| Commit message (Collapse) | Author | Age | Files | Lines |
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It's needed for testing GL_ANGLE_depth_texture as well as
the logic (incl. texture clear logic) to prefer texSubImage2D
over texImage2D for full updates.
This changes things into feature and workaround flags, respectively,
which now also allows to set texsubimage2d_faster_than_teximage2d
for other drivers.
R=jbauman@chromium.org, zmo@chromium.org
Review URL: https://codereview.chromium.org/68113014
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@235238 0039d316-1c4b-4281-b951-d872f2087c98
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filter.
BUG=318881,259393
TBR=earthdok@chromium.org
Review URL: https://codereview.chromium.org/68523008
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@234879 0039d316-1c4b-4281-b951-d872f2087c98
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This splits the commandbuffer client interfaces for extensions in the style of
GL_EXT_framebuffer_multisample (explicit resolve with glBlitFramebuffer)
vs. multisampled_render_to_texture.
glBlitFramebufferEXT() is also renamed to glBlitFrambufferCHROMIUM simply
to make it obvious that it is to be used with
glRenderbufferStorageMultisampleCHROMIUM rather than glRenderbufferStorageMultisampleEXT.
BUG=314214
R=brettw@chromium.org, kbr@chromium.org, piman@chromium.org
TBR=bsalomon@google.com
Review URL: https://codereview.chromium.org/63583002
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@234853 0039d316-1c4b-4281-b951-d872f2087c98
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For gralloc backed gpu memory buffer on Android, it is undefined whether
locking for read/write while the buffer is bound to a texture is
allowed.
On nvidia devices (eg 2012 nexus 7), lock without unbind will lead to
deadlocks in the driver (crbug.com/264096).
However on other nexus gpu vendors (img, arm, qualcomm), unbind is very
expensive since it flushes the gpu pipeline. And vendors have advised
that lock while bound is allowed and is the right solution to this
slowness, as long as the texture is eventually recycled or deleted.
Add a workaround for nvidia to only unbind in GLImage::DidUseTexImage.
BUG=
Review URL: https://codereview.chromium.org/66033009
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@234740 0039d316-1c4b-4281-b951-d872f2087c98
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Mostly involves deleting hundreds of lines of unused code.
BUG=315884
R=akalin@chromium.org, brettw@chromium.org, fischman@chromium.org, jamesr@chromium.org, sky@chromium.org, thestig@chromium.org
TBR=piman, youngki
Review URL: https://codereview.chromium.org/63153003
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@233646 0039d316-1c4b-4281-b951-d872f2087c98
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command_buffer was historically included in nacl-compiled things, and base
wasn't. These days, base is included in nacl-compiled things too, so the
duplication can be removed.
BUG=none
R=piman@chromium.org
Review URL: https://codereview.chromium.org/59383006
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@233171 0039d316-1c4b-4281-b951-d872f2087c98
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command_buffer was historically included in nacl-compiled things, and base
wasn't. These days, base is included in nacl-compiled things too, so the
duplication can be removed.
This will remove 1 static initializer.
BUG=94925
R=piman@chromium.org
Review URL: https://codereview.chromium.org/58823003
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@233092 0039d316-1c4b-4281-b951-d872f2087c98
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Reduce memory churn by using std::vector instead of ObserverList
for texture detach notifications.
BUG=313235
Review URL: https://codereview.chromium.org/53253003
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@232357 0039d316-1c4b-4281-b951-d872f2087c98
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Check extension availability for glDiscardFramebufferEXT()
and glBlitFramebufferEXT().
Adds some tests for glDiscardFramebuffer() also.
Review URL: https://codereview.chromium.org/46673007
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@232165 0039d316-1c4b-4281-b951-d872f2087c98
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This moves the memory allocation / stats structs from content to gpu:: and
eliminates many redundant copies of this information in different parts of the
stack. This also moves the stats sending and allocation callbacks to
gpu::ContextSupport / gpu::GpuControl to get rid of the bounce through
WebKit::WebGraphicsContext3D.
The new flow for cc to register for memory allocation changes and pass stats to
the manager is this:
cc:: registers for MemoryAllocationChanged callbacks and sends stats via the
gpu::ContextSupport interface. Memory allocations are represented by a
gpu::MemoryAllocation struct and memory statistics are sent in a
gpu::ManagedMemoryStats struct.
