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* Log both GL and cpu-side memory in GLImage*Memoryericrk2015-09-014-5/+35
* gpu: More image_ycbcr_422 support.dcastagna2015-08-311-0/+1
* gpu: Remove async texture uploads.reveman2015-08-272-4/+0
* Add CHROMIUM_ycbcr_422_image extension.dcastagna2015-08-261-0/+3
* Implements GLImage*Memory::OnMemoryDump andericrk2015-08-2116-3/+137
* Add UYVY 4:2:2 support to VideoFrame and GpuMemoryBuffer.andresantoso2015-08-213-11/+17
* Rename enum gfx::BufferFormat::RGBX_8888 to BGRX_8888Haixia Shi2015-08-213-11/+11
* Regenerate the autogenerated gl resources to follow the new formatjin.a.yang2015-08-207-2902/+1970
* Logs buffers/renderbuffers. Additionally, makesericrk2015-08-202-3/+24
* Sync GN tests with GYP build.brettw2015-08-181-0/+4
* Add YUV_420_BIPLANAR to gfx::BufferFormat.andresantoso2015-08-123-1/+12
* Convert remaining StringToLowerASCII to ToLowerASCII.brettw2015-08-111-1/+1
* Mac Overlays: Add GPU back-pressureccameron2015-08-108-33/+60
* Revert of Mac Overlays: Add GPU back-pressure (patchset #8 id:140001 of https...kbr2015-08-098-60/+33
* Mac Overlays: Add GPU back-pressureccameron2015-08-098-33/+60
* Update SplitString calls to new formbrettw2015-08-082-3/+4
* Ozone: Keep the native pixmap alive till gl_image is destroyedkalyan.kondapally2015-08-071-2/+0
* Revert of Update SplitString calls to new form (patchset #5 id:80001 of https...pkasting2015-08-072-4/+3
* gpu: Trace event for GetVSyncParametersbrianderson2015-08-071-0/+2
* Update SplitString calls to new formbrettw2015-08-072-3/+4
* Fix Mandoline apptests on Windows.jam2015-08-061-7/+8
* Fix overlays on Mac OS when running on Core Profile.kbr2015-08-065-25/+57
* Adds tracing support for GL textures in both CC (via ResourceProvider) and GP...ericrk2015-08-064-0/+42
* gpu: Add calling convention for win32hendrikw2015-08-051-196/+372
* Unify graphics buffer enums for GpuMemoryBuffer & SurfaceFactoryOzonespang2015-08-0411-160/+156
* Fix EGL issue NV is seeingachaulk2015-08-041-2/+7
* gpu: Add ANGLE impl methods for logging.jmadill2015-08-032-0/+15
* Remove GPU relinquish resources infrastructure and stop GPU process.derekjchow2015-07-304-71/+10
* ozone: unify GpuMemoryBufferFactoryOzoneNativePixmap in content/dongseong.hwang2015-07-297-224/+194
* Annotate large GN targets for precompiled headersbrettw2015-07-281-0/+1
* Revert "Add precompiled headers to GN build for large targets."dpranke2015-07-281-1/+0
* Remove GLContext::Destroypiman2015-07-2710-15/+10
* Base: Make TimeDelta constructors deal with overflow.rvargas2015-07-271-5/+5
* Add precompiled headers to GN build for large targets.brettw2015-07-271-0/+1
* Enable occlusion queries for virtual contexts.dyen2015-07-271-13/+1
* Added support for pausing and resuming queries.dyen2015-07-255-50/+83
* Fix -Wswitch warnings in //ui.dcheng2015-07-241-0/+7
* Fix GL extension filtering so that extension bits are set correctly.tobiasjs2015-07-243-40/+99
* Mac Overlays: Wire up overlays on Macccameron2015-07-244-3/+46
* Add GN isolate support for a bunch of unittests.dpranke2015-07-221-0/+9
* Revert of gpu: Use shader cache on ES3 (patchset #2 id:20001 of https://coder...sievers2015-07-221-1/+1
* mac: Include <IOSurface/IOSurface.h> instead of <IOSurface/IOSurfaceAPI.h>dongseong.hwang2015-07-211-1/+1
* mojo: Fix running view-manager related apptests on X11.sadrul2015-07-215-5/+10
* Add ContextId to the trace eventsfmeawad2015-07-201-1/+1
* gl/test: Move some initialization code used in tests to a separate component.sadrul2015-07-209-74/+154
* Fix incorrect internal_format mapping in glTexImage2D.zmo2015-07-201-5/+9
* gpu: Use shader cache on ES3sievers2015-07-181-1/+1
* Remove legacy StartsWithASCII function.brettw2015-07-161-1/+2
* Added support for TimeStamp queries using QueryCounterEXT.dyen2015-07-165-43/+197
* Move JoinString to the base namespace.brettw2015-07-153-4/+4