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* Change <script id="o3d" to <script id="o3dscript"gman@google.com2009-07-281-1/+1
* This change fixes the issue that if you usegman@google.com2009-07-241-3/+3
* Shader in shadow-map.html constructed a float4 with a single argument. Avoid...petersont@chromium.org2009-07-171-1/+2
* Added a new sample which implements basic shadow mapping.petersont@chromium.org2009-07-171-0/+627