The implementation of gpu::ContextSupport (gpu::gles2::GLES2Implementation)
forwards the calls to gpu::GpuControl. content::CommandBufferProxyImpl's
implementation of these maps the calls to content IPCs that drive the memory
manager implementation.
This patch gets rid of the following things:
*) WebKit::WebGraphicsMemory(Allocation|Stats) go away. These were used only
because cc was not able to depend on the previous locations of the
allocation/stats structs in content::. Now that these structs are in gpu::, the
compositor (which is the only thing using these) can see them directly
*) WebGraphicsContext3D::sendManagedMemoryStatsCHROMIUM /
setMemoryAllocationChangedCallbackCHROMIUM go away.
*) cc:ManagedMemoryPolicy's cutoff fields are now
gpu::MemoryAllocation::PriorityCutoff enums instead of an (inconsistently named)
copy.
*) GpuMemoryAllocationForBrowser goes away and is managed directly in content.
gpu::GpuMemoryAllocationForRenderer is renamed to just gpu::MemoryAllocation
*) Many proxies and converters go away.
cc::ManagedMemoryPolicy sticks around in this patch, even though it's largely
the same as gpu::MemoryAllocation, since it's sometimes used by code that
doesn't go through the gpu memory allocation path - such as android_webview -
and it has some additional state (num_resource_limit) that's not applicable to a
general gpu::MemoryAllocation. Chris tells me this struct is due for
simplification as well, so maybe it'll make sense to fold it in in a future
patch.
Diffstat:
53 files changed, 345 insertions(+), 713 deletions(-)
BUG=181120
R=piman,ccameron
Review URL: https://codereview.chromium.org/45243002
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@231527 0039d316-1c4b-4281-b951-d872f2087c98
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can be optimized out.
BUG=310883
TEST=conformance/uniform/gl-uniform-arrays.html on mac
R=bajones@chromium.org, kbr@chromium.org
Review URL: https://codereview.chromium.org/38963002
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@231040 0039d316-1c4b-4281-b951-d872f2087c98
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change submitted near the same time caused this to break the build.
BUG=
Review URL: https://codereview.chromium.org/32423004
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@230834 0039d316-1c4b-4281-b951-d872f2087c98
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Now TRACE_DISABLED_BY_DEFAULT() provides a better way to disable heavy
traces by default. It allows user to enable the category at runtime
in chrome://tracing.
Also changed TRACE_EVENT_BEGIN0/TRACE_EVENT_END0 to TRACE_EVENT0
which can reduce the number of events and tracing overhead by half
during tracing.
BUG=none
Review URL: https://codereview.chromium.org/29963002
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@230461 0039d316-1c4b-4281-b951-d872f2087c98
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WillUseTexImage/DidUseTexImage is called before/after the image is
used for sampling. The result is that the client only has to call
bind/releaseTexImage2D when contents have changed, which allows
for more efficient GLImage implementations as work required before
use can be separated from work required when contents have changed.
BUG=261649
TEST=gpu_unittests --gtest_filter=SharedTextureTest.Images && gpu_unittests --gtest_filter=GLES2DecoderWithShaderTest.UseTexImage && cc_unittests --gtest_filter=ResourceProviderTests/ResourceProviderTest.Image_GLTexture* && gl_tests --gtest_filter=MockGpuMemoryBufferTest.Lifecycle
Committed: https://src.chromium.org/viewvc/chrome?view=rev&revision=229532
Review URL: https://codereview.chromium.org/23129010
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@230093 0039d316-1c4b-4281-b951-d872f2087c98
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This is causing webgl_conformance_tests to fail.
> gpu: Add Will/DidUseTexImage to GLImage API.
>
> WillUseTexImage/DidUseTexImage is called before/after the image is
> used for sampling. The result is that the client only has to call
> bind/releaseTexImage2D when contents have changed, which allows
> for more efficient GLImage implementations as work required before
> use can be separated from work required when contents have changed.
>
> BUG=261649
> TEST=gpu_unittests --gtest_filter=SharedTextureTest.Images && gpu_unittests --gtest_filter=GLES2DecoderWithShaderTest.UseTexImage && cc_unittests --gtest_filter=ResourceProviderTests/ResourceProviderTest.Image_GLTexture* && gl_tests --gtest_filter=MockGpuMemoryBufferTest.Lifecycle
>
> Review URL: https://codereview.chromium.org/23129010
TBR=reveman@chromium.org
Review URL: https://codereview.chromium.org/32603002
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@229799 0039d316-1c4b-4281-b951-d872f2087c98
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Broke compilation on linux chromeos:
../../gpu/command_buffer/service/gles2_cmd_decoder.cc:5760:39:error: too few arguments to function ‘void gpu::gles2::RestoreCurrentTexture2DBindings(gpu::gles2::ContextState*)’
> Break the dependency BackTexture had on the entire Decoder.
