| Commit message (Collapse) | Author | Age | Files | Lines |
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BUG=""
TESTED=
Review URL: http://codereview.chromium.org/3326012
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@58552 0039d316-1c4b-4281-b951-d872f2087c98
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server.
Review URL: http://codereview.chromium.org/3327010
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@58542 0039d316-1c4b-4281-b951-d872f2087c98
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failures, unfortunately so I haven't been able to test.
BUG=none
TEST=none
Review URL: http://codereview.chromium.org/3322012
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@58540 0039d316-1c4b-4281-b951-d872f2087c98
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directory instead.
Sending now, while I set up my windows build to test across a couple platforms.
Review URL: http://codereview.chromium.org/3303006
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@58501 0039d316-1c4b-4281-b951-d872f2087c98
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BUG=233
TEST=Examples which use primitives work in FF4b4
Review URL: http://codereview.chromium.org/3349004
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@58462 0039d316-1c4b-4281-b951-d872f2087c98
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TEST=it builds
BUG=none
Review URL: http://codereview.chromium.org/3217016
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@58073 0039d316-1c4b-4281-b951-d872f2087c98
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http://codereview.chromium.org/3072008
I don't see why it can't be a separate, short changelist.
Review URL: http://codereview.chromium.org/3215005
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@57810 0039d316-1c4b-4281-b951-d872f2087c98
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Review URL: http://codereview.chromium.org/3167046
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@57809 0039d316-1c4b-4281-b951-d872f2087c98
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sampler doesn't have a texture associated with it, it doesn't choke WebGL.
Review URL: http://codereview.chromium.org/3162048
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@57808 0039d316-1c4b-4281-b951-d872f2087c98
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installed, sets things appropriately in effect.js and other files which generate shaders appeal to effect.js to determine how to generate the right shader.
Review URL: http://codereview.chromium.org/3166038
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@57807 0039d316-1c4b-4281-b951-d872f2087c98
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function so that when you click and drag on the HTML canvas, it doesn't act like you're selecting text.
Review URL: http://codereview.chromium.org/3106029
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@57806 0039d316-1c4b-4281-b951-d872f2087c98
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the API that got left behind)
Review URL: http://codereview.chromium.org/3108052
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@57803 0039d316-1c4b-4281-b951-d872f2087c98
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1 is that Client objects are added to the
global list of clients before they are ready.
I just added a check that they are ready with
if (this.gl) although we could change the code
so they don't get added in the constructor
but instead in initWithCanvas.
Also added "webgl" as a context name.
TEST=none
BUG=none
Review URL: http://codereview.chromium.org/3164044
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@57613 0039d316-1c4b-4281-b951-d872f2087c98
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There is an "official" url now. Over time it
is supposed to be updated to auto redirect
depending on the browser so Firefox would
redirect to a Firefox upgrade page, Safari
to a Safari upgrade page etc..
Also, make o3d-webgl run in IE6/7/8/9
at least to the point that it comes up with
the message to get a browser that supports
WebGL
Also also note: There a 3 or more cases that
need to be covered for WebGL apps
Case #1: canvas doesn't exist at all. (IE6/7/8)
Case #2: canvas does exist but there's no WebGL
Case #3: canvas does exist, WebGL exists and should
run but can't. (ie, don't tell the user to get new
browser in this case)
WebGL is being updated to give info so case #3
can be handled so we can update o3d-webgl
when that's available.
TEST=none
BUG=none
Review URL: http://codereview.chromium.org/3204014
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@57603 0039d316-1c4b-4281-b951-d872f2087c98
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Requires setting skinning in properly in o3djs/effect.js
BUG=none
TEST=o3d-webgl-samples/skinning.html runs much faster.
