| Commit message (Collapse) | Author | Age | Files | Lines |
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Change Chrome to allocate most OpenGL contexts with the
kCGLPFAAllowOfflineRenderers flag, and specify
NSSupportsAutomaticGraphicsSwitching in the Info.plist for the main
executable and helper apps. This keeps Chrome on the integrated GPU
except when using WebGL, accelerated 2D Canvas, Pepper 3D, and Core
Animation-based plugins (except Flash).
Chrome shares resources between OpenGL contexts in order to display WebGL
and other content in the compositor, and resource sharing doesn't work
between contexts allocated on different GPUs. Therefore, when the first
context for a given renderer requests the discrete GPU, the channel is
dropped and all contexts are reallocated on the discrete GPU. Similarly,
when the last context requesting the discrete GPU for a given renderer is
shut down, all contexts are dropped and reallocated on the integrated GPU.
Currently dynamic GPU switching is only supported on the latest Mac OS X
10.7 update and MacBook Pros with dual AMD / Intel GPUs, though this will
improve in future OS updates.
Tested with WebGL, CSS 3D, Flash and Unity3D content and observed desired
GPU switching behavior. Also added a layout test to WebKit under
https://bugs.webkit.org/show_bug.cgi?id=69776 which when run in Chrome
catches an assertion failure related to the destruction of contexts. The
intent is to add it as a UI layout test on the GPU bots.
BUG=88788
TEST=none
Review URL: http://codereview.chromium.org/8233027
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@105399 0039d316-1c4b-4281-b951-d872f2087c98
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BUG=none
TEST=bots green
Review URL: http://codereview.chromium.org/7979031
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@102213 0039d316-1c4b-4281-b951-d872f2087c98
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GpuScheduler and into GpuCommandBufferStub.
Reason for revert: Compile failure on Arm.
This was mostly a refactor because the code was awkward.
I also deleted the original gles2_demo since we have the gles2 book demos now.
THings still to do are a common way of setting up the few objects involved in initializing a command buffer that is now more-or-less duplicated in the gles2 conformance tests, the gles2 demos, the command buffer stub and the in-process webgl context. I also want to completely remove the reference to the decoder from the scheduler.
I tested WebGL on both windows and mac and saw no regressions. I checked the conformance tests, the gpu tests and am running by the try bots now. The gles2 demos still work.
Review URL: http://codereview.chromium.org/7782041
Review URL: http://codereview.chromium.org/7951008
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@101873 0039d316-1c4b-4281-b951-d872f2087c98
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GpuScheduler and into GpuCommandBufferStub.
Reason for revert: Compile failure on Arm.
This was mostly a refactor because the code was awkward.
I also deleted the original gles2_demo since we have the gles2 book demos now.
THings still to do are a common way of setting up the few objects involved in initializing a command buffer that is now more-or-less duplicated in the gles2 conformance tests, the gles2 demos, the command buffer stub and the in-process webgl context. I also want to completely remove the reference to the decoder from the scheduler.
I tested WebGL on both windows and mac and saw no regressions. I checked the conformance tests, the gpu tests and am running by the try bots now. The gles2 demos still work.
Review URL: http://codereview.chromium.org/7782041
TBR=apatrick@chromium.org
Review URL: http://codereview.chromium.org/7920015
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@101547 0039d316-1c4b-4281-b951-d872f2087c98
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GpuCommandBufferStub.
This was mostly a refactor because the code was awkward.
I also deleted the original gles2_demo since we have the gles2 book demos now.
THings still to do are a common way of setting up the few objects involved in initializing a command buffer that is now more-or-less duplicated in the gles2 conformance tests, the gles2 demos, the command buffer stub and the in-process webgl context. I also want to completely remove the reference to the decoder from the scheduler.
I tested WebGL on both windows and mac and saw no regressions. I checked the conformance tests, the gpu tests and am running by the try bots now. The gles2 demos still work.
Review URL: http://codereview.chromium.org/7782041
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@101545 0039d316-1c4b-4281-b951-d872f2087c98
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consistency.
I also created a new 2-arg constructor since the share_context will normally
be empty, and it's less clear what to use there if you don't have a shared
context.
I copied comments from the C interface to the C++ one, and converted the
comments in the C header file to C-style comments from C++ ones. The
documentation still needs some Doxygen love, but we can worry about that
later.