>
> BUG=
>
> Review URL: https://codereview.chromium.org/27762003
TBR=kloveless@chromium.org
Review URL: https://codereview.chromium.org/30823002
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@229642 0039d316-1c4b-4281-b951-d872f2087c98
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BUG=
Review URL: https://codereview.chromium.org/27762003
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@229640 0039d316-1c4b-4281-b951-d872f2087c98
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WillUseTexImage/DidUseTexImage is called before/after the image is
used for sampling. The result is that the client only has to call
bind/releaseTexImage2D when contents have changed, which allows
for more efficient GLImage implementations as work required before
use can be separated from work required when contents have changed.
BUG=261649
TEST=gpu_unittests --gtest_filter=SharedTextureTest.Images && gpu_unittests --gtest_filter=GLES2DecoderWithShaderTest.UseTexImage && cc_unittests --gtest_filter=ResourceProviderTests/ResourceProviderTest.Image_GLTexture* && gl_tests --gtest_filter=MockGpuMemoryBufferTest.Lifecycle
Review URL: https://codereview.chromium.org/23129010
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@229532 0039d316-1c4b-4281-b951-d872f2087c98
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CompressedTexSubImage2DImmediate and BindUniformLocationCHROMIUMImmediate.
These immediates are not used in the gles2_implementation, and thus have no use currently.
Review URL: https://codereview.chromium.org/27733002
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@229392 0039d316-1c4b-4281-b951-d872f2087c98
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desktop GL. This enables development of a canvas2d msaa flag on desktop systems that use BGRA for canvas2d.
BUG=308277
Review URL: https://codereview.chromium.org/27542003
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@229359 0039d316-1c4b-4281-b951-d872f2087c98
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glGetIntegerv(GL_TEXTURE_BINDING_EXTERNAL_OES, &texture_id) returns
GL_INVALID_ENUM on older Android NVIDIA drivers.
The reason for the query is to restore correct texture bindings,
since SurfaceTexture.updateTexImage() implies a call to glBindTexture().
Since we now only call this before drawing, we can just set the correct
active texture unit (which gets restored after draw).
BUG=305526,283053
Review URL: https://codereview.chromium.org/26921004
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@229254 0039d316-1c4b-4281-b951-d872f2087c98
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BUG=307751
TEST=conformance test mentioned in the crbug
R=bajones@chromium.org, kbr@chromium.org
Review URL: https://codereview.chromium.org/27343003
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@229208 0039d316-1c4b-4281-b951-d872f2087c98
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but getting ready to remove it).
Removed ShaderSourceImmediate.
BUG=
Review URL: https://codereview.chromium.org/26375002
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@228262 0039d316-1c4b-4281-b951-d872f2087c98
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BUG=
Review URL: https://codereview.chromium.org/26369002
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@228035 0039d316-1c4b-4281-b951-d872f2087c98
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BUG=
Review URL: https://codereview.chromium.org/26320002
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@227847 0039d316-1c4b-4281-b951-d872f2087c98
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BUG=
Review URL: https://codereview.chromium.org/26373002
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@227757 0039d316-1c4b-4281-b951-d872f2087c98
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R=sievers
Review URL: https://codereview.chromium.org/26091002
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@227693 0039d316-1c4b-4281-b951-d872f2087c98
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Previously though TraceEvent is copyable, the copy has side-effect that
will clear the convertable pointers in the source TraceEvent. This
hadn't been a problem before https://codereview.chromium.org/23531042/
which added TraceBuffer::Clone() so exposed the potential problem.
Make ConvertableToTraceFormat ref-counted to allow copying of
TraceEvents.
This also simplifies the client code and trace_event.h because
scoped_refptrs can be assigned just like other types of variables.
TEST=existing tests
BUG=none
Review URL: https://codereview.chromium.org/26266003
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@227671 0039d316-1c4b-4281-b951-d872f2087c98
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BUG=
Review URL: https://codereview.chromium.org/26358003
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@227655 0039d316-1c4b-4281-b951-d872f2087c98
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Review URL: https://codereview.chromium.org/26232004
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@227654 0039d316-1c4b-4281-b951-d872f2087c98
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BUG=
Review URL: https://codereview.chromium.org/26316002
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@227518 0039d316-1c4b-4281-b951-d872f2087c98
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function. They are not currently used and no plans to do so.
