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* O2D: Implement the COPY_WITH_FADING paint operator, and change some of the ot...tschmelcher@chromium.org2011-01-211-22/+28
* O2D:tschmelcher@chromium.org2011-01-206-27/+131
* O2D:tschmelcher@chromium.org2011-01-191-3/+8
* O2D: Several (unrelated) improvements:tschmelcher@chromium.org2011-01-144-19/+59
* Change #ifdef _DEBUG test to #ifndef NDEBUG test.tfarina@chromium.org2011-01-103-6/+6
* Reverting the o3d parts of: 70009 70345 70353bradnelson@google.com2011-01-041-6/+6
* Move base/lock and base/condition_variable to base/synchronization/brettw@chromium.org2011-01-011-6/+6
* Fix ON_DEMAND_RENDER mode on Mac OSX.tschmelcher@chromium.org2010-12-152-0/+7
* Add an API to allow JavaScript to determine the framerate of individual dynam...tschmelcher@chromium.org2010-12-066-29/+101
* O2D:tschmelcher@chromium.org2010-11-248-84/+285
* O2D:tschmelcher@chromium.org2010-11-196-85/+113
* Allows one mousemove event per N ticks.zhurunz@google.com2010-11-052-0/+22
* Further integration of 2D mode. This change supports calltype=v, transparancy...fransiskusx@google.com2010-09-179-57/+393
* Revert 58946 - Further integration of 2D mode. This change supports calltype=...fbarchard@chromium.org2010-09-099-393/+57
* Further integration of 2D mode. This change supports calltype=v, transparancy...fransiskusx@google.com2010-09-099-57/+393
* o3d: gles2/desktop_gl: use ARB_shader_objects/ARB_vertex_shader functions ins...piman@chromium.org2010-08-131-0/+61
* Deleting trailing spaces, add ending newline where missing to make lint happy...maf@chromium.org2010-08-064-4/+4
* o3d: create a gles v2 context for the native gles2 backendpiman@chromium.org2010-08-051-1/+7
* Initial version rendering 2D path for O3D. This will eventually allow O3D app...fransiskusx@google.com2010-08-058-0/+925
* Gut the temp file flushing feature of RawData, because it is a security risk....tschmelcher@chromium.org2010-08-031-1/+2
* Ported the Loop/Blinn shaders in samples/o3djs/gpu2d.js to GLSL to addkbr@google.com2010-07-243-0/+25
* Parameterize the name of the "O3DExtras" directory with a GYP variable (to al...tschmelcher@chromium.org2010-07-122-12/+8
* Improvement from codereview http://codereview.chromium.org/2899008/showzhurunz@google.com2010-07-121-12/+9
* Some changes in RENDERMODE_CONTINUOUS mode when max_fps has been set.zhurunz@google.com2010-07-093-3/+53
* Rolled forward O3D's Chromium DEPS to match the Skia roll-forward inkbr@google.com2010-07-081-0/+1
* Made code which determines which side of contours to fill more robustkbr@google.com2010-07-071-55/+81
* Changed definition of IntervalTree to contain closed, rather thankbr@google.com2010-07-062-12/+14
* Fixed mismatch in fast and slow queries in overlap tests duringkbr@google.com2010-07-051-6/+99
* Guard against the plugin being deleted unexpectedly.kbr@google.com2010-06-161-0/+10
* Prevent Client::Tick() from causing reentrancy in the plugin on Mac OS X.kbr@google.com2010-06-022-0/+12
* Fixed bug in Core Graphics backend where it was falling through to thekbr@google.com2010-05-282-0/+9
* In some circumstances the O3D plugin is briefly resized to zero height,kbr@google.com2010-05-281-1/+1
* Implemented full-screen support for Core Graphics and Core Animationkbr@google.com2010-05-242-41/+87
* Fixed crash on Mac OS X introduced inkbr@google.com2010-05-211-7/+8
* Axe the o3d_version.py script and turn it into a .gypi file. This fixes a bug...tschmelcher@chromium.org2010-05-061-4/+5
* Flush GL errors before any operation that checks for GL errors afterwards, so...tschmelcher@chromium.org2010-05-056-26/+71
* Fixed renderer_test.cc for GLES2.amarinichev@chromium.org2010-05-032-0/+11
* Pulled changes from issue 669220 to fix building with renderer=gles2.amarinichev@chromium.org2010-04-273-8/+10
* Implemented DX clipping rules to match CG version. Uses dx_clipping varying.amarinichev@chromium.org2010-04-204-2/+31
* Added --convert-dds-to-png command line option to the COLLADA converter,kbr@google.com2010-04-202-0/+20
* Use the correct target when binding a cubemap texture.amarinichev@chromium.org2010-04-151-1/+1
* Send bool response on message SET_MAX_FPSzhurunz@google.com2010-04-143-8/+1
* Fixed stream-attribute matching. Autoconverted teapot shader works correctly...amarinichev@chromium.org2010-04-132-8/+8
* Build fixes for case when fullscreen message is disabled, for IMC codekbr@chromium.org2010-04-081-1/+2
* Add a new message to allow draw on every new texture within given fps limitat...tschmelcher@chromium.org2010-04-087-4/+107
* Added support for O3D in Chrome on Mac OS X using CoreGraphics drawingkbr@chromium.org2010-03-1111-30/+96
* Introduce two new GYP variables:tschmelcher@chromium.org2010-03-053-2/+35
* When an o3d window does not belong to any monitor (off screen), instead of fa...zmo@google.com2010-03-011-7/+1
* Incorporating change missed in previous CLkbr@chromium.org2010-02-271-2/+2
* Fixed uninitialized variables breaking Linux build after checkin ofkbr@google.com2010-02-261-3/+3