| Commit message (Collapse) | Author | Age | Files | Lines |
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- It now uses GGL instead of a child window.
- Fixed a bug where GLES2 decoder set texture state without updating TextureInfo.
- Fixed Pepper3D demos and added awesome 3D CSS programmer art.
- Removed ggl::GetCurrentContext to prevent further abuse. Fixed said abuse :)
- GGL exposes GLES2Implementation to allow issue of GL calls on a particular context without making that context globally current.
- Removed redundant "this context" argument from GGL SwapBuffers completion callback.
- Temporarily removed context lost notification. I need to figure out the best semantics.
TEST=Run Pepper3D and WebGL demos and YouTube videos on Windows and Mac.
BUG=none
Review URL: http://codereview.chromium.org/3531008
TBR=apatrick@chromium.org
Review URL: http://codereview.chromium.org/4561001
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@65169 0039d316-1c4b-4281-b951-d872f2087c98
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- It now uses GGL instead of a child window.
- Fixed a bug where GLES2 decoder set texture state without updating TextureInfo.
- Fixed Pepper3D demos and added awesome 3D CSS programmer art.
- Removed ggl::GetCurrentContext to prevent further abuse. Fixed said abuse :)
- GGL exposes GLES2Implementation to allow issue of GL calls on a particular context without making that context globally current.
- Removed redundant "this context" argument from GGL SwapBuffers completion callback.
- Temporarily removed context lost notification. I need to figure out the best semantics.
TEST=Run Pepper3D and WebGL demos and YouTube videos on Windows and Mac.
BUG=none
Review URL: http://codereview.chromium.org/3531008
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@65152 0039d316-1c4b-4281-b951-d872f2087c98
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and add some more DCHECKs
Some commands should never have a negative count
since the count refers to how much memory to access.
So, made those commands check for negative count on the client
side and kill the GPU process if they are negative on the
service side.
Note: Someone (me?) checked in a version of build_gles2_cmd_buffer.py
that generates a Finish handler that actually calls glFinish but
didn't check in the generated code.
Should I put that back to glFlush?
TEST=ran unit tests and opengl es 2.0 conformance tests
BUG=none
Review URL: http://codereview.chromium.org/4461001
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@65063 0039d316-1c4b-4281-b951-d872f2087c98
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GL_CHROMIUM_map_sub extensions by default. These are needed in
WebGraphicsContext3D instances in support of the accelerated 2D canvas
and video rendering functionality.
Associated WebKit bug is https://bugs.webkit.org/show_bug.cgi?id=46894 .
Tested on Linux with this refactoring, accelerated 2D canvas, and
HTML5 video.
BUG=none
TEST=none
Review URL: http://codereview.chromium.org/4268004
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@64963 0039d316-1c4b-4281-b951-d872f2087c98
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requested.
There appears to also be problems in ANGLE which have not been addressed yet, specifically GL_RGB textures are allocated D3DFMT_A8R8G8B8 instead of D3DFMT_X8R8G8B8.
Prevent saved and target offscreen resources from being destroyed if we don't have a context.
TEST=try, run demos locally
BUG=61441
Review URL: http://codereview.chromium.org/4246001
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@64940 0039d316-1c4b-4281-b951-d872f2087c98
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from r64716. This is identical with an an include directory changed in the ppapi repo which I'm hoping was what was confusing everything.
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@64757 0039d316-1c4b-4281-b951-d872f2087c98
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git-svn-id: svn://svn.chromium.org/chrome/trunk/src@64751 0039d316-1c4b-4281-b951-d872f2087c98
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This is a re-land from r64716.
This is identical with an an include directory changed in the ppapi repo which
I'm hoping was what was confusing everything.
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@64750 0039d316-1c4b-4281-b951-d872f2087c98
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git-svn-id: svn://svn.chromium.org/chrome/trunk/src@64719 0039d316-1c4b-4281-b951-d872f2087c98
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This is a re-land from r64716.
This is identical with an an include directory changed in the ppapi repo which
I'm hoping was what was confusing everything.
