| Commit message (Collapse) | Author | Age | Files | Lines |
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BUG=None
TEST=None
Too large for codereview.
Manual review by thaloun and tschelcher.
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@79609 0039d316-1c4b-4281-b951-d872f2087c98
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binary operations between vectors and matrices require that the dimensions match.
Review URL: http://codereview.chromium.org/766001
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@41163 0039d316-1c4b-4281-b951-d872f2087c98
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user-defined types in constructor calls and type names. Allows
declarations of uniforms of struct types to parse. Added all shaders
from WebGL demos; all parse successfully. Fixed Ant build targets.
Attempted to make same changes to Bison version of grammar, but it is
not working well (failing to parse some function calls the ANTLR
version handles). Leaving it functionally unchanged. Cleaned up
comments.
Review URL: http://codereview.chromium.org/660160
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@40129 0039d316-1c4b-4281-b951-d872f2087c98
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from the OpenGL ES specification and are intended to match the
structure in the spec as closely as possible while working with
existing tools. Hints were taken from the Mesa GLSL grammar, which
uses a custom parser generator, to solve reduce/reduce conflicts in
the Bison version. The grammars do nothing at the moment except parse
inputs and provide rudimentary error reporting. Follow-on work will
extend these grammars with the intended functionality. Basic testing
has been done but much more is needed.
Review URL: http://codereview.chromium.org/159324
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@21499 0039d316-1c4b-4281-b951-d872f2087c98
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