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* Multiple simple lights, and a new demo.pathorn@chromium.org2010-09-293-54/+127
* Changed code to eliminate ibeam cursor to only affect the canvas itself (not ...petersont@google.com2010-09-221-25/+70
* Tidied up types to appease doc generator script for new version of o3djs/math...petersont@google.com2010-09-164-198/+200
* o3djs: Recommit effect.js for skinning shader.pathorn@chromium.org2010-09-151-9/+83
* o3djs: usePluginMath should be false, only set if o3djs.math is defined.pathorn@chromium.org2010-09-141-8/+8
* Replaces matrix math functions in o3d-webgl with a new library that uses 1-di...petersont@google.com2010-09-139-1338/+4534
* Fixes the build for o3d.gman@chromium.org2010-08-313-2/+3
* Added capability for an error (default) cube map texture, so if a cube sample...petersont@google.com2010-08-291-3/+1
* Determines which shading language o3djs should use once when the client is in...petersont@google.com2010-08-295-389/+131
* When the client is created, it sets a couple event callbacks to an empty func...petersont@google.com2010-08-291-0/+8
* Change the URL for when there is no WebGLgman@chromium.org2010-08-261-25/+23
* o3d-webgl: Shader support for skinning.pathorn@chromium.org2010-08-182-9/+86
* o3djs: Make bump shader code compile for webgl.pathorn@chromium.org2010-08-041-16/+23
* Currently returns (e.g.) 32 if 16 is the input. Fix so it meets documentation...luchen@google.com2010-08-021-0/+1
* o3d-webgl: Skin, SkinEval and VertexSource classes.pathorn@chromium.org2010-07-301-4/+6
* Fixes a small typo; reported in: http://groups.google.com/group/o3d-discuss/b...luchen@google.com2010-07-271-1/+1
* Tweaked antialiasing function. Result looks good now in conjunctionkbr@google.com2010-07-241-2/+4
* Ported the Loop/Blinn shaders in samples/o3djs/gpu2d.js to GLSL to addkbr@google.com2010-07-241-91/+191
* Adding WebGL version of the trends demo, including the original and new parti...luchen@google.com2010-07-221-502/+173
* Implemented error texture support in client and ParamArray class. Fixed bug i...luchen@google.com2010-07-141-4/+4
* Implemented picking, at last. The picking sample is already checked in, but ...petersont@google.com2010-07-091-1/+1
* Modified the function o3djs.quaternions.rotationToQuaternion() to address a b...petersont@google.com2010-06-161-7/+42
* Do not init v8 on platforms where it is not supported. maf@google.com2010-06-151-4/+9
* Adding wireframe light indicator to shadow map demo.luchen@google.com2010-06-091-2/+2
* Adding debugging demo to o3d-webgl collection. Includes minor bug fix in para...luchen@google.com2010-06-081-45/+51
* Until we work out why V8 refuses to work on the Safari/10.6 combination, igno...maf@google.com2010-05-291-0/+24
* When a demo on the o3d-webgl site gets opened in an ordinary browser that doe...petersont@google.com2010-05-141-5/+47
* Added setLanguage functions to canvas, fps and particles. Added beachdemo-gl...amarinichev@chromium.org2010-05-063-3/+795
* Added culling sample.petersont@google.com2010-04-291-2/+5
* Fixed samples to work with resizing code introduced yesterday. Now thekbr@google.com2010-04-281-1/+14
* Thanks to gman, fixed o3d.webgl.createClient and o3d-webgl Client to handlekbr@google.com2010-04-281-2/+12
* Fixed problem in o3dConverter where it was not outputting all of thekbr@google.com2010-04-231-20/+90
* Fixed primitives' glsl shaders: it was missing MatrixLoadOrder directive.amarinichev@chromium.org2010-04-231-7/+16
* Added --convert-dds-to-png command line option to the COLLADA converter,kbr@google.com2010-04-202-2/+82
* Fixed recently introduced regression in effect.js pointed out bykbr@google.com2010-04-161-4/+4
* Build fixes for case when fullscreen message is disabled, for IMC codekbr@chromium.org2010-04-081-11/+15
* Modified effect.js to emit glsl as well as the original o3d shader language. ...petersont@google.com2010-04-072-303/+759
* Added textures, texture samplers and render targets to o3d-webgl. Also fixed...petersont@google.com2010-03-121-11/+50
* Added support for increasing the polygon offset with each successivekbr@google.com2010-03-031-0/+18
* First check in of the o3d implimentation in webgl. Classes work well enough ...petersont@google.com2010-02-261-0/+114
* Added the bulk of the algorithm for GPU accelerated 2D vector curvekbr@chromium.org2010-02-262-0/+681
* Added viewAll method to CameraController.kbr@chromium.org2010-02-191-2/+67
* This fixes a bug in the 2d particle shader that madegman@chromium.org2010-02-181-2/+3
* Fixed regression caused by http://codereview.chromium.org/599012 wherekbr@chromium.org2010-02-171-1/+1
* This change removes CG from O3D and uses GLSLgman@chromium.org2010-01-081-0/+11
* Fix Terence's namegman@google.com2010-01-061-1/+1
* Step 1 in Adding GLES2 renderer to O3D.gman@google.com2009-12-161-0/+1
* Clean up the rendering of manipulators.simonrad@chromium.org2009-12-121-108/+240
* Fix for O3Djs build break.simonrad@chromium.org2009-12-101-3/+8
* Add line stippling and add functionality to the CameraController.simonrad@chromium.org2009-12-103-106/+271