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* Change the URL for when there is no WebGLgman@chromium.org2010-08-261-25/+23
* o3d-webgl: Shader support for skinning.pathorn@chromium.org2010-08-182-9/+86
* o3djs: Make bump shader code compile for webgl.pathorn@chromium.org2010-08-041-16/+23
* Currently returns (e.g.) 32 if 16 is the input. Fix so it meets documentation...luchen@google.com2010-08-021-0/+1
* o3d-webgl: Skin, SkinEval and VertexSource classes.pathorn@chromium.org2010-07-301-4/+6
* Fixes a small typo; reported in: http://groups.google.com/group/o3d-discuss/b...luchen@google.com2010-07-271-1/+1
* Tweaked antialiasing function. Result looks good now in conjunctionkbr@google.com2010-07-241-2/+4
* Ported the Loop/Blinn shaders in samples/o3djs/gpu2d.js to GLSL to addkbr@google.com2010-07-241-91/+191
* Adding WebGL version of the trends demo, including the original and new parti...luchen@google.com2010-07-221-502/+173
* Implemented error texture support in client and ParamArray class. Fixed bug i...luchen@google.com2010-07-141-4/+4
* Implemented picking, at last. The picking sample is already checked in, but ...petersont@google.com2010-07-091-1/+1
* Modified the function o3djs.quaternions.rotationToQuaternion() to address a b...petersont@google.com2010-06-161-7/+42
* Do not init v8 on platforms where it is not supported. maf@google.com2010-06-151-4/+9
* Adding wireframe light indicator to shadow map demo.luchen@google.com2010-06-091-2/+2
* Adding debugging demo to o3d-webgl collection. Includes minor bug fix in para...luchen@google.com2010-06-081-45/+51
* Until we work out why V8 refuses to work on the Safari/10.6 combination, igno...maf@google.com2010-05-291-0/+24
* When a demo on the o3d-webgl site gets opened in an ordinary browser that doe...petersont@google.com2010-05-141-5/+47
* Added setLanguage functions to canvas, fps and particles. Added beachdemo-gl...amarinichev@chromium.org2010-05-063-3/+795
* Added culling sample.petersont@google.com2010-04-291-2/+5
* Fixed samples to work with resizing code introduced yesterday. Now thekbr@google.com2010-04-281-1/+14
* Thanks to gman, fixed o3d.webgl.createClient and o3d-webgl Client to handlekbr@google.com2010-04-281-2/+12
* Fixed problem in o3dConverter where it was not outputting all of thekbr@google.com2010-04-231-20/+90
* Fixed primitives' glsl shaders: it was missing MatrixLoadOrder directive.amarinichev@chromium.org2010-04-231-7/+16
* Added --convert-dds-to-png command line option to the COLLADA converter,kbr@google.com2010-04-202-2/+82
* Fixed recently introduced regression in effect.js pointed out bykbr@google.com2010-04-161-4/+4
* Build fixes for case when fullscreen message is disabled, for IMC codekbr@chromium.org2010-04-081-11/+15
* Modified effect.js to emit glsl as well as the original o3d shader language. ...petersont@google.com2010-04-072-303/+759
* Added textures, texture samplers and render targets to o3d-webgl. Also fixed...petersont@google.com2010-03-121-11/+50
* Added support for increasing the polygon offset with each successivekbr@google.com2010-03-031-0/+18
* First check in of the o3d implimentation in webgl. Classes work well enough ...petersont@google.com2010-02-261-0/+114
* Added the bulk of the algorithm for GPU accelerated 2D vector curvekbr@chromium.org2010-02-262-0/+681
* Added viewAll method to CameraController.kbr@chromium.org2010-02-191-2/+67
* This fixes a bug in the 2d particle shader that madegman@chromium.org2010-02-181-2/+3
* Fixed regression caused by http://codereview.chromium.org/599012 wherekbr@chromium.org2010-02-171-1/+1
* This change removes CG from O3D and uses GLSLgman@chromium.org2010-01-081-0/+11
* Fix Terence's namegman@google.com2010-01-061-1/+1
* Step 1 in Adding GLES2 renderer to O3D.gman@google.com2009-12-161-0/+1
* Clean up the rendering of manipulators.simonrad@chromium.org2009-12-121-108/+240
* Fix for O3Djs build break.simonrad@chromium.org2009-12-101-3/+8
* Add line stippling and add functionality to the CameraController.simonrad@chromium.org2009-12-103-106/+271
* Add obscured / unobscured rendering togman@chromium.org2009-12-051-109/+209
* Fixes the compiled o3djs libraries.gman@chromium.org2009-12-041-1/+1
* Creates a CameraController class, and makes the Rotate1 manipulator use line ...simonrad@chromium.org2009-12-033-56/+471
* Updates the picking library to have a PickManager andgman@chromium.org2009-12-032-99/+274
* TBR=kbr@google.comgman@chromium.org2009-12-012-2/+2
* Make primitives and lineprimitives sharegman@chromium.org2009-11-302-131/+111
* Separate the line primitive stuff out of debug.jsgman@chromium.org2009-11-254-426/+491
* Update the manipulator rotate1 example to usegman@chromium.org2009-11-253-41/+83
* Added new way of dragging the Rotate1 manipulator (linear mapping in screen s...simonrad@chromium.org2009-11-241-55/+114
* Added torus primitive and Rotate1 manipulator.simonrad@chromium.org2009-11-202-34/+274