Review URL: http://codereview.chromium.org/7867048
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@100865 0039d316-1c4b-4281-b951-d872f2087c98
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previous CL: http://codereview.chromium.org/7737013/
BUG= http://code.google.com/p/chromium/issues/detail?id=94320
TEST= try bots, manual testing
Review URL: http://codereview.chromium.org/7837018
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@99968 0039d316-1c4b-4281-b951-d872f2087c98
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BUG= http://code.google.com/p/chromium/issues/detail?id=94320
TEST= various nacl exmaples, try bots
Review URL: http://codereview.chromium.org/7737013
TBR=nfullagar@google.com
Review URL: http://codereview.chromium.org/7782020
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@99861 0039d316-1c4b-4281-b951-d872f2087c98
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BUG= http://code.google.com/p/chromium/issues/detail?id=94320
TEST= various nacl exmaples, try bots
Review URL: http://codereview.chromium.org/7737013
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@99855 0039d316-1c4b-4281-b951-d872f2087c98
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intended to share canvas "back buffers" between the GPU process and the browser process. The plan is to issue all the GL calls in the GPU process now, with the browser process just doing the final present. Removing the redundant code.
Review URL: http://codereview.chromium.org/7701021
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@99424 0039d316-1c4b-4281-b951-d872f2087c98
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the EGL helper library.
Also removed redundant enums from the API.
Review URL: http://codereview.chromium.org/7576012
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@97019 0039d316-1c4b-4281-b951-d872f2087c98
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This allowes us to more efficiently manage ids. It is
not OpenGL ES 2.0 compatible though it probably fits most OpenGL ES
programs.
Note that we need to turn this off on Pepper and/or probably
provide a way for Pepper to turn on on. I'm not sure of the
path Pepper takes to setup. Assuming it goes through
GraphicsContext3D then changes to webkit will be needed to
get the flag all the way down through IPC to the GPU process.
TEST=unit tests and ran a few pages in a chrome build
BUG=92260
Review URL: http://codereview.chromium.org/7633060
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@96904 0039d316-1c4b-4281-b951-d872f2087c98
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PPB_Graphics3D_Dev::Resize() API.
BUG=62383
Review URL: http://codereview.chromium.org/7529009
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@95134 0039d316-1c4b-4281-b951-d872f2087c98
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Ported pepper 3d demos to use the new graphics3d interface instead of context3d and surface3d.
BUG=86370
TBR=piman
Review URL: http://codereview.chromium.org/7470031
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@94348 0039d316-1c4b-4281-b951-d872f2087c98
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each flush.This means glFlush is a barrier that prevents reordering of GL commands issued on different command buffers. I used it to replace latches for synchronizing the rendering of WebGL canvas and Pepper 3D with the accelerated compositor. The primary advantage is it is more robust than latches and there is no possibility of deadlock. It should also be possible for WebGL and Pepper 3D to use it whereas exposing SetLatch and WaitLatch would be dangerous.
The calls to SetLatch and WaitLatch are still in webkit but they are no-ops. SetLatch and WaitLatch are completely removed elsewhere.I changed CommandBuffer::FlushSync to Finish to reflect the new semantics. Going forward, I will add a synchronous CommandBuffer::WaitForToken and WaitForAvailableEntries, which should eliminate the need to call Finish unless glFinish is called by the client. The Pepper interface is unchanged because I don't want to break binary compatibility.I fixed a bug where the last read token in CmdBufferHelper was stale after receiving a ReportState IPC. That was causing a redundant synchronous flush in the client side SwapBuffers throttling.
I removed Yield because it does not make sense with the new semantics. There is no round robin scheduling.Tested with WebGL on Windows and Mac and checked that 72672 did not regress.
Review URL: http://codereview.chromium.org/7466022
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@93479 0039d316-1c4b-4281-b951-d872f2087c98
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Where supported (on ANGLE with EGL_ANGLE_software_display), allow for the creation of gpu channels that use software rendering instead of hardware rendering.
BUG=
TEST=trybots, other later tests
TBR=apatrick
Review URL: http://codereview.chromium.org/7471042
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@93449 0039d316-1c4b-4281-b951-d872f2087c98
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http://build.chromium.org/p/chromium/builders/Linux%20Touch/builds/2649/steps/compile/logs/stdio
Allow creating a gpu channel that uses software rendering
Where supported (on ANGLE with EGL_ANGLE_software_display), allow for the creation of gpu channels that use software rendering instead of hardware rendering.