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@64718 0039d316-1c4b-4281-b951-d872f2087c98
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entry that refers to
the PPAPI repo, and fixes the includes to use the new location.
TEST=it compiles
BUG=none
Review URL: http://codereview.chromium.org/4164015
TBR=brettw@chromium.org
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@64717 0039d316-1c4b-4281-b951-d872f2087c98
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the PPAPI repo, and fixes the includes to use the new location.
TEST=it compiles
BUG=none
Review URL: http://codereview.chromium.org/4164015
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@64716 0039d316-1c4b-4281-b951-d872f2087c98
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amount of memory reserved for properties and Windows doesn't always
automatically free up the memory if the window is deleted without an
explicit remove. For the time being I've made it easier to track
SetProp leaks, but we may want to move to using something other than
SetProp in the future that isn't as fragile.
I didn't fix a couple of places that were trickier. I'm going to file
separate bugs on them.
BUG=44991
TEST=none
Review URL: http://codereview.chromium.org/4195003
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@64619 0039d316-1c4b-4281-b951-d872f2087c98
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surface.
Currently, this is only used to DCHECK a currently implicit invariant, but I want to use this to let every surface container only remember its last painted-to surface, and not its last created surface.
No behavior change.
BUG=53165
TEST=none
Review URL: http://codereview.chromium.org/4142004
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@64317 0039d316-1c4b-4281-b951-d872f2087c98
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TEST=none
BUG=60777
Review URL: http://codereview.chromium.org/4153003
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@64121 0039d316-1c4b-4281-b951-d872f2087c98
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vs Posix and enforces exclusive creates.
Clean up some naming to make it clearer what size you are getting by changing max_size to created_size.
BUG=NONE
TEST=BUILD
Review URL: http://codereview.chromium.org/4034006
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@64097 0039d316-1c4b-4281-b951-d872f2087c98
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If the scissor is enabled during a blit, it throws a GL error.
BUG=60379
TEST=open test in bug report, verify no crash
Review URL: http://codereview.chromium.org/4202002
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@64081 0039d316-1c4b-4281-b951-d872f2087c98
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Fix command buffer issue where feature_info was being checked for an extension rather than using HasExtension to check the underlying GL implementation.
BUG=59988
TEST=shiny teapot WebGL demo
Review URL: http://codereview.chromium.org/3985001
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@63765 0039d316-1c4b-4281-b951-d872f2087c98
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needed by WebGraphicsContext3DDefaultImpl in WebKit.
BUG=60314
TEST=none
Review URL: http://codereview.chromium.org/3976003
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@63528 0039d316-1c4b-4281-b951-d872f2087c98
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for more validation. This change also means
that the shader compiler is put into WebGL
mode for WebGL.
TEST=ran webgl conformance tests.
BUG=none
Review URL: http://codereview.chromium.org/3890004
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@63267 0039d316-1c4b-4281-b951-d872f2087c98
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Also wraps a couple conditionals to comply with the style guide, removes some extra {}s, and simplifies some code.
BUG=none
TEST=none
Review URL: http://codereview.chromium.org/3917001
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@63148 0039d316-1c4b-4281-b951-d872f2087c98
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Questions:
1) Is WebGraphicsContext3D only used for WebGL? Currently
this patch makes that assumption.
2) I started by adding const char* allowed_extensions to
a bunch of functions. Then, at the IPC level added
GPUInitParams. Should I use GPUInitParams everywhere?
3) Is the path for gpu_init_params.h ok?
TEST=unit tests, manually tested WebGL
BUG=none
Review URL: http://codereview.chromium.org/3775014
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@63026 0039d316-1c4b-4281-b951-d872f2087c98
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Move scoped_aedesc from base to base/mac
Use namespace and proper Google-style class naming.
TEST=it compiles
BUG=none
Review URL: http://codereview.chromium.org/3828009
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@62904 0039d316-1c4b-4281-b951-d872f2087c98
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Speeds up building all of gpu by over one minute / over 10% on my machine (from 9:23 to 8:11).
Move the mock to gpu/command_buffer/common to have a more obvious place for the cc file.
