| Commit message (Collapse) | Author | Age | Files | Lines |
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base/debug/trace_event.Initial land attempt at http://codereview.chromium.org/6551019/gpu_trace_event fork at http://codereview.chromium.org/6691013- gpu_trace_event renamed to base/debug/trace_event and modified as appropriate for base::debug- Unit Tests implemented for trace_event- gpu_common library removed (was added only for gpu_trace_event)- Existing calls to trace_event suffixed with _ETW to make ETW calls (see decisions and incremental plans at end of 6551019)- GPU trace calls renamed to new calls.- Tracing switch removed from test_shell, as linux log file support removed.BUG=79509TEST=trace_event_win_unittest and about:gpuReview URL: http://codereview.chromium.org/6862002
TBR=scheib@chromium.org
Review URL: http://codereview.chromium.org/6933035
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@84293 0039d316-1c4b-4281-b951-d872f2087c98
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Initial land attempt at http://codereview.chromium.org/6551019/
gpu_trace_event fork at http://codereview.chromium.org/6691013
- gpu_trace_event renamed to base/debug/trace_event and modified as appropriate for base::debug
- Unit Tests implemented for trace_event
- gpu_common library removed (was added only for gpu_trace_event)
- Existing calls to trace_event suffixed with _ETW to make ETW calls (see decisions and incremental plans at end of 6551019)
- GPU trace calls renamed to new calls.
- Tracing switch removed from test_shell, as linux log file support removed.
BUG=79509
TEST=trace_event_win_unittest and about:gpu
Review URL: http://codereview.chromium.org/6862002
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@84284 0039d316-1c4b-4281-b951-d872f2087c98
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window by avoiding descheduling a given command buffer at a couple of
inopportune times. The fact that these fixes work indicates that the
overall IOSurface handling needs work, but these fixes get us back to
a working state.
BUG=80602
TEST=none
Review URL: http://codereview.chromium.org/6927024
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@84131 0039d316-1c4b-4281-b951-d872f2087c98
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The ringbuffer was unwilling to wrap around unless the last block filled it up completely - otherwise it would have to wait until it was completely empty. Fix this in the most straightforward way by filling the ringbuffer up with a padding block if necessary.
BUG=80946
TEST=
Review URL: http://codereview.chromium.org/6901138
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@83924 0039d316-1c4b-4281-b951-d872f2087c98
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Revision: 626
Author: apatrick@chromium.org
Date: 5:24:23 PM, Thursday, April 28, 2011
Message:
Fix compilation errors in translator.cpp.
Review URL: http://codereview.appspot.com/4445073
----
Modified : /trunk/samples/translator/translator.cpp
Modified : /trunk/src/common/version.h
Revision: 625
Author: jbauman@chromium.org
Date: 4:19:51 PM, Thursday, April 28, 2011
Message:
Don't constantly recreate index buffers.
Recreating index buffers for closing loops can take a long time, so use a streaming index buffer instead.
BUG=
TEST=
Review URL: http://codereview.appspot.com/4438080
----
Modified : /trunk/src/common/version.h
Modified : /trunk/src/libGLESv2/Context.cpp
Modified : /trunk/src/libGLESv2/Context.h
Revision: 624
Author: benvanik@google.com
Date: 1:11:54 PM, Thursday, April 28, 2011
Message:
Updating resource types on Context (Framebuffers and Fences) to use hash_map, as done to other types in r615.
Issue=148
Signed-off-by: Daniel Koch
----
Modified : /trunk/src/common/version.h
Modified : /trunk/src/libGLESv2/Context.h
Revision: 623
Author: benvanik@google.com
Date: 12:44:39 PM, Thursday, April 28, 2011
Message:
Unifying resource handle allocation code with an allocator optimized for O(1) allocs/releases.
