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* Added support for O3D in Chrome on Mac OS X using CoreGraphics drawingkbr@chromium.org2010-03-1111-30/+96
* Introduce two new GYP variables:tschmelcher@chromium.org2010-03-053-2/+35
* When an o3d window does not belong to any monitor (off screen), instead of fa...zmo@google.com2010-03-011-7/+1
* Incorporating change missed in previous CLkbr@chromium.org2010-02-271-2/+2
* Fixed uninitialized variables breaking Linux build after checkin ofkbr@google.com2010-02-261-3/+3
* Added the bulk of the algorithm for GPU accelerated 2D vector curvekbr@chromium.org2010-02-2611-22/+2052
* Requesting C++ readability review for these classes and unit tests.kbr@chromium.org2010-02-196-107/+102
* Added a specialized triangulator which creates triangles filling thekbr@chromium.org2010-02-196-0/+808
* Added computation of three-dimensional texture coordinates for thekbr@chromium.org2010-02-183-0/+289
* Added classifier which determines the type of a cubic curve input.kbr@chromium.org2010-02-185-0/+419
* Added interval tree data structure and unit tests. This is built onkbr@chromium.org2010-02-173-0/+498
* Re-applying patch from http://codereview.chromium.org/606005 .zmo@google.com2010-02-161-0/+8
* Reverting files back to known good state. Will re-applyzmo@google.com2010-02-161-219/+109
* Fix the software renderer "soft" fullscreen mode using the wrong monitor bug.zmo@google.com2010-02-161-109/+219
* Fixed broken Linux build by changing Counter helper class used bykbr@google.com2010-02-121-21/+21
* Added an arena allocator and an augmentable red-black tree whichkbr@chromium.org2010-02-127-0/+1449
* O3D initialized to the monitor/adapter where the window is on.zmo@google.com2010-02-112-22/+79
* linux: native OpenGL ES supportpiman@google.com2010-02-0810-98/+520
* Fixed build problem on Mac OS X 10.6. precompile.h is inferred by namekbr@chromium.org2010-02-051-0/+2
* linux: add an option to disable FBO support for platforms that don't have it.piman@google.com2010-02-013-3/+21
* linux: fixes for the glsl rendererpiman@google.com2010-01-295-10/+11
* win: fix DXSDK include path, needs to be after platform sdk include pathpiman@google.com2010-01-281-1/+1
* This change removes CG from O3D and uses GLSLgman@chromium.org2010-01-0819-1158/+839
* Rename all GLES2 classes from ___GL to ___GLES2gman@chromium.org2009-12-1723-724/+761
* Step 1 in Adding GLES2 renderer to O3D.gman@google.com2009-12-1628-0/+6747
* linux: enabling fontspiman@chromium.org2009-12-102-30/+4
* Check that texture being bound is not the currentgman@chromium.org2009-12-082-0/+15
* Deleted gpu process and command buffer code from O3D tree. Now resides in Chr...apatrick@google.com2009-11-2522-4537/+0
* Removed O3D command buffer protocol code and O3D comand buffer configuration.apatrick@google.com2009-11-203-43/+0
* Renamed CommandBuffer to CommandBufferServer and extracted CommandBuffer inte...apatrick@google.com2009-11-164-56/+36
* Missed some files that should have been in 31811.apatrick@google.com2009-11-121-141/+141
* Made all line endings consistently LF and added svn:eol-style=LF property to ...apatrick@google.com2009-11-126-929/+929
* Recomitting 31676 with fix.apatrick@google.com2009-11-1120-48/+48
* Reverting 31676.apatrick@google.com2009-11-1120-48/+48
* Reorganized command buffer and GPU plugin code into following structure:apatrick@google.com2009-11-1120-48/+48
* linux: 64-bitpiman@google.com2009-11-115-7/+11
* Moved platform specific out of platform directories. This is the Chrome conve...apatrick@google.com2009-11-1018-35/+35
* Switched from NPObject shared memory wrapper to Chrome shared memory in prepa...apatrick@google.com2009-11-104-126/+96
* Revert "linux: 64-bit"piman@google.com2009-11-075-11/+7
* linux: 64-bitpiman@google.com2009-11-075-7/+11
* Removed core\cross\packing.h. Using approach consistent with Chrome. #pragma ...apatrick@google.com2009-11-062-70/+2
* Fixing line endings to LF so trybot works.apatrick@google.com2009-11-061-404/+404
* Moved command_buffer and gpu_plugin code out of o3d namespace.apatrick@google.com2009-11-051-6/+8
* GL fix. Code was DCHECKing valid conditions andgman@google.com2009-11-041-3/+10
* This change kills the SCons build, since we have switched completelygspencer@google.com2009-11-021-209/+0
* Fix for GL unit_tests.gman@google.com2009-10-291-1/+1
* Adding the o3d-internal include path before the others so that if o3d-interna...vangelis@google.com2009-10-271-0/+3
* move all O3D specific command buffer stuff to command_buffer::o3dgman@google.com2009-10-269-85/+85
* Trying to fix the build. gman taking over.apatrick@google.com2009-10-231-0/+2
* Use scoped_array (not scoped_ptr) with new[].kuchhal@chromium.org2009-10-231-1/+1