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Original review URL: http://codereview.chromium.org/3531008
TEST=try, ui_tests
BUG=none
Review URL: http://codereview.chromium.org/4545003
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@65283 0039d316-1c4b-4281-b951-d872f2087c98
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- It now uses GGL instead of a child window.
- Fixed a bug where GLES2 decoder set texture state without updating TextureInfo.
- Fixed Pepper3D demos and added awesome 3D CSS programmer art.
- Removed ggl::GetCurrentContext to prevent further abuse. Fixed said abuse :)
- GGL exposes GLES2Implementation to allow issue of GL calls on a particular context without making that context globally current.
- Removed redundant "this context" argument from GGL SwapBuffers completion callback.
- Temporarily removed context lost notification. I need to figure out the best semantics.
TEST=Run Pepper3D and WebGL demos and YouTube videos on Windows and Mac.
BUG=none
Review URL: http://codereview.chromium.org/3531008
TBR=apatrick@chromium.org
Review URL: http://codereview.chromium.org/4561001
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@65169 0039d316-1c4b-4281-b951-d872f2087c98
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- It now uses GGL instead of a child window.
- Fixed a bug where GLES2 decoder set texture state without updating TextureInfo.
- Fixed Pepper3D demos and added awesome 3D CSS programmer art.
- Removed ggl::GetCurrentContext to prevent further abuse. Fixed said abuse :)
- GGL exposes GLES2Implementation to allow issue of GL calls on a particular context without making that context globally current.
- Removed redundant "this context" argument from GGL SwapBuffers completion callback.
- Temporarily removed context lost notification. I need to figure out the best semantics.
TEST=Run Pepper3D and WebGL demos and YouTube videos on Windows and Mac.
BUG=none
Review URL: http://codereview.chromium.org/3531008
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@65152 0039d316-1c4b-4281-b951-d872f2087c98
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that can be run as both standalone apps (exe) or pepper plugins (dll). Created entry points and framework classes for both platforms - exe and pepper. A demo application has three layers:
1. Entry point
- standalone (main_exe.cc): Contains the main function for console applications. Instantiates and runs a window.
- pepper (main_pepper.cc): Contains NPAPI entry points. Instantiates pepper plugin object.
2. Framework that hosts demo
- standalone: Window
- pepper: Plugin
3. Demo - One demo class for all platforms. This does all the rendering and event handling.
BUG=26099
Review URL: http://codereview.chromium.org/554053
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@37082 0039d316-1c4b-4281-b951-d872f2087c98
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