| Commit message (Collapse) | Author | Age | Files | Lines |
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BUG=none
TEST=built and ran O3D on Linux (64-bit)
Review URL: http://codereview.chromium.org/3978003
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@63452 0039d316-1c4b-4281-b951-d872f2087c98
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Review URL: http://codereview.chromium.org/3479015
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@60542 0039d316-1c4b-4281-b951-d872f2087c98
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apps to fall back to 2D logic on systems without (working) GPUs.
Incorporated 2D library Cairo to O3D.
Currently only support Linux and compiled when renderer = cairo.
TEST= I compiled with renderer = cairo and it worked. Also I compiled with renderer = gl and it worked.
BUG=none
Review URL: http://codereview.chromium.org/2825074
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@55008 0039d316-1c4b-4281-b951-d872f2087c98
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allow side-by-side installs of differently-branded builds that both include the extras directory).
Also move the branding.gypi and version.gypi files from plugin/ to build/, which is a more sensible location.
Also delete an extraneous definition of plugin_enable_fullscreen_msg from core.gyp (it's already in common.gypi).
TEST=built on Windows, both with and without plugin_extras_directory specified
BUG=none
Review URL: http://codereview.chromium.org/2893011
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@52153 0039d316-1c4b-4281-b951-d872f2087c98
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the last CL, which broke the Linux build due to version mismatches.
Thanks to tschmelcher for help with the Linux changes. Built and
tested O3D on Windows, Linux and Mac OS X.
BUG=none
TEST=none
Review URL: http://codereview.chromium.org/2952001
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@51895 0039d316-1c4b-4281-b951-d872f2087c98
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work around a problem in NaCl's GYP files where it infers 32-bit on
Linux in native_client/build/common.gypi.
A fix in Native Client and a DEPS roll in O3D are still needed to make
the Linux build fully work with the newer NaCl.
BUG=none
TEST=built O3D on Linux
Review URL: http://codereview.chromium.org/2851003
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@49817 0039d316-1c4b-4281-b951-d872f2087c98
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because it does not affect what we ship.
BUG=none
TEST=built on Linux; verified no significant change in shipped file size
Review URL: http://codereview.chromium.org/2439005
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@48778 0039d316-1c4b-4281-b951-d872f2087c98
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which causes all DDS textures to be outputted as PNGs. This required
changes to the serialization code to reconstitute cube map textures from
six separate images. Some bugs in the plugin were uncovered with this
change which have been worked around for the time being.
Pulled in libtxc_dxtn library for decompressing DXTn textures.
Tested by converting teapot with --convert-dds-to-png and running
helloworld.html and render-mode.html.
BUG=none
TEST=none
Review URL: http://codereview.chromium.org/1677002
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@45014 0039d316-1c4b-4281-b951-d872f2087c98
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model by rendering offscreen, reading back the frame buffer, and
drawing the rendering results into the CGContextRef.
This code path is currently Chrome-specific, but could be used for any
browser with similar characteristics. This will require refactoring of
the drawing and event model selection code, which may be done in a
subsequent bug.
Changed the RenderSurface APIs to allow the Bitmap for readback to be
passed in. Added Client::SetOffscreenRenderingSurfaces so that the
entry point Client::RenderClient() can be used unchanged.
Fixed problem with plugin_enable_fullscreen_msg gyp variable which
needs to be in top-level gypi so #define is consistent throughout
project. Fixed minor issue in Cocoa key event handling. Fixed log
message causing crashes when render target attachment fails.
Chrome currently blacklists the O3D plugin's MIME type, so to enable
support for O3D this blacklist entry needs to be removed from Chrome.
Ran nearly all O3D samples in Chrome on Mac OS X. There are a couple
of failures which will be fixed in subsequent bugs. Also ran samples
in Safari and Firefox on Mac and verified no performance regressions.
BUG=http://code.google.com/p/o3d/issues/detail?id=215
TEST=ran O3D samples in Chrome, Safari and Firefox
Review URL: http://codereview.chromium.org/669220
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@41233 0039d316-1c4b-4281-b951-d872f2087c98
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This includes Gregg's CL 548023
There are still a few hard-coded paths, and issues to solve, but hellocube-textures-glsl is running on an actual device.
Review URL: http://codereview.chromium.org/572029
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@38385 0039d316-1c4b-4281-b951-d872f2087c98
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Review URL: http://codereview.chromium.org/551218
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@37737 0039d316-1c4b-4281-b951-d872f2087c98
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Thanks go to Jeff Bailey for writing most of this CL.
Also, bump version to 0.1.43.1 so that it exceeds the version of the previous O3D packages.
