From f942757417b8472005abc6ef62dbc18d6d1bf86e Mon Sep 17 00:00:00 2001 From: danakj Date: Fri, 24 Apr 2015 15:19:02 -0700 Subject: cc: Some more cleanup and removing TODOs for validating resources. This adds a LayerImpl::ValidateQuadResources() that each layer can call on quads that it appends. This function is empty when DCHECKs are off, which means it should be cheap/free in release builds. R=piman@chromium.org BUG=475894 Review URL: https://codereview.chromium.org/1096703006 Cr-Commit-Position: refs/heads/master@{#326903} --- cc/layers/video_layer_impl.cc | 28 +++++----------------------- 1 file changed, 5 insertions(+), 23 deletions(-) (limited to 'cc/layers/video_layer_impl.cc') diff --git a/cc/layers/video_layer_impl.cc b/cc/layers/video_layer_impl.cc index 5c36e99..5171971 100644 --- a/cc/layers/video_layer_impl.cc +++ b/cc/layers/video_layer_impl.cc @@ -202,9 +202,6 @@ void VideoLayerImpl::AppendQuads(RenderPass* render_pass, float opacity[] = {1.0f, 1.0f, 1.0f, 1.0f}; bool flipped = false; bool nearest_neighbor = false; - // TODO(danakj): crbug.com/455931 - layer_tree_impl()->resource_provider()->ValidateResource( - software_resources_[0]); TextureDrawQuad* texture_quad = render_pass->CreateAndAppendDrawQuad(); texture_quad->SetNew(shared_quad_state, @@ -219,6 +216,7 @@ void VideoLayerImpl::AppendQuads(RenderPass* render_pass, opacity, flipped, nearest_neighbor); + ValidateQuadResources(texture_quad); break; } case VideoFrameExternalResources::YUV_RESOURCE: { @@ -244,17 +242,6 @@ void VideoLayerImpl::AppendQuads(RenderPass* render_pass, frame_->format(), media::VideoFrame::kAPlane, coded_size)); } - // TODO(danakj): crbug.com/455931 - layer_tree_impl()->resource_provider()->ValidateResource( - frame_resources_[0]); - layer_tree_impl()->resource_provider()->ValidateResource( - frame_resources_[1]); - layer_tree_impl()->resource_provider()->ValidateResource( - frame_resources_[2]); - if (frame_resources_.size() > 3) { - layer_tree_impl()->resource_provider()->ValidateResource( - frame_resources_[3]); - } gfx::RectF tex_coord_rect( tex_x_offset, tex_y_offset, tex_width_scale, tex_height_scale); YUVVideoDrawQuad* yuv_video_quad = @@ -264,6 +251,7 @@ void VideoLayerImpl::AppendQuads(RenderPass* render_pass, tex_coord_rect, ya_tex_size, uv_tex_size, frame_resources_[0], frame_resources_[1], frame_resources_[2], frame_resources_.size() > 3 ? frame_resources_[3] : 0, color_space); + ValidateQuadResources(yuv_video_quad); break; } case VideoFrameExternalResources::RGB_RESOURCE: { @@ -276,9 +264,6 @@ void VideoLayerImpl::AppendQuads(RenderPass* render_pass, float opacity[] = {1.0f, 1.0f, 1.0f, 1.0f}; bool flipped = false; bool nearest_neighbor = false; - // TODO(danakj): crbug.com/455931 - layer_tree_impl()->resource_provider()->ValidateResource( - frame_resources_[0]); TextureDrawQuad* texture_quad = render_pass->CreateAndAppendDrawQuad(); texture_quad->SetNew(shared_quad_state, @@ -293,15 +278,13 @@ void VideoLayerImpl::AppendQuads(RenderPass* render_pass, opacity, flipped, nearest_neighbor); + ValidateQuadResources(texture_quad); break; } case VideoFrameExternalResources::STREAM_TEXTURE_RESOURCE: { DCHECK_EQ(frame_resources_.size(), 1u); if (frame_resources_.size() < 1u) break; - // TODO(danakj): crbug.com/455931 - layer_tree_impl()->resource_provider()->ValidateResource( - frame_resources_[0]); gfx::Transform scale; scale.Scale(tex_width_scale, tex_height_scale); StreamVideoDrawQuad* stream_video_quad = @@ -310,15 +293,13 @@ void VideoLayerImpl::AppendQuads(RenderPass* render_pass, shared_quad_state, quad_rect, opaque_rect, visible_quad_rect, frame_resources_[0], scale * provider_client_impl_->StreamTextureMatrix()); + ValidateQuadResources(stream_video_quad); break; } case VideoFrameExternalResources::IO_SURFACE: { DCHECK_EQ(frame_resources_.size(), 1u); if (frame_resources_.size() < 1u) break; - // TODO(danakj): crbug.com/455931 - layer_tree_impl()->resource_provider()->ValidateResource( - frame_resources_[0]); IOSurfaceDrawQuad* io_surface_quad = render_pass->CreateAndAppendDrawQuad(); io_surface_quad->SetNew(shared_quad_state, @@ -328,6 +309,7 @@ void VideoLayerImpl::AppendQuads(RenderPass* render_pass, visible_rect.size(), frame_resources_[0], IOSurfaceDrawQuad::UNFLIPPED); + ValidateQuadResources(io_surface_quad); break; } #if defined(VIDEO_HOLE) -- cgit v1.1