removed remaining dependencies on NPAPI.
TEST=none
BUG=none
Review URL: http://codereview.chromium.org/465040
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@34397 0039d316-1c4b-4281-b951-d872f2087c98
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This patch addresses signed/unsigned and 64-bit errors. The remaining fixes are more involved requiring changes/ifdefs to get around HWND. There's also a ton of "unused variable" warnings in the auto-generated code.
BUG=n/a
TEST=n/a
Review URL: http://codereview.chromium.org/492009
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@34296 0039d316-1c4b-4281-b951-d872f2087c98
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file with the necessary include rules.
TEST=none
BUG=none
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@33006 0039d316-1c4b-4281-b951-d872f2087c98
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TEST=none
BUG=none
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@32970 0039d316-1c4b-4281-b951-d872f2087c98
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paths and other minor changes to make it work in the Chrome tree. Will remove copy from O3D tree shortly. Only works in Windows currently.
TEST=none
BUG=none
Review URL: http://codereview.chromium.org/436017
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@32952 0039d316-1c4b-4281-b951-d872f2087c98
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