Review URL: https://codereview.chromium.org/26211005
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@227449 0039d316-1c4b-4281-b951-d872f2087c98
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Similar to the SignalSyncPoint() move, the goal here is to expose this functionality
directly from gpu:: so we don't have to depend on WebGraphicsContext3D in order to
use queries.
R=piman,sievers
Review URL: https://codereview.chromium.org/25645007
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@227181 0039d316-1c4b-4281-b951-d872f2087c98
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This moves InsertSyncPoint() and SignalSyncPoint() to the gpu::GpuControl
interface to get a step closer to removing the WebGraphicsContext3D interface.
R=piman,sievers
Review URL: https://codereview.chromium.org/24925002
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@226412 0039d316-1c4b-4281-b951-d872f2087c98
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This will us (in future CLs) to not pass in ContextState into FramebufferManager,
but just the FramebufferState.
Review URL: https://codereview.chromium.org/25277005
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@226374 0039d316-1c4b-4281-b951-d872f2087c98
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This allows the fast path to work in GLES2Implementation rather than needing
WGC3DCBI.
BUG=181120
R=sievers@chromium.org
Review URL: https://codereview.chromium.org/24714002
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@226145 0039d316-1c4b-4281-b951-d872f2087c98
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GpuControl is where we will pipe out-of-band stuff, that is currently done in
each of the WGC3D implementations, but we want to move down into
GLES2Implementation.
This is essentially just a refactoring, since the current GpuControl only deals
with GpuMemoryBuffer that's not available out-of-process, but we can then add
things like GenerateMailboxes, Ensure/DiscardBackbuffer or callback stuff on
top.
BUG=181120
R=dmichael@chromium.org, sievers@chromium.org
Review URL: https://codereview.chromium.org/24711002
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@225627 0039d316-1c4b-4281-b951-d872f2087c98
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Towards support for compositing from GL_TEXTURE_EXTERNAL_OES textures exported
by other drivers into the GL stack.
BUG=167417
TEST=local build, unittests, run on CrOS snow
Review URL: https://codereview.chromium.org/24152009
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@225410 0039d316-1c4b-4281-b951-d872f2087c98
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Found by clang's new -Wunused-const-variable.
BUG=290204
R=akalin@chromium.org, avi@chromium.org, isherman@chromium.org, jamesr@chromium.org, joi@chromium.org, sergeyu@chromium.org, sky@chromium.org, thestig@chromium.org, xhwang@chromium.org
Review URL: https://codereview.chromium.org/24649002
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@225273 0039d316-1c4b-4281-b951-d872f2087c98
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Upgrade the DEPTH_COMPONENT16 render buffer storage format to
DEPTH_COMPONENT24 if the GLES implementation supports the OES_depth24
extension. This is done to improve content portability between desktop
and mobile, since we already do a similar mapping from DEPTH_COMPONENT16
to the unsized DEPTH_COMPONENT on desktop GL. This means that for
example WebGL content can end up relying on a higher precision depth
buffer even though it only requested DEPTH_COMPONENT16.
BUG=285400
TEST=http://www.khronos.org/registry/webgl/conformance-suites/1.0.1/webgl-conformance-tests.html on Nexus 4
Committed: https://src.chromium.org/viewvc/chrome?view=rev&revision=224117
Review URL: https://chromiumcodereview.appspot.com/24079010
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@224509 0039d316-1c4b-4281-b951-d872f2087c98
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Currently we always return "chromium" for both, which is against
the purpose of this extension.
BUG=294922
TEST=manual
R=bajones@chromium.org, kbr@chromium.org
Review URL: https://codereview.chromium.org/24244006
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@224405 0039d316-1c4b-4281-b951-d872f2087c98
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Caused http://crbug.com/294937
> gpu: Upgrade DEPTH_COMPONENT16 to DEPTH_COMPONENT24 if possible
>
> Upgrade the DEPTH_COMPONENT16 render buffer storage format to
> DEPTH_COMPONENT24 if the GLES implementation supports the OES_depth24
> extension. This is done to improve content portability between desktop
> and mobile, since we already do a similar mapping from DEPTH_COMPONENT16
> to the unsized DEPTH_COMPONENT on desktop GL. This means that for
> example WebGL content can end up relying on a higher precision depth
> buffer even though it only requested DEPTH_COMPONENT16.