BUG=None
TEST=None
Review URL: http://codereview.chromium.org/3811006
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@62649 0039d316-1c4b-4281-b951-d872f2087c98
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WebGL context creation attributes are requests, not requirements. The command buffer needs to be more conservative in its format choices. As separate stencil buffers are not generally supported, pick packed buffers if possible.
BUG=58966
TEST=https://cvs.khronos.org/svn/repos/registry/trunk/public/webgl/sdk/tests/conformance/context-attributes-alpha-depth-stencil-antialias.html
Review URL: http://codereview.chromium.org/3746001
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@62584 0039d316-1c4b-4281-b951-d872f2087c98
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(1.2 megs off of Debug Linux .a files)
BUG=none
TEST=compiles everywhere
Review URL: http://codereview.chromium.org/3743001
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@62420 0039d316-1c4b-4281-b951-d872f2087c98
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offscreen target is used.
This didn't happen for non-multisampled offscreen targets that didn't have a parent.
BUG=58557
TEST=None
Review URL: http://codereview.chromium.org/3654002
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@62164 0039d316-1c4b-4281-b951-d872f2087c98
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BUG=54842
TEST=Have an composited tab be a background tab. Resize window larger. Switch to composited tab. It should have the new size.
Review URL: http://codereview.chromium.org/3528019
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@62026 0039d316-1c4b-4281-b951-d872f2087c98
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BUG=None
TEST=Compiles
Review URL: http://codereview.chromium.org/3570019
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@61978 0039d316-1c4b-4281-b951-d872f2087c98
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Review URL: http://codereview.chromium.org/3563006
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@61697 0039d316-1c4b-4281-b951-d872f2087c98
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TEST=try
BUG=55925
Review URL: http://codereview.chromium.org/3592006
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@61539 0039d316-1c4b-4281-b951-d872f2087c98
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View contexts and more extensive color format picking not handled yet.
BUG=39849
TEST=WebGL conformance tests (context*.html)
Review URL: http://codereview.chromium.org/3302019
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@61220 0039d316-1c4b-4281-b951-d872f2087c98
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and the add them in as extensions are enabled.
The idea is when WebGL inits it's context it will pass ""
to FeatureInfo::Initialize. After that it can pass various
GL extension strings to FeatureInfo::AddFeatures
to turn on more features.
It can then call glGetString(GL_EXTENSIONS) to see if the
feature was turned on.
Questions: I started this CL trying to make it possible
so each context could have it's own FeatureInfo. I decided
against that. So that brings up the question, should I
get rid of FeatureInfo and just put this stuff back on
ContextGroup or leave it as is?
If I leave it as is, should I move all the max_XXX stuff
on ContextGroup to FeatureInfo?
TEST=unit tests
BUG=none
Review URL: http://codereview.chromium.org/3413038
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@61114 0039d316-1c4b-4281-b951-d872f2087c98
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BUG=57375
Review URL: http://codereview.chromium.org/3518006
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@61097 0039d316-1c4b-4281-b951-d872f2087c98
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BUG=23581
TEST=compiles
Review URL: http://codereview.chromium.org/3555002
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@60985 0039d316-1c4b-4281-b951-d872f2087c98
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Review URL: http://codereview.chromium.org/3436030
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@60951 0039d316-1c4b-4281-b951-d872f2087c98
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Implement ProduceVideoFrame() in GpuVideoDecoder and unit tests for testing
the loginc in GpuVideoDecoder.
BUG=53714
TEST=unit_tests --gtest_filter=GpuVideoDecoder*
Review URL: http://codereview.chromium.org/3414003
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@60902 0039d316-1c4b-4281-b951-d872f2087c98
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GetHelper was truning all getParameter return values into integers, even
if they should have been floats. By returning false in GetHelper, it
lets the individual DoGet(Float,Boolean,Integer)v functions skip this
behavior and return the real value directly.
Also, update unit tests now that the correct function is being called.