Issue=143
Signed-off-by: Daniel Koch
----
Modified : /trunk/src/build_angle.gyp
Modified : /trunk/src/common/version.h
Modified : /trunk/src/libGLESv2/Context.cpp
Modified : /trunk/src/libGLESv2/Context.h
Added : /trunk/src/libGLESv2/HandleAllocator.cpp
Added : /trunk/src/libGLESv2/HandleAllocator.h
Modified : /trunk/src/libGLESv2/ResourceManager.cpp
Modified : /trunk/src/libGLESv2/ResourceManager.h
Modified : /trunk/src/libGLESv2/libGLESv2.vcproj
Revision: 622
Author: daniel@transgaming.com
Date: 9:20:58 AM, Thursday, April 28, 2011
Message:
Handle null pointer produced by vertex buffer lock
Issue=120
TRAC #16558
Signed-off-by: Daniel Koch
Author: Nicolas Capens (original patch by Jacob Benoit)
----
Modified : /trunk/src/common/version.h
Modified : /trunk/src/libGLESv2/Blit.cpp
Revision: 620
Author: daniel@transgaming.com
Date: 11:36:43 AM, Tuesday, April 26, 2011
Message:
Add MapLongVariableNames files to standalone vcproj
----
Modified : /trunk/src/common/version.h
Modified : /trunk/src/compiler/translator_common.vcproj
Revision: 619
Author: zmo@google.com
Date: 6:30:07 PM, Friday, April 22, 2011
Message:
Implement shader identifier name mapping.
The name mapping happens when an identifier is longer than 32 characters. The name mapping is behind a flag, so it won't happen by default. Also, functions to query the mapped names are added.
The purpose of this CL is for the drivers that can't handle long names. For example, linux NVIDIA driver can't handle 256 character name, whereas WebGL spec requires that.
This CL also fixes the issue that some of the TIntermSymbols' ids are 0s.
ANGLEBUG=144
TEST=test manually with shaders with long identifier names.
Review URL: http://codereview.appspot.com/4428058
----
Modified : /trunk/src/common/version.h
Modified : /trunk/include/GLSLANG/ShaderLang.h
Modified : /trunk/src/build_angle.gyp
Modified : /trunk/src/compiler/Compiler.cpp
Added : /trunk/src/compiler/MapLongVariableNames.cpp
Added : /trunk/src/compiler/MapLongVariableNames.h
Modified : /trunk/src/compiler/ParseHelper.cpp
Modified : /trunk/src/compiler/ParseHelper.h
Modified : /trunk/src/compiler/ShHandle.h
Modified : /trunk/src/compiler/ShaderLang.cpp
Modified : /trunk/src/compiler/VariableInfo.cpp
Modified : /trunk/src/compiler/VariableInfo.h
Modified : /trunk/src/compiler/glslang.y
Modified : /trunk/src/compiler/glslang_tab.cpp
Modified : /trunk/src/compiler/glslang_tab.h
Modified : /trunk/src/compiler/intermediate.h
Revision: 618
Author: daniel@transgaming.com
Date: 4:33:27 AM, Friday, April 22, 2011
Message:
Use StretchRect to speed up simple blits.
Fixed copy position transformation.
TRAC #16494
Signed-off-by: Daniel Koch
Author: Nicolas Capens
----
Modified : /trunk/src/common/version.h
Modified : /trunk/src/libGLESv2/Blit.cpp
Modified : /trunk/src/libGLESv2/Blit.h
Modified : /trunk/src/libGLESv2/Texture.cpp
Revision: 617
Author: daniel@transgaming.com
Date: 9:18:50 PM, Thursday, April 21, 2011
Message:
Advertise depthbuffer-less surface configs.
TRAC #16493
Signed-off-by: Daniel Koch
Author: Nicolas Capens
----
Modified : /trunk/src/common/version.h
Modified : /trunk/src/libEGL/Config.cpp
Modified : /trunk/src/libEGL/Display.cpp
Modified : /trunk/src/libEGL/Surface.cpp
Revision: 616
Author: daniel@transgaming.com
Date: 9:17:57 PM, Thursday, April 21, 2011
Message:
Heuristically optimize buffer usage.
TRAC #16343
Signed-off-by: Daniel Koch
Author: Nicolas Capens
----
Modified : /trunk/src/common/version.h
Modified : /trunk/src/libGLESv2/Buffer.cpp
Modified : /trunk/src/libGLESv2/Buffer.h
Modified : /trunk/src/libGLESv2/IndexDataManager.cpp
Modified : /trunk/src/libGLESv2/VertexDataManager.cpp
Revision: 615
Author: daniel@transgaming.com
Date: 8:03:48 AM, Thursday, April 14, 2011
Message:
Use a hash map for faster resource lookups.
