summaryrefslogtreecommitdiffstats
path: root/media/renderers
Commit message (Expand)AuthorAgeFilesLines
* Update SplitString calls to new formbrettw2015-08-081-7/+7
* Revert of Update SplitString calls to new form (patchset #5 id:80001 of https...pkasting2015-08-071-7/+7
* Update SplitString calls to new formbrettw2015-08-071-7/+7
* Unify graphics buffer enums for GpuMemoryBuffer & SurfaceFactoryOzonespang2015-08-043-8/+10
* content: Use the memory-infra graph API for GpuMemoryBufferManager.reveman2015-07-231-0/+4
* Fix race condition when accessing time_progressing_.dalecurtis2015-07-222-13/+33
* media: In low delay mode, do not accumulate frames earlier than the start time.xhwang2015-07-212-8/+20
* Initial support for the desktop media pipeline on Android.watk2015-07-201-3/+5
* Remove legacy StartsWithASCII function.brettw2015-07-161-1/+2
* Deprecate LogCB in favor of using MediaLogwolenetz2015-07-141-2/+2
* media: extract Format and ColorSpace enum from VideoFrame.dongseong.hwang2015-07-131-5/+2
* Roll FFmpeg for M45.chcunningham2015-07-101-2/+9
* Log audio splice sanitizer warnings and errors to media-internalswolenetz2015-07-101-1/+1
* media: Support RendererFactory in MojoMediaClient.xhwang2015-07-081-6/+13
* Fix race condition on background rendering after sink startup.dalecurtis2015-07-012-2/+2
* Use base/threading interface instead of calling Win32 API directlytoyoshim2015-06-301-6/+8
* media: Always instantiate GpuVideoAcceleratorFactories.dcastagna2015-06-223-0/+7
* media: Migrate callers of message_loop_proxy() to task_runner()skyostil2015-06-173-3/+3
* Pass texture target for GpuMemoryBuffers VideoFrames textures.dcastagna2015-06-163-0/+6
* Move StartsWith[ASCII] to base namespace.brettw2015-06-121-1/+2
* media: Report media stack errors to MediaLog.xhwang2015-06-112-1/+11
* Don't update frame statistics when the frame queue is empty.dalecurtis2015-06-111-0/+32
* VideoFrame cleanup: change |allow_overlay_| to metadata and |has_alpha| to Fo...mcasas2015-06-111-2/+2
* Improve audio/video sync during underflow, reduce underflow frequency.dalecurtis2015-06-104-39/+229
* Prevent audio time advancement until the next Render() after play.dalecurtis2015-06-082-7/+18
* media: Reland "Simplify {Audio|Video}Decoder initialization callback."xhwang2015-06-052-16/+15
* Revert of media: Simplify {Audio|Video}Decoder initialization callback. (patc...zea2015-06-052-15/+16
* media: Simplify {Audio|Video}Decoder initialization callback.xhwang2015-06-052-16/+15
* VideoFrame cleanup: move |end_of_stream| indication as metadata ISO bool membermcasas2015-06-051-2/+2
* Revert of Revert of Always post buffering state updates since they may change...yutak2015-06-041-1/+5
* Revert of Always post buffering state updates since they may change sink stat...yutak2015-06-041-5/+1
* Always post buffering state updates since they may change sink state.dalecurtis2015-06-041-1/+5
* media: Remove DecryptError.xhwang2015-06-031-4/+1
* Don't return wall clock times when time isn't ticking.dalecurtis2015-05-192-1/+7
* Fix deferred video underflow if audio underflows first.dalecurtis2015-05-193-3/+47
* Add a GpuMemoryBuffer pool that creates hardware backed VideoFrames.dcastagna2015-05-157-6/+85
* Add extra crash logging for starting the sink with no frames.dalecurtis2015-05-151-0/+1
* Getting rid of duplicate includes from media/anujk.sharma2015-05-141-2/+0
* Switch GetWallClockTime to using vectors for input and output.dalecurtis2015-05-127-48/+97
* Partially revert change to not post AttemptRead() every Render().dalecurtis2015-05-112-20/+10
* Add hold back field trial for new video rendering path.dalecurtis2015-05-081-3/+17
* Don't advance Render() deadlines when tick clock is fake.dalecurtis2015-05-071-3/+7
* Handle OnTimeStateChanged() after an EOS has been delivered.dalecurtis2015-05-072-3/+9
* Avoid repeated unnecessary task posting where possible.dalecurtis2015-05-063-38/+65
* Turn new video rendering path on by default, invert flag.dalecurtis2015-05-053-6/+6
* Fix valgrind timeout for new video renderer impl tests.dalecurtis2015-05-051-2/+2
* Move background rendering pump to VideoFrameCompositor. Fixes tests.dalecurtis2015-05-053-225/+105
* Connect the new video rendering path to the compositor.dalecurtis2015-05-013-85/+621
* Introduce NullVideoSink for test classes.dalecurtis2015-04-291-26/+34
* Remove unused AudioRendererImpl::ResetDecoder() declarationwolenetz2015-04-291-4/+0