>
> BUG=285400
> TEST=http://www.khronos.org/registry/webgl/conformance-suites/1.0.1/webgl-conformance-tests.html on Nexus 4
>
> Review URL: https://chromiumcodereview.appspot.com/24079010
TBR=skyostil@chromium.org
Review URL: https://codereview.chromium.org/23672048
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@224166 0039d316-1c4b-4281-b951-d872f2087c98
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Upgrade the DEPTH_COMPONENT16 render buffer storage format to
DEPTH_COMPONENT24 if the GLES implementation supports the OES_depth24
extension. This is done to improve content portability between desktop
and mobile, since we already do a similar mapping from DEPTH_COMPONENT16
to the unsized DEPTH_COMPONENT on desktop GL. This means that for
example WebGL content can end up relying on a higher precision depth
buffer even though it only requested DEPTH_COMPONENT16.
BUG=285400
TEST=http://www.khronos.org/registry/webgl/conformance-suites/1.0.1/webgl-conformance-tests.html on Nexus 4
Review URL: https://chromiumcodereview.appspot.com/24079010
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@224117 0039d316-1c4b-4281-b951-d872f2087c98
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had a bug in async_pixel_transfer_manager_egl.cc that wasn't directly related to the 4444 support. This patch includes the rest of the files in r223830. Changes to async_pixel_transfer_manager_egl.cc have been moved to the separate patch after fixing the bug: https://codereview.chromium.org/23533067/
BUG=272539
Review URL: https://chromiumcodereview.appspot.com/23447048
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@224040 0039d316-1c4b-4281-b951-d872f2087c98
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perf.
According to piman, the check is unnecessary as the mailbox is already in a map.
BUG=
Review URL: https://chromiumcodereview.appspot.com/23619079
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@224017 0039d316-1c4b-4281-b951-d872f2087c98
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being EGL_NO_IMAGE_KHR as with the upcoming 4444 texture support that assumption will no longer hold.
BUG=272539
Review URL: https://chromiumcodereview.appspot.com/23533067
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@224001 0039d316-1c4b-4281-b951-d872f2087c98
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This reverts commit 8e6d15826280b9f11a28060b5b2d2bbef17d15bc (r223830; http://crrev.com/21159007).
Although the 4444 textures work on S4, they break on N7v2 and N10.
(We've got inconsistent reports about N4.)
Passing --disable-4444-textures isn't sufficient to fix the problems.
ilevy@ points out that the commit bot is using GN, so could easily have missed this breakage. We're hoping to switch to N4, but in this case there's no guarantee that that would have caught it either.
Perhaps the main patch can be landed in pieces next time?
From N7:
E/chromium(32513): [ERROR:gles2_cmd_decoder.cc(5770)] [.RenderCompositor-0x783c9880]RENDER WARNING: texture bound to texture unit 0 is not renderable. It maybe non-power-of-2 and have incompatible texture filtering or is not 'texture complete'
From N10:
I/chromium( 2104): [INFO:CONSOLE(0)] "[.WebGLRenderingContext]RENDER WARNING: texture bound to texture unit 0 is not renderable. It maybe non-power-of-2 and have incompatible texture filtering or is not 'texture complete'", source: file:///sdcard/clanktemp/index.html (0)
R=skyostil@chromium.org
TBR=kaanb@chromium.org
BUG=245774,272539
Review URL: https://codereview.chromium.org/24219002
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@223871 0039d316-1c4b-4281-b951-d872f2087c98
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BUG=245774,272539
Review URL: https://chromiumcodereview.appspot.com/21159007
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@223830 0039d316-1c4b-4281-b951-d872f2087c98
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Disable the EXT_discard_framebuffer extension on ARM GPUs (e.g., Nexus
10) as it is causing dropped frames and flickering.
This patch also exposes the EXT_discard_framebuffer extension on
pre-OpenGL ES 3.0 drivers which support it.
Tested on Nexus 10, Nexus 4 and Galaxy S4.
BUG=290876
Review URL: https://chromiumcodereview.appspot.com/23629043
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@223338 0039d316-1c4b-4281-b951-d872f2087c98
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BUG=290391
Review URL: https://chromiumcodereview.appspot.com/23876018
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@223154 0039d316-1c4b-4281-b951-d872f2087c98
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