Review URL: http://codereview.chromium.org/2873071
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@56558 0039d316-1c4b-4281-b951-d872f2087c98
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git-svn-id: svn://svn.chromium.org/chrome/trunk/src@56551 0039d316-1c4b-4281-b951-d872f2087c98
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git-svn-id: svn://svn.chromium.org/chrome/trunk/src@56467 0039d316-1c4b-4281-b951-d872f2087c98
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git-svn-id: svn://svn.chromium.org/chrome/trunk/src@56464 0039d316-1c4b-4281-b951-d872f2087c98
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Float32Array, Uint16Array et cetera.
Review URL: http://codereview.chromium.org/3184007
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@56453 0039d316-1c4b-4281-b951-d872f2087c98
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git-svn-id: svn://svn.chromium.org/chrome/trunk/src@56285 0039d316-1c4b-4281-b951-d872f2087c98
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Review URL: http://codereview.chromium.org/3150001
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@56221 0039d316-1c4b-4281-b951-d872f2087c98
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Review URL: http://codereview.chromium.org/3123017
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@56110 0039d316-1c4b-4281-b951-d872f2087c98
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instead of the GL2 ones
This is to support GL drivers that are 1.4+ARB_so/ARB_vs, like i915 linux drivers (with mesa's glsl2 branch). Tested on NVIDIA (it works), and i915 experimental driver (it doesn't crash but geometry isn't rendered).
Review URL: http://codereview.chromium.org/3162006
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@56077 0039d316-1c4b-4281-b951-d872f2087c98
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git-svn-id: svn://svn.chromium.org/chrome/trunk/src@56071 0039d316-1c4b-4281-b951-d872f2087c98
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I hacked two of the existing demos as a test to ensure the two new methods work (adding a small chunk of new code to them). Should these be included as brand new demos, or added to the existing demo (with a var doExtra = true/false switch), or should I try to make a brand new demo that exercises these methods?
Review URL: http://codereview.chromium.org/3129010
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@55954 0039d316-1c4b-4281-b951-d872f2087c98
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TBR=luchen,mirandac
Review URL: http://codereview.chromium.org/3171004
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@55821 0039d316-1c4b-4281-b951-d872f2087c98
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http://code.google.com/p/o3d/source/browse/trunk/googleclient/o3d/?r=55#o3d/command_buffer/samples/bubble
This demo adds dynamic ability to change the iridescence/noise textures, turn on/off the environment mapping, change the number of bubbles, bubble size/spin/thickness/etc. I also added a third texture that modulates the bubble geometry to get a pulsing effect (this could use some improvement but it's not bad).
Review URL: http://codereview.chromium.org/3050048
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@55787 0039d316-1c4b-4281-b951-d872f2087c98
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Review URL: http://codereview.chromium.org/3013067
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@55476 0039d316-1c4b-4281-b951-d872f2087c98
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git-svn-id: svn://svn.chromium.org/chrome/trunk/src@55433 0039d316-1c4b-4281-b951-d872f2087c98
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Review URL: http://codereview.chromium.org/2868117
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@55429 0039d316-1c4b-4281-b951-d872f2087c98
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hellocube-wireframe.html to test.
Review URL: http://codereview.chromium.org/3087013
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@55415 0039d316-1c4b-4281-b951-d872f2087c98
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BUG=none
TEST=kitty mesh loads
Review URL: http://codereview.chromium.org/2873108
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@55372 0039d316-1c4b-4281-b951-d872f2087c98
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happy. Also delete some commented out CSS, etc.
Review URL: http://codereview.chromium.org/3083012
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@55162 0039d316-1c4b-4281-b951-d872f2087c98
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1) The code to initialize breakpad was guarded by an ifdef on O3D_ENABLE_BREAKPAD, which is never defined anywhere, so the feature was disabled.
2) The version string used the macro O3D_VERSION_NUMBER, which is never defined anywhere, so it sent the literal string "O3D_VERSION_NUMBER".
3) The upload URLs were outdated (though it seems the old ones are actually still functional).
