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* docs fixes for simple.jsgman@google.com2009-08-211-5/+12
* update deps to grab new pdiff and mac reference imagesgman@google.com2009-08-211-43/+320
* Changes the Windows backbuffer to RGBA mode.gman@google.com2009-08-211-3/+0
* Add IO functions for Bitmap and change other utilitesgman@google.com2009-08-212-25/+142
* Added o3djs.util.getElementsByTagAndId andgman@google.com2009-08-211-52/+127
* Generalized cylinder code in primitives.js to handle truncated cones.kbr@google.com2009-08-201-24/+175
* Remove references to pack.createTextureFromRawDatagman@google.com2009-08-191-6/+6
* Additions of minor utility functions.kbr@google.com2009-08-191-0/+37
* A bunch more docs fixesgman@google.com2009-08-199-107/+72
* expose Bitmap to JavaScript.gman@google.com2009-08-196-14/+256
* Added default values to property documentation.gman@google.com2009-08-054-9/+9
* Asynchronous tick now uses NPN_PluginAsyncCall.URL streaming callbacks are no...apatrick@google.com2009-08-031-3/+1
* Change <script id="o3d" to <script id="o3dscript"gman@google.com2009-07-281-1/+1
* Changes to picking example to show how to getgman@google.com2009-07-282-14/+92
* This change fixes the issue that if you usegman@google.com2009-07-241-1/+13
* o3djs.utils.makeClients checks that Renderer has been initialized.apatrick@google.com2009-07-211-1/+5
* The compiled version of the o3djs libs WORK!gman@google.com2009-07-201-0/+8
* Added a new sample which implements basic shadow mapping.petersont@chromium.org2009-07-171-4/+20
* JSCompiler fixesgman@google.com2009-07-164-39/+137
* Fix createCheckerMaterial to use same colors as it original used.gman@google.com2009-07-151-1/+1
* minor fix for docsgman@google.com2009-07-131-2/+2
* Change NULL to null in rendergraph.js.yux@google.com2009-07-131-1/+1
* Old School Shadow example.gman@google.com2009-07-132-105/+290
* Various docs fixes.gman@google.com2009-07-133-1/+11
* Added o3djs.material.createCheckerMaterial.gman@google.com2009-07-133-0/+161
* Add a billboard and imposter sample.gman@google.com2009-07-111-1/+1
* Change dump.js to show render nodes sorted by priority.gman@google.com2009-07-081-1/+11
* Change our selenium tests to call gman@google.com2009-07-081-12/+13
* Add o3djs.DestinationBuffer to converter.gman@google.com2009-07-071-0/+14
* Review URL: http://codereview.chromium.org/147258ericu@google.com2009-07-022-0/+196
* Some minor JS fixesgman@google.com2009-06-301-7/+19
* Fix a minor doc issue in fps.jsgman@google.com2009-06-301-0/+1
* Added particle trails for things like exhaust on a car.gman@google.com2009-06-292-83/+325
* Add support for Param Arrays for Effect parameters.gman@google.com2009-06-291-0/+33
* bump the version so samples will requestgman@google.com2009-06-261-1/+1
* Fix bad commentgman@google.com2009-06-261-2/+0
* Fix div typogman@google.com2009-06-261-1/+1
* Review URL: http://codereview.chromium.org/147062ericu@google.com2009-06-241-2/+2
* Undoing gcl bug damage AGAINgman@google.com2009-06-175-801/+166
* adding svn:ignore properties to ignore .o3dtgzgman@google.com2009-06-175-166/+801
* Undoing gcl bug damagegman@google.com2009-06-175-801/+166
* Adds a bunch of svn:ignore properties so that svn statusgman@google.com2009-06-175-166/+801
* Fix o3djs.loader.loadScene so it has opt_options argument.gman@google.com2009-06-151-6/+10
* The features request broke backward compatibility for code currently in the w...gman@google.com2009-06-091-7/+7
* Fixes the shader builder so the constant shadergman@google.com2009-06-091-9/+11
* Final merge from O3D Perforce tree.gspencer@google.com2009-05-294-11/+23
* This is the O3D source tree's initial commit to the Chromium tree. It gspencer@google.com2009-05-2728-0/+16231