BUG=51331
TEST=LayoutTests/fast/canvas/webgl/gl-get-calls.html
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@60515 0039d316-1c4b-4281-b951-d872f2087c98
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TEST=none
BUG=none
Review URL: http://codereview.chromium.org/3417009
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@60347 0039d316-1c4b-4281-b951-d872f2087c98
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GetHelper was turning all getParameter return values into integers, even
if they should have been floats. By returning false in GetHelper, it
lets the individual DoGet(Float,Boolean,Integer)v functions skip this
behavior and return the real value directly.
BUG=51331
TEST=LayoutTests/fast/canvas/webgl/gl-get-calls.html
R=apatrick,gman
Patch by Adrienne Walker (enne@chromium.org)
Originally reviewed at http://codereview.chromium.org/3023042
Review URL: http://codereview.chromium.org/3402026
TBR=darin@chromium.org
Review URL: http://codereview.chromium.org/3396017
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@60247 0039d316-1c4b-4281-b951-d872f2087c98
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GetHelper was turning all getParameter return values into integers, even
if they should have been floats. By returning false in GetHelper, it
lets the individual DoGet(Float,Boolean,Integer)v functions skip this
behavior and return the real value directly.
BUG=51331
TEST=LayoutTests/fast/canvas/webgl/gl-get-calls.html
R=apatrick,gman
Patch by Adrienne Walker (enne@chromium.org)
Originally reviewed at http://codereview.chromium.org/3023042
Review URL: http://codereview.chromium.org/3402026
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@60236 0039d316-1c4b-4281-b951-d872f2087c98
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Fixes the last few warnings / errors necessary to build chrome/mac with clang.
See http://code.google.com/p/chromium/wiki/Clang
BUG=none
TEST=none
Review URL: http://codereview.chromium.org/2762014
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@60131 0039d316-1c4b-4281-b951-d872f2087c98
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buffer. This is required in order to properly enable support for the
gl_PointCoord built-in variable in GLSL fragment shaders. Ran GPU unit
tests; requires
http://code.google.com/p/angleproject/issues/detail?id=35 to fully test.
BUG=55884
TEST=none
Review URL: http://codereview.chromium.org/3404006
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@59982 0039d316-1c4b-4281-b951-d872f2087c98
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This should help us diagnose initialization failures.
TEST=try
BUG=none
Review URL: http://codereview.chromium.org/3380010
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@59970 0039d316-1c4b-4281-b951-d872f2087c98
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BUG=53714
TEST=Tree is green
Review URL: http://codereview.chromium.org/3442006
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@59860 0039d316-1c4b-4281-b951-d872f2087c98
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Note: With this CL standard derivaties will unfortunately be accessable by
WebGL. Another CL will be coming ASAP that fixes this.
TEST=unit tests
BUG=none
Review URL: http://codereview.chromium.org/3446008
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@59859 0039d316-1c4b-4281-b951-d872f2087c98
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uniforms. Created a new class ShaderTranslator to encapsulate shader translation.
PS: I will add tests for this class once ANGLE actually returns attribs and uniforms.
Review URL: http://codereview.chromium.org/3451002
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@59816 0039d316-1c4b-4281-b951-d872f2087c98
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complete VideoFrame allocation
GpuVideoDecedoer now sends IPC messages to allocation GL textures. It also uses
GpuVideoDevice to create VideoFrames from the GL textures. These GL textures
are passed into VideoDecodeEngine.
BUG=53714
TEST=Tree is green
Review URL: http://codereview.chromium.org/3335019
TBR=hclam@chromium.org
Review URL: http://codereview.chromium.org/3451007
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@59790 0039d316-1c4b-4281-b951-d872f2087c98
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VideoFrame allocation
GpuVideoDecedoer now sends IPC messages to allocation GL textures. It also uses
GpuVideoDevice to create VideoFrames from the GL textures. These GL textures
are passed into VideoDecodeEngine.
BUG=53714
TEST=Tree is green
Review URL: http://codereview.chromium.org/3335019
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@59784 0039d316-1c4b-4281-b951-d872f2087c98
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This is so it can be statically linked with untrusted NaCl code.
TEST=try
BUG=none
Review URL: http://codereview.chromium.org/3366021
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@59321 0039d316-1c4b-4281-b951-d872f2087c98
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