TEST=build, install, and run on Ubuntu
Review URL: http://codereview.chromium.org/556071
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@37561 0039d316-1c4b-4281-b951-d872f2087c98
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Review URL: http://codereview.chromium.org/549104
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@37497 0039d316-1c4b-4281-b951-d872f2087c98
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Review URL: http://codereview.chromium.org/554110
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@37384 0039d316-1c4b-4281-b951-d872f2087c98
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Review URL: http://codereview.chromium.org/556037
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@37240 0039d316-1c4b-4281-b951-d872f2087c98
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Review URL: http://codereview.chromium.org/549169
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@37230 0039d316-1c4b-4281-b951-d872f2087c98
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Review URL: http://codereview.chromium.org/552063
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@37225 0039d316-1c4b-4281-b951-d872f2087c98
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This step does only copies the GL files to
a GLES2 folder. It's still actually the GL renderer
at this point but it's the smallest step for
getting something that builds and a place to
start working.
The next step will be to rename all the
classes from xxxGL to xxxGLES2
At some point CG will be removed as well
One other thing slipped in there. A standalone
build path to help generate a C++ only example
of using O3D. It's currently only a placeholder.
Review URL: http://codereview.chromium.org/500070
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@34744 0039d316-1c4b-4281-b951-d872f2087c98
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Chrome tree at src/gpu.
Review URL: http://codereview.chromium.org/442013
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@33115 0039d316-1c4b-4281-b951-d872f2087c98
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Review URL: http://codereview.chromium.org/415004
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@32576 0039d316-1c4b-4281-b951-d872f2087c98
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I'm not sure if I should check the demo in or not.
I expect it will be moved or deleted but I'd like
to get it in.
This demo currently only runs on Windows because
of a few setup issues. All it does is clear the screen
purple then yellow.
It shows a tiny C segment including only gl2.h and
calling a GL function. Also a tiny C++ segment
including only gl2.h and calling a GL function.
The setup code is currently in the gles2_demo.cc.
I'd like to move to gles2_lib.cc but it needs
to be NaCl specific for that since that's the use
case for generic setup.
WebGL and unit tests will have to do custom setup I
think.
Also, I found out glGetAttribLocation and
glGetUniformLocation were not implemented. For now
I mostly subbed them out. The quickest solution
was to add class GetGLcharHandler to the
code generator but my next step will be to delete
class GetGLcharHandler and GLcharHandler given
that they only represent 3 functions total that
code should be written manually.
Review URL: http://codereview.chromium.org/399108
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@32546 0039d316-1c4b-4281-b951-d872f2087c98
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to move to Chrome tree.
Review URL: http://codereview.chromium.org/392017
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@31854 0039d316-1c4b-4281-b951-d872f2087c98
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files with these names / extensions.
c
cc
h
mm
txt
idl
py
js
html
css
gyp
gypi
xml
shader
json
htm
README
DEPS
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@31811 0039d316-1c4b-4281-b951-d872f2087c98
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git-svn-id: svn://svn.chromium.org/chrome/trunk/src@31692 0039d316-1c4b-4281-b951-d872f2087c98
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BUG=None
TEST=None
Review URL: http://codereview.chromium.org/384035
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@31690 0039d316-1c4b-4281-b951-d872f2087c98
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git-svn-id: svn://svn.chromium.org/chrome/trunk/src@31682 0039d316-1c4b-4281-b951-d872f2087c98
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gpu/gpu.gyp
gpu/command_buffer/...
gpu/gpu_plugin/...
gpu/np_utils/...
And fixed up paths and header sentry macros. Also merged command_buffer.gyp into gpu.gyp.
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@31676 0039d316-1c4b-4281-b951-d872f2087c98
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This CL enables a 64-bit of linux. Set target_arch='x64' in the gyp defines to enable.
- fixes a few 64-bit issues
- fixes some linux build issues on scons vs make
- add rules to build 64-bit version
Review URL: http://codereview.chromium.org/371078
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@31642 0039d316-1c4b-4281-b951-d872f2087c98
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preparation for moving from NPAPI to Chrome IPC for synchronous messages.
Started work on an O3D configuration that will use Pepper 3D to connect to a remote GPU plugin. This is not building yet.
Updated to latest NPAPI from nixysa.
Review URL: http://codereview.chromium.org/371074
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@31519 0039d316-1c4b-4281-b951-d872f2087c98
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This reverts svn://chrome-svn/chrome/trunk/src/o3d@31356
Review URL: http://codereview.chromium.org/372043
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@31364 0039d316-1c4b-4281-b951-d872f2087c98
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This CL enables a 64-bit of linux. Set target_arch='x64' in the gyp defines to enable.
- fixes a few 64-bit issues
- fixes some linux build issues on scons vs make
- add rules to build 64-bit version
Review URL: http://codereview.chromium.org/376010
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@31356 0039d316-1c4b-4281-b951-d872f2087c98
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Review URL: http://codereview.chromium.org/361012
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@31037 0039d316-1c4b-4281-b951-d872f2087c98
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Changed common.gypi to automatically select cb_service of d3d9 pr gl in chrome builds.