TRAC #14871
Signed-off-by: Daniel Koch
Author: Nicolas Capens
----
Modified : /trunk/src/common/version.h
Modified : /trunk/src/libGLESv2/Program.cpp
Modified : /trunk/src/libGLESv2/ResourceManager.h
Revision: 614
Author: daniel@transgaming.com
Date: 7:58:33 AM, Wednesday, April 13, 2011
Message:
Optimized prepareVertexData and protect against NULL pointers.
TRAC #14871
Signed-off-by: Daniel Koch
Author: Nicolas Capens
----
Modified : /trunk/src/common/version.h
Modified : /trunk/src/libGLESv2/IndexDataManager.cpp
Modified : /trunk/src/libGLESv2/VertexDataManager.cpp
Revision: 613
Author: daniel@transgaming.com
Date: 7:57:16 AM, Wednesday, April 13, 2011
Message:
Move the vertex declaration cache to a helper class.
TRAC #14871
Signed-off-by: Daniel Koch
Author: Nicolas Capens
----
Modified : /trunk/src/libGLESv2/Context.cpp
Modified : /trunk/src/libGLESv2/Context.h
Revision: 612
Author: daniel@transgaming.com
Date: 7:56:47 AM, Wednesday, April 13, 2011
Message:
Eliminate lookupAttributeMapping.
TRAC #14871
Signed-off-by: Daniel Koch
Author: Nicolas Capens
----
Modified : /trunk/src/libGLESv2/VertexDataManager.cpp
Modified : /trunk/src/libGLESv2/Context.cpp
Modified : /trunk/src/libGLESv2/Context.h
Modified : /trunk/src/libGLESv2/VertexDataManager.h
Revision: 609
Author: jbauman@chromium.org
Date: 11:59:51 AM, Wednesday, April 06, 2011
Message:
Profiling shows that creating and destroying vertex declarations is extremely expensive, so we can keep a 16-element cache around to speed that up.
BUG=
TEST=JSGameBench
Review URL: http://codereview.appspot.com/4358051
----
Modified : /trunk/src/common/version.h
Modified : /trunk/src/libGLESv2/VertexDataManager.cpp
Modified : /trunk/src/libGLESv2/VertexDataManager.h
TEST=tryBUG=none
Review URL: http://codereview.chromium.org/6865035
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@83749 0039d316-1c4b-4281-b951-d872f2087c98
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TEST=unit tests
BUG=none
Review URL: http://codereview.chromium.org/6904077
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@83523 0039d316-1c4b-4281-b951-d872f2087c98
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last update
BUG=80480
TEST=
Review URL: http://codereview.chromium.org/6883179
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@83442 0039d316-1c4b-4281-b951-d872f2087c98
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BUG=76996
TEST=none
Review URL: http://codereview.chromium.org/6883205
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@83269 0039d316-1c4b-4281-b951-d872f2087c98
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process.Removed the sync IPC that it used to ask the browser process to resize on Linux. Adapted windows to use the same mechanism.TEST=test webgl pages on windows (ANGLE and GL), linux and mac, run try job on windows, linux, mac. checkdeps failure look unrelated to patch.BUG=77536
Review URL: http://codereview.chromium.org/6880218
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@83248 0039d316-1c4b-4281-b951-d872f2087c98
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BUG=76996
TEST=none
Review URL: http://codereview.chromium.org/6894040
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@83082 0039d316-1c4b-4281-b951-d872f2087c98
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BUG=80184
TEST=tbd
Review URL: http://codereview.chromium.org/6883150
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@82963 0039d316-1c4b-4281-b951-d872f2087c98
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This allows more graceful scheduling so that waiting on the previous frame's swapbuffers doesn't end up being a Finish.
BUG=none
TEST=check in about:gpu and verify that SwapBuffers in the renderer process actually only waits for the previous SwapBuffers in the gpu process.
