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* Change <script id="o3d" to <script id="o3dscript"gman@google.com2009-07-2871-71/+71
* Change box2d to use compiled verison of box2d.js fromgman@google.com2009-07-2867-11535/+1039
* Changes to picking example to show how to getgman@google.com2009-07-283-15/+148
* This change fixes the issue that if you usegman@google.com2009-07-2470-127/+139
* Modified the hud-2d-overlay sample to reset the icon transforms and preventvangelis@google.com2009-07-221-8/+13
* Modified generate-texture to turn off texture filtering when run in seleniumvangelis@google.com2009-07-211-0/+14
* Fix for keys not working when plugin has focus in pingpong sample.apatrick@google.com2009-07-211-15/+4
* o3djs.utils.makeClients checks that Renderer has been initialized.apatrick@google.com2009-07-211-1/+5
* The compiled version of the o3djs libs WORK!gman@google.com2009-07-201-0/+8
* Shader in shadow-map.html constructed a float4 with a single argument. Avoid...petersont@chromium.org2009-07-171-1/+2
* Added a new sample which implements basic shadow mapping.petersont@chromium.org2009-07-173-4/+648
* JSCompiler fixesgman@google.com2009-07-164-39/+137
* Fix createCheckerMaterial to use same colors as it original used.gman@google.com2009-07-152-4/+4
* expose bitmap in js.yux@google.com2009-07-154-0/+236
* minor fix for docsgman@google.com2009-07-131-2/+2
* Change NULL to null in rendergraph.js.yux@google.com2009-07-131-1/+1
* Old School Shadow example.gman@google.com2009-07-135-105/+566
* Various docs fixes.gman@google.com2009-07-133-1/+11
* Added o3djs.material.createCheckerMaterial.gman@google.com2009-07-135-17/+196
* Add a billboard and imposter sample.gman@google.com2009-07-117-3/+522
* add ignore for thumbs.dbgman@google.com2009-07-111-0/+0
* fix sample names to be compatible with selenium scripts.gman@google.com2009-07-1115-14/+14
* Add Google IO sample.gman@google.com2009-07-1020-2/+4895
* Change dump.js to show render nodes sorted by priority.gman@google.com2009-07-081-1/+11
* Change our selenium tests to call gman@google.com2009-07-082-12/+25
* Adding toon.shader to the samples MANIFESTvangelis@google.com2009-07-071-0/+1
* Fix for shader-test.html and IEgman@google.com2009-07-071-4/+5
* Add o3djs.DestinationBuffer to converter.gman@google.com2009-07-071-0/+14
* Turning async loading off to get the beachdemo to work again in IE. This is ...vangelis@google.com2009-07-031-2/+2
* Review URL: http://codereview.chromium.org/155005ericu@google.com2009-07-024-0/+2428
* Fix scrollwheel in beachdemogman@google.com2009-07-021-1/+1
* Review URL: http://codereview.chromium.org/147258ericu@google.com2009-07-023-29/+297
* Make the beachdemo not require LargeGeometrygman@google.com2009-07-011-1/+1
* Some minor JS fixesgman@google.com2009-06-301-7/+19
* Review URL: http://codereview.chromium.org/149101ericu@google.com2009-06-301-0/+32
* Fix a minor doc issue in fps.jsgman@google.com2009-06-301-0/+1
* Fix particle sample for IEgman@google.com2009-06-301-3/+3
* Added particle trails for things like exhaust on a car.gman@google.com2009-06-293-85/+429
* Add support for Param Arrays for Effect parameters.gman@google.com2009-06-291-0/+33
* Review URL: http://codereview.chromium.org/150070ericu@google.com2009-06-291-0/+2
* Added a toon shader to shader-testgman@google.com2009-06-292-26/+133
* bump the version so samples will requestgman@google.com2009-06-261-1/+1
* Fix bad commentgman@google.com2009-06-261-2/+0
* Fix div typogman@google.com2009-06-261-1/+1
* Review URL: http://codereview.chromium.org/147062ericu@google.com2009-06-241-2/+2
* Review URL: http://codereview.chromium.org/132023ericu@google.com2009-06-191-34/+66
* Undoing gcl bug damage AGAINgman@google.com2009-06-178-1038/+194
* adding svn:ignore properties to ignore .o3dtgzgman@google.com2009-06-178-194/+1038
* Undoing gcl bug damagegman@google.com2009-06-178-1038/+194
* Adds a bunch of svn:ignore properties so that svn statusgman@google.com2009-06-178-194/+1038