Review URL: http://codereview.chromium.org/360018
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@30987 0039d316-1c4b-4281-b951-d872f2087c98
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and specific commands.
Common are things like Noop, SetToken, Jump, Gosub, return.
Specific are O3D etc...
Review URL: http://codereview.chromium.org/329046
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@30365 0039d316-1c4b-4281-b951-d872f2087c98
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o3d-internal is there
it will be picked up first. This is how scons was setup. This is important for initializing swiftshader.
Review URL: http://codereview.chromium.org/331002
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@30235 0039d316-1c4b-4281-b951-d872f2087c98
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Fix for OSX and last libs.gyp change
No idea why but mac gyp gets an error with those 2
mac settings set to all_dependent_settings instead of
direct_dependent_settings.
This fix only makes gyp actually build the xcodeproj
files. It doesn't actually make the builds work.
Review URL: http://codereview.chromium.org/328005
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@29885 0039d316-1c4b-4281-b951-d872f2087c98
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Review URL: http://codereview.chromium.org/329002
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@29855 0039d316-1c4b-4281-b951-d872f2087c98
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GCC_SYMBOLS_PRIVATE_EXTERN set to 'NO', or the plugin gets over-stripped and broken.
Review URL: http://codereview.chromium.org/300046
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@29736 0039d316-1c4b-4281-b951-d872f2087c98
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you shouldn't have to register the dll just because
you built it.
Then, make registering o3d_host.dll and selenium_ie
only happen if you are running as admin. This makes
it so you can build the O3D without turning of UAC
or running as admin. Only if you want to run
seleniun_ie do you need to be admin.
Review URL: http://codereview.chromium.org/307012
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@29573 0039d316-1c4b-4281-b951-d872f2087c98
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Fix big causing Canvas sample to crash.
Review URL: http://codereview.chromium.org/303008
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@29477 0039d316-1c4b-4281-b951-d872f2087c98
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TEST=none
BUG=none
Review URL: http://codereview.chromium.org/302009
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@29455 0039d316-1c4b-4281-b951-d872f2087c98
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plugin.
I removed all the NaCl dependencies. Synchronous messages are now sent by NPAPI.
Removed BufferSyncInterface and replaced it with CommandBuffer. CommandBufferHelper now uses NPAPI.
Changed some unsigned ints to int32s because NPAPI doesn't support unsigned int.
There are now two subclasses of RendererCB. RendererCBLocal is for use with an in-process CommandBuffer. RendererCBRemote is for use with an out-of-process CommandBuffer.
I'm going to rearrange the locations of the source files under gpu_plugin next. CommandBuffer and GPUProcessor probably belong in the command_buffer_service library now. np_utils and system_services should be standalone libraries.
TEST=none
BUG=none
Review URL: http://codereview.chromium.org/266068
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@29429 0039d316-1c4b-4281-b951-d872f2087c98
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and fixes the locations in the executable so that unit tests run
correctly.
Also, removes explicit references to Cg.framework from plugin and
converter gyp files, since they already rely on cg_libs, and that
should be sufficient.
Review URL: http://codereview.chromium.org/276049
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@29199 0039d316-1c4b-4281-b951-d872f2087c98
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link stage.
BUG=None
TEST=None
TBR=gspencer
Review URL: http://codereview.chromium.org/273067
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@29151 0039d316-1c4b-4281-b951-d872f2087c98
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Failing on one trybot.
BUG=None
TEST=None
TBR=gspencer
Review URL: http://codereview.chromium.org/264064
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@29074 0039d316-1c4b-4281-b951-d872f2087c98
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doesn't complain when we're part of the Chrome build.
Review URL: http://codereview.chromium.org/267025
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@28483 0039d316-1c4b-4281-b951-d872f2087c98
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for landing in Chrome.
The biggest pieces here are moving some of the third party
dependencies back into o3d/third_party because they need
to be distinct from the chrome versions of the same packages,
and because O3D is the only one using the dependency.
(NPAPI in particular).
Also the plugin gyp file is now modified so that it can handle
being part of both a chrome developer tree and an o3d developer
tree (in the latter case, it generates the plugin and installer, in
the former it does not)
BE AWARE that this change will change the main solution/xcodebuild file
from "build/all" to be "build/o3d", but rebuilding from gyp files will NOT
remove the old "build/all" one, so you might be tricked into opening the
wrong one.
Review URL: http://codereview.chromium.org/256081
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@28169 0039d316-1c4b-4281-b951-d872f2087c98
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BUG=none
TEST=successful builds
Review URL: http://codereview.chromium.org/256059
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@28089 0039d316-1c4b-4281-b951-d872f2087c98
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Just add "-Drenderer=gl" to the hooks args.
Review URL: http://codereview.chromium.org/242145
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@28048 0039d316-1c4b-4281-b951-d872f2087c98
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git-svn-id: svn://svn.chromium.org/chrome/trunk/src@27871 0039d316-1c4b-4281-b951-d872f2087c98
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