BUG=
TEST=trybots, other later tests
Review URL: http://codereview.chromium.org/7383004
TBR=jbauman@chromium.org
Review URL: http://codereview.chromium.org/7468030
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@93399 0039d316-1c4b-4281-b951-d872f2087c98
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Crashing on Linux Touch: http://build.chromium.org/p/chromium/builders/Linux%20Touch/builds/2649/steps/compile/logs/stdio
Allow creating a gpu channel that uses software rendering
Where supported (on ANGLE with EGL_ANGLE_software_display), allow for the creation of gpu channels that use software rendering instead of hardware rendering.
BUG=
TEST=trybots, other later tests
Review URL: http://codereview.chromium.org/7383004
TBR=jbauman@chromium.org
Review URL: http://codereview.chromium.org/7468028
TBR=leandrogracia@chromium.org
Review URL: http://codereview.chromium.org/7468029
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@93398 0039d316-1c4b-4281-b951-d872f2087c98
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http://build.chromium.org/p/chromium/builders/Linux%20Touch/builds/2649/steps/compile/logs/stdio
Allow creating a gpu channel that uses software rendering
Where supported (on ANGLE with EGL_ANGLE_software_display), allow for the creation of gpu channels that use software rendering instead of hardware rendering.
BUG=
TEST=trybots, other later tests
Review URL: http://codereview.chromium.org/7383004
TBR=jbauman@chromium.org
Review URL: http://codereview.chromium.org/7468028
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@93397 0039d316-1c4b-4281-b951-d872f2087c98
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Where supported (on ANGLE with EGL_ANGLE_software_display), allow for the creation of gpu channels that use software rendering instead of hardware rendering.
BUG=
TEST=trybots, other later tests
Review URL: http://codereview.chromium.org/7383004
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@93393 0039d316-1c4b-4281-b951-d872f2087c98
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each flush.This means glFlush is a barrier that prevents reordering of GL commands issued on different command buffers. I used it to replace latches for synchronizing the rendering of WebGL canvas and Pepper 3D with the accelerated compositor. The primary advantage is it is more robust than latches and there is no possibility of deadlock. It should also be possible for WebGL and Pepper 3D to use it whereas exposing SetLatch and WaitLatch would be dangerous.The calls to SetLatch and WaitLatch are still in webkit but they are no-ops. SetLatch and WaitLatch are completely removed elsewhere.I changed CommandBuffer::FlushSync to Finish to reflect the new semantics. Going forward, I will add a synchronous CommandBuffer::WaitForToken and WaitForAvailableEntries, which should eliminate the need to call Finish unless glFinish is called by the client. The Pepper interface is unchanged because I don't want to break binary compatibility.I fixed a bug where the last read token in CmdBufferHelper was stale after receiving a ReportState IPC. That was causing a redundant synchronous flush in the client side SwapBuffers throttling.I removed Yield because it does not make sense with the new semantics. There is no round robin scheduling.Tested with WebGL on Windows and Mac and checked that 72672 did not regress.
Review URL: http://codereview.chromium.org/7253052
TBR=apatrick@chromium.org
Review URL: http://codereview.chromium.org/7458010
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@93143 0039d316-1c4b-4281-b951-d872f2087c98
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instead of context3d and surface3d.
BUG=86370
Review URL: http://codereview.chromium.org/7433016
TBR=alokp@chromium.org
Review URL: http://codereview.chromium.org/7450004
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@93104 0039d316-1c4b-4281-b951-d872f2087c98
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context3d and surface3d.
BUG=86370
Review URL: http://codereview.chromium.org/7433016
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@93090 0039d316-1c4b-4281-b951-d872f2087c98
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means glFlush is a barrier that prevents reordering of GL commands issued on different command buffers. I used it to replace latches for synchronizing the rendering of WebGL canvas and Pepper 3D with the accelerated compositor. The primary advantage is it is more robust than latches and there is no possibility of deadlock. It should also be possible for WebGL and Pepper 3D to use it whereas exposing SetLatch and WaitLatch would be dangerous.The calls to SetLatch and WaitLatch are still in webkit but they are no-ops. SetLatch and WaitLatch are completely removed elsewhere.I changed CommandBuffer::FlushSync to Finish to reflect the new semantics. Going forward, I will add a synchronous CommandBuffer::WaitForToken and WaitForAvailableEntries, which should eliminate the need to call Finish unless glFinish is called by the client. The Pepper interface is unchanged because I don't want to break binary compatibility.I fixed a bug where the last read token in CmdBufferHelper was stale after receiving a ReportState IPC. That was causing a redundant synchronous flush in the client side SwapBuffers throttling.I removed Yield because it does not make sense with the new semantics. There is no round robin scheduling.Tested with WebGL on Windows and Mac and checked that 72672 did not regress.