Review URL: http://codereview.chromium.org/6899037
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@82759 0039d316-1c4b-4281-b951-d872f2087c98
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TraceValue. Second try to work around arm NULL definition bug.
previous review: http://codereview.chromium.org/6877101
BUG=80172
TEST=tbd
Review URL: http://codereview.chromium.org/6894016
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@82696 0039d316-1c4b-4281-b951-d872f2087c98
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BUG=58409
Review URL: http://codereview.chromium.org/6891008
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@82639 0039d316-1c4b-4281-b951-d872f2087c98
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BUG=none
TEST=about:gpu
Review URL: http://codereview.chromium.org/6897001
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@82625 0039d316-1c4b-4281-b951-d872f2087c98
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faster TraceAnyTypeBUG=80172TEST=Review URL: http://codereview.chromium.org/6877101
TBR=jbates@chromium.org
Review URL: http://codereview.chromium.org/6896016
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@82621 0039d316-1c4b-4281-b951-d872f2087c98
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TraceAnyType
BUG=80172
TEST=
Review URL: http://codereview.chromium.org/6877101
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@82620 0039d316-1c4b-4281-b951-d872f2087c98
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- stub out GPU_TRACE_EVENTn on #if defined(__native_client__) builds and
avoid pulling in base/*.h files.
BUG=none
TEST=trybots
Review URL: http://codereview.chromium.org/6900004
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@82613 0039d316-1c4b-4281-b951-d872f2087c98
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Fix a webgl bug in command buffer: if a user created fbo is bound, compositor doesn't get the correct frame. The issue is that currently multisampled framebuffer blit is incorrectly skipped if a user created fbo is bound.
BUG=79750
TEST=bots green, test case attached in bug 79750 behaves correctly.
Review URL: http://codereview.chromium.org/6873099
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@82201 0039d316-1c4b-4281-b951-d872f2087c98
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limit SwapBuffers calls by using glSet/TestFenceNV in GpuScheduler.
BUG=79940
TEST=open page with CSS 3D transform animation; open about:gpu and start tracing; verify that between frames, there are not many short calls to ProcessCommands
Review URL: http://codereview.chromium.org/6873095
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@82197 0039d316-1c4b-4281-b951-d872f2087c98
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about:gpu trace.
BUG=79929
TEST=start trace in about:gpu; load shiny teapot demo; stop trace and verify occurrence of various "GLES2::" commands in the trace.
Review URL: http://codereview.chromium.org/6883057
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@82155 0039d316-1c4b-4281-b951-d872f2087c98
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process. Added more trace events to show expensive blocking IPCs in renderer process.
BUG=79510
TEST=start trace in about:gpu; open some WebGL windows; when trace Buffer usage reaches 100%, verify that the trace is ended
Review URL: http://codereview.chromium.org/6870020
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@82115 0039d316-1c4b-4281-b951-d872f2087c98
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BUG=79632
TEST=run trace in about:gpu; observe the number of times the GPU process sequentially calls WaitLatch; verify it is not spinning.
Review URL: http://codereview.chromium.org/6874029
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@82033 0039d316-1c4b-4281-b951-d872f2087c98
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the framebuffer is not complete.
BUG=none
TEST=none
Review URL: http://codereview.chromium.org/6861008
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@81766 0039d316-1c4b-4281-b951-d872f2087c98
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http://codereview.chromium.org/6826049/
Original message:
Renaming GPUProcessor to GpuScheduler
TEST=try
BUG=76585
Review URL: http://codereview.chromium.org/6853027
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@81667 0039d316-1c4b-4281-b951-d872f2087c98
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BUG=79507
TEST=none
TBR=gman@google.com
Review URL: http://codereview.chromium.org/6858003
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@81665 0039d316-1c4b-4281-b951-d872f2087c98
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This lets us determine whether the renderer is spinning waiting for command buffer space to open up.
BUG=
TEST=
Review URL: http://codereview.chromium.org/6833005
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@81655 0039d316-1c4b-4281-b951-d872f2087c98
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implementation breaks texImage2D into texImage2D with null data and one or more texSubImage2D calls. If the first texImage2D call fails, all the related texSubImage2D calls should be cancelled. However, at the moment they still get called, thus generates GL errors that shouldn't be generated. This CL fixes this issue.