TEST=added a deliberate crash and verified that it successfully uploads to the crash server
BUG=none
Review URL: http://codereview.chromium.org/3077026
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@55142 0039d316-1c4b-4281-b951-d872f2087c98
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Review URL: http://codereview.chromium.org/3050038
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@55114 0039d316-1c4b-4281-b951-d872f2087c98
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TEST=picking-more.html demo
Review URL: http://codereview.chromium.org/2805101
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@55017 0039d316-1c4b-4281-b951-d872f2087c98
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apps to fall back to 2D logic on systems without (working) GPUs.
Incorporated 2D library Cairo to O3D.
Currently only support Linux and compiled when renderer = cairo.
TEST= I compiled with renderer = cairo and it worked. Also I compiled with renderer = gl and it worked.
BUG=none
Review URL: http://codereview.chromium.org/2825074
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@55008 0039d316-1c4b-4281-b951-d872f2087c98
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BUG=none
TEST=collada mesh with bumpUV enabled and using the lambert shader.
Review URL: http://codereview.chromium.org/3063018
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@55001 0039d316-1c4b-4281-b951-d872f2087c98
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This CL adds the Matrix4Translation, Matrix4Scale and Matrix4AxisRotation, which are used by some collada meshes.
BUG=none
TEST=Convert and load an animated collada mesh.
Review URL: http://codereview.chromium.org/3029050
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@54990 0039d316-1c4b-4281-b951-d872f2087c98
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risk. The OS should automatically flush the pages from physical memory anyways.
TEST=(Linux FF 3.0) ping pong, beach demo, prince IO, stenciled teapot, simple scene viewer, sobel edge detection shader
BUG=none
Review URL: http://codereview.chromium.org/3064028
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@54640 0039d316-1c4b-4281-b951-d872f2087c98
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documentation: "Returns the smallest power of 2 that is larger than or equal to size."
Review URL: http://codereview.chromium.org/3080020
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@54635 0039d316-1c4b-4281-b951-d872f2087c98
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warning about mktemp(). It would be easy to fix the linker warning, but the function is never used so we might as well just remove it. If we want it in the future then we can add it back.
TEST=built on Linux, verified no linker warning
BUG=none
Review URL: http://codereview.chromium.org/3032049
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@54570 0039d316-1c4b-4281-b951-d872f2087c98
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Original review: http://codereview.chromium.org/3005015
BUG=none
TEST=none
TBR=luchen
Review URL: http://codereview.chromium.org/3074019
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@54424 0039d316-1c4b-4281-b951-d872f2087c98
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This allows the basic sproingie skinning demo to work.
BUG=none
TEST=o3d-webgl-samples/skinning.html works
Review URL: http://codereview.chromium.org/3005015
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@54397 0039d316-1c4b-4281-b951-d872f2087c98
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git-svn-id: svn://svn.chromium.org/chrome/trunk/src@54184 0039d316-1c4b-4281-b951-d872f2087c98
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git-svn-id: svn://svn.chromium.org/chrome/trunk/src@54060 0039d316-1c4b-4281-b951-d872f2087c98
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Use setUpO3DParam_ instead of createParam so that the "o3d." names can be used by serialization.js;
simpleviewer calls Pack.destroy which can fail.
Implement o3d.Matrix4Composition.
Typos in curve loading.
Review URL: http://codereview.chromium.org/3020030
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@53985 0039d316-1c4b-4281-b951-d872f2087c98
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OpenGL ES 2.0 GLSL and for the new texImage2D
TBR=petersont@google.com
Review URL: http://codereview.chromium.org/3035012
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@53898 0039d316-1c4b-4281-b951-d872f2087c98
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Review URL: http://codereview.chromium.org/3047004
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@53858 0039d316-1c4b-4281-b951-d872f2087c98
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Review URL: http://codereview.chromium.org/3059005
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@53856 0039d316-1c4b-4281-b951-d872f2087c98
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