Review URL: http://codereview.chromium.org/7253052
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@93066 0039d316-1c4b-4281-b951-d872f2087c98
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R=ben@chromium.org
Review URL: http://codereview.chromium.org/7328011
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@92819 0039d316-1c4b-4281-b951-d872f2087c98
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This happened accidentally through direct_dependent_settings.
BUG=none
TEST=none
Review URL: http://codereview.chromium.org/7398015
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@92793 0039d316-1c4b-4281-b951-d872f2087c98
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These were added in r28089 (http://codereview.chromium.org/256059) but
are unnecessary bloat for everyone to carry around, even those that don't
use emacs or vim.
In an earlier change, I added editor config files in src/tools/emacs/
and src/tools/vim/ so users of the appropriate editor can source those
instead.
BUG=none
TEST=none
Review URL: http://codereview.chromium.org/7310019
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@92046 0039d316-1c4b-4281-b951-d872f2087c98
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This will allow the parenting of offscreen canvas contexts to be deferred until the compositor's view context exists, which in some cases needs to be deferred until the window is asynchronously created by the browser's UI thread. An example is JavaScript opening a popup window and then immediately using canvas to attempt to render to it.
This patch alone does not fix the bug.
BUG=80703
Review URL: http://codereview.chromium.org/7205012
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@89715 0039d316-1c4b-4281-b951-d872f2087c98
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(and renderer process) in the same share group.
This is work towards allowing offscreen canvas contexts to be allocated before compositor view contexts are created. This is a problem because a canvas might be created before the window it will be displayed in exists.
This does not fix the bug on its own.
BUG=80703
Review URL: http://codereview.chromium.org/7104148
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@89395 0039d316-1c4b-4281-b951-d872f2087c98
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patch cuts across modules, as there's only a handful necessary for each,
with the most in chrome/test/. ALSA is enabled on FreeBSD and Solaris, as
libasound has been ported to those two platforms, and I moved resolv.h in
host_resolver_proc.cc, because it depends on headers from sys_addrinfo.h on
FreeBSD.
Patch by ruben (chromium@hybridsource.org)
Review URL: http://codereview.chromium.org/6976055
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@87641 0039d316-1c4b-4281-b951-d872f2087c98
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This command allows a previously created GPU surface to be made current for a command buffer. There are no surfaces registered at this point so this command is currently a no-op.
Review URL: http://codereview.chromium.org/7077001
Review URL: http://codereview.chromium.org/7006019
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@87408 0039d316-1c4b-4281-b951-d872f2087c98
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This command allows a previously created GPU surface to be made current for a command buffer. There are no surfaces registered at this point so this command is currently a no-op.
Review URL: http://codereview.chromium.org/7077001
TBR=apatrick@chromium.org
Review URL: http://codereview.chromium.org/7027008
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@87373 0039d316-1c4b-4281-b951-d872f2087c98
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This command allows a previously created GPU surface to be made current for a command buffer. There are no surfaces registered at this point so this command is currently a no-op.
Review URL: http://codereview.chromium.org/7077001
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@87371 0039d316-1c4b-4281-b951-d872f2087c98
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toolkit_uses_gtk, os_posix, and use_x11. For lists of source files that use a mix of POSIX and Gtk APIs, toolkit_uses_gtk was given precedence. Solaris was made to use ALSA also, as libasound has been ported to FreeBSD and Solaris as a wrapper around the native OSS.
Review URL: http://codereview.chromium.org/7055003
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@86352 0039d316-1c4b-4281-b951-d872f2087c98
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GLSurface::Create*GLSurface plus a
surface type independent GLContext::CreateGLContext
TEST=try, including layout tests
BUG=none
Review URL: http://codereview.chromium.org/7013037
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@85207 0039d316-1c4b-4281-b951-d872f2087c98
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GLSurface::Create*GLSurface plus a
surface type independent GLContext::CreateGLContext".
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@85124 0039d316-1c4b-4281-b951-d872f2087c98
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GLSurface::Create*GLSurface plus a surface type independent GLContext::CreateGLContext.