BUG=79172
TEST=unittest, texture-npot.html green
Review URL: http://codereview.chromium.org/6839003
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@81510 0039d316-1c4b-4281-b951-d872f2087c98
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GLContext::LosesAllContextsOnContextLost specifies whether or not all contexts need to be destroyed when recovering from lost context condition. GpuCommandBufferStub::OnFlush and GpuCommandBufferStub::OnAsyncFlush will instruct soon-to-be-renamed GpuRenderThread to close all channels when the context is lost and LosesAllContextsOnContextLost returns true. From the EGL 1.4 spec:
"...On detection of this error, the application must destroy all contexts (by calling eglDestroyContext for each context). To continue rendering the application must recreate any contexts it requires, and subsequently restore any client API state and objects it wishes to use."
However even with this change Angle still doesn't recover correctly.
BUG=76753
TEST=breakpoint on eglDestroyContext
Review URL: http://codereview.chromium.org/6813010
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@81437 0039d316-1c4b-4281-b951-d872f2087c98
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BUG=none
TEST=none
Review URL: http://codereview.chromium.org/6820079
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@81338 0039d316-1c4b-4281-b951-d872f2087c98
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webkit patch.
https://bugs.webkit.org/show_bug.cgi?id=58003
BUG=72671
TEST=see attachment in bug for test. only green should be seen.
Review URL: http://codereview.chromium.org/6810009
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@81295 0039d316-1c4b-4281-b951-d872f2087c98
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Flushing trace events really disrupts the traced process, so don't flush events until tracing has finished. The events would be stored in memory after they were flushed anyway, so this doesn't change much. For this to work we must make sure to flush the events in small batches, so the send doesn't reject them.
Also add a limit of around 500000 on the number of trace events, so we don't run out of space due to them.
BUG=
TEST=
Review URL: http://codereview.chromium.org/6826043
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@81210 0039d316-1c4b-4281-b951-d872f2087c98
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This is the final patch in the sequence. Note that gl.gyp is introduced because dependency checking on the Mac is done on a per file (rather than per target) basis.
BUG=none
TEST=trybots
Review URL: http://codereview.chromium.org/6722026
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@79599 0039d316-1c4b-4281-b951-d872f2087c98
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BUG=None
TEST=None
CID=12914, 15729, 12761, 8585, 14365, 15761, 14796, 15865.
Review URL: http://codereview.chromium.org/6713127
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@79544 0039d316-1c4b-4281-b951-d872f2087c98
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raw_scoped_refptr_mismatch_checker.h
ref_counted.cc
ref_counted.h
ref_counted_memory.cc
ref_counted_memory.h
ref_counted_unittest.cc
scoped_callback_factory.h
scoped_comptr_win.h
scoped_handle.h
scoped_native_library.cc
scoped_native_library.h
scoped_native_library_unittest.cc
scoped_nsobject.h
scoped_open_process.h
scoped_ptr.h
scoped_ptr_unittest.cc
scoped_temp_dir.cc
scoped_temp_dir.h
scoped_temp_dir_unittest.cc
scoped_vector.h
singleton.h
singleton_objc.h
singleton_unittest.cc
linked_ptr.h
linked_ptr_unittest.cc
weak_ptr.cc
weak_ptr.h
weak_ptr_unittest.cc
BUG=None
TEST=Compile
Review URL: http://codereview.chromium.org/6714032
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@79524 0039d316-1c4b-4281-b951-d872f2087c98
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TEST=unit tests
BUG=72601
R=zmo@chromium.org
Review URL: http://codereview.chromium.org/6749014
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@79499 0039d316-1c4b-4281-b951-d872f2087c98
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TEST=unit tests
BUG=77233
R=zmo@chromium.org,
Review URL: http://codereview.chromium.org/6713094
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@79421 0039d316-1c4b-4281-b951-d872f2087c98
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This is progress towards moving app/gfx/gl to ui/gfx/gl. Currently, surface depends on gl, but gl depends on app_base (which contains surface). This refactor gets rid of this potential cyclic dependency.
surface.gyp is in a separate file (not a .gypi include) because cyclic dependency checking is at the file level (not target level).
BUG=none
TEST=by hand and try bots
Review URL: http://codereview.chromium.org/6718027
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@79396 0039d316-1c4b-4281-b951-d872f2087c98
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TEST=unit tests
BUG=none
Review URL: http://codereview.chromium.org/6719014
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@79218 0039d316-1c4b-4281-b951-d872f2087c98
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The bug was that the code would search by id instead of by pointer.
This meant it was possible to free the wrong thing (ie, pass in
an info with id=4 and free a different info that also happened
to have id=4). This was most likely to happen when calling
MarkAsDeleted since MarkAsDelete sets the id to 0.
TEST=unit tests
BUG=75629
R=apatrick@chromium.org
Review URL: http://codereview.chromium.org/6721010
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@79130 0039d316-1c4b-4281-b951-d872f2087c98
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Review URL: http://codereview.chromium.org/6724004
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@79121 0039d316-1c4b-4281-b951-d872f2087c98
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Reduce the chance that a long stream of expensive 3D commands will cause the watchdog to go off by checking the watchdog after every 3D command.
BUG=76603
TEST=none
Review URL: http://codereview.chromium.org/6715006
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@79097 0039d316-1c4b-4281-b951-d872f2087c98
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Addition of GL-redirecting mechanism for the Skia/GPU back-end. During execution of the layout tests (DumpRenderTree), all GL-calls are invoked via Mesa. A GL re-direction mechanism was added to skia in revision (http://code.google.com/p/skia/source/detail?r=937) These changes populate the skia re-direction interface with the gl implementation currently in use in Chrome: The app\gfx\gl bindings.
R=kbr, bsalomon
Review URL: http://codereview.chromium.org/6708066
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@78941 0039d316-1c4b-4281-b951-d872f2087c98
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BUG=
TEST=
Review URL: http://codereview.chromium.org/6716008
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@78937 0039d316-1c4b-4281-b951-d872f2087c98
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and GL_CHROMIUM_texture_compression_dxt5 because we don't support all the
features of GL_EXT_texture_compression_s3tc.
TEST=unit tests
BUG=none
Review URL: http://codereview.chromium.org/6715005
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@78926 0039d316-1c4b-4281-b951-d872f2087c98
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back-end. During execution of the layout tests (DumpRenderTree), all GL-calls are invoked via Mesa. A GL re-direction mechanism was added to skia in revision (http://code.google.com/p/skia/source/detail?r=937) These changes populate the skia re-direction interface with the gl implementation currently in use in Chrome: The app\gfx\gl bindings. R=kbr, bsalomon
Review URL: http://codereview.chromium.org/6677105
TBR=twiz@chromium.org
R=*
Review URL: http://codereview.chromium.org/6712050
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@78808 0039d316-1c4b-4281-b951-d872f2087c98
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execution of the layout tests (DumpRenderTree), all GL-calls are invoked via Mesa. A GL re-direction mechanism was added to skia in revision (http://code.google.com/p/skia/source/detail?r=937) These changes populate the skia re-direction interface with the gl implementation currently in use in Chrome: The app\gfx\gl bindings. R=kbr, bsalomon
Review URL: http://codereview.chromium.org/6677105
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@78801 0039d316-1c4b-4281-b951-d872f2087c98
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TEST=unit tests
BUG=76497
Review URL: http://codereview.chromium.org/6708016
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@78784 0039d316-1c4b-4281-b951-d872f2087c98
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rather than when it is mapped.
This cleaned up the code a little because it now doesn't check whether the memory is mapped every time the address and size are requested.
Also fixed a very unlikely memory leak of a SharedMemory object.
TEST=WebGL/compositor works, try
BUG=none
Review URL: http://codereview.chromium.org/6688048
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@78778 0039d316-1c4b-4281-b951-d872f2087c98
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related review:
http://codereview.chromium.org/6691013/
BUG=none
TEST=none
Review URL: http://codereview.chromium.org/6694004
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@78768 0039d316-1c4b-4281-b951-d872f2087c98
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