TEST=webgl on windows and mac, trybots
BUG=none
Review URL: http://codereview.chromium.org/6997003
Review URL: http://codereview.chromium.org/7015016
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@85081 0039d316-1c4b-4281-b951-d872f2087c98
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GLSurface::Create*GLSurface plus a surface type independent GLContext::CreateGLContext.
TEST=webgl on windows and mac, trybots
BUG=none
Review URL: http://codereview.chromium.org/6997003
TBR=apatrick@chromium.org
Review URL: http://codereview.chromium.org/7015003
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@85016 0039d316-1c4b-4281-b951-d872f2087c98
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surface type independent GLContext::CreateGLContext.
TEST=webgl on windows and mac, trybots
BUG=none
Review URL: http://codereview.chromium.org/6997003
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@85013 0039d316-1c4b-4281-b951-d872f2087c98
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last update
BUG=80480
TEST=
Review URL: http://codereview.chromium.org/6883179
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@83442 0039d316-1c4b-4281-b951-d872f2087c98
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BUG=76996
TEST=none
Review URL: http://codereview.chromium.org/6883205
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@83269 0039d316-1c4b-4281-b951-d872f2087c98
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http://codereview.chromium.org/6826049/
Original message:
Renaming GPUProcessor to GpuScheduler
TEST=try
BUG=76585
Review URL: http://codereview.chromium.org/6853027
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@81667 0039d316-1c4b-4281-b951-d872f2087c98
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webkit patch.
https://bugs.webkit.org/show_bug.cgi?id=58003
BUG=72671
TEST=see attachment in bug for test. only green should be seen.
Review URL: http://codereview.chromium.org/6810009
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@81295 0039d316-1c4b-4281-b951-d872f2087c98
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This is the final patch in the sequence. Note that gl.gyp is introduced because dependency checking on the Mac is done on a per file (rather than per target) basis.
BUG=none
TEST=trybots
Review URL: http://codereview.chromium.org/6722026
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@79599 0039d316-1c4b-4281-b951-d872f2087c98
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raw_scoped_refptr_mismatch_checker.h
ref_counted.cc
ref_counted.h
ref_counted_memory.cc
ref_counted_memory.h
ref_counted_unittest.cc
scoped_callback_factory.h
scoped_comptr_win.h
scoped_handle.h
scoped_native_library.cc
scoped_native_library.h
scoped_native_library_unittest.cc
scoped_nsobject.h
scoped_open_process.h
scoped_ptr.h
scoped_ptr_unittest.cc
scoped_temp_dir.cc
scoped_temp_dir.h
scoped_temp_dir_unittest.cc
scoped_vector.h
singleton.h
singleton_objc.h
singleton_unittest.cc
linked_ptr.h
linked_ptr_unittest.cc
weak_ptr.cc
weak_ptr.h
weak_ptr_unittest.cc
BUG=None
TEST=Compile
Review URL: http://codereview.chromium.org/6714032
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@79524 0039d316-1c4b-4281-b951-d872f2087c98
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Plumb the --disable-gl-multisampling flag in to the command buffer, so it won't report the extension to any consumers.
BUG=75181
TEST=webgl antialias test
Review URL: http://codereview.chromium.org/6686024
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@78067 0039d316-1c4b-4281-b951-d872f2087c98
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Plumb the --disable-gl-multisampling flag in to the command buffer, so it won't report the extension to any consumers.
BUG=75181
TEST=webgl antialias test
TBR=jbauman
Review URL: http://codereview.chromium.org/6623063
TBR=jbauman@chromium.org
Review URL: http://codereview.chromium.org/6685022
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@77901 0039d316-1c4b-4281-b951-d872f2087c98
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Plumb the --disable-gl-multisampling flag in to the command buffer, so it won't report the extension to any consumers.
BUG=75181
TEST=webgl antialias test
Review URL: http://codereview.chromium.org/6623063
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@77899 0039d316-1c4b-4281-b951-d872f2087c98
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This removes support for pepper v1 trusted plugins.
TEST=pepper v2 plugin runs, npapi plugin runs, trybots
BUG=none
Review URL: http://codereview.chromium.org/6646025
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@77568 0039d316-1c4b-4281-b951-d872f2087c98
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BUG=71130
Review URL: http://codereview.chromium.org/6529025
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@77462 0039d316-1c4b-4281-b951-d872f2087c98
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