From fd49cb768bd5461d28c7e22fe7ee017e3b5d1e01 Mon Sep 17 00:00:00 2001 From: "epenner@chromium.org" Date: Wed, 19 Dec 2012 07:57:36 +0000 Subject: cc: Defer texture allocation (to allow async allocations). For textures, delay allocating until the first setPixels or beginSetPixels. This allows us to do a combined async allocation/upload in beginSetPixels. BUG=161337 Review URL: https://chromiumcodereview.appspot.com/11622008 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@173875 0039d316-1c4b-4281-b951-d872f2087c98 --- cc/resource_provider_unittest.cc | 74 ++++++++++++++++++++++++++++++++++++++++ 1 file changed, 74 insertions(+) (limited to 'cc/resource_provider_unittest.cc') diff --git a/cc/resource_provider_unittest.cc b/cc/resource_provider_unittest.cc index 0a737e5..f57061a 100644 --- a/cc/resource_provider_unittest.cc +++ b/cc/resource_provider_unittest.cc @@ -20,6 +20,9 @@ using namespace WebKit; using testing::Mock; +using testing::StrictMock; +using testing::NiceMock; +using testing::_; namespace cc { namespace { @@ -587,6 +590,7 @@ TEST_P(ResourceProviderTest, ScopedSampler) EXPECT_CALL(*context, texParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE)); EXPECT_CALL(*context, texParameteri(GL_TEXTURE_2D, GL_TEXTURE_POOL_CHROMIUM, GL_TEXTURE_POOL_UNMANAGED_CHROMIUM)); ResourceProvider::ResourceId id = resourceProvider->createResource(size, format, ResourceProvider::TextureUsageAny); + resourceProvider->allocateForTesting(id); // Creating a sampler with the default filter should not change any texture // parameters. @@ -640,6 +644,76 @@ TEST_P(ResourceProviderTest, ManagedResource) Mock::VerifyAndClearExpectations(context); } +class AllocationTrackingContext3D : public FakeWebGraphicsContext3D { +public: + MOCK_METHOD9(texImage2D, void(WGC3Denum target, WGC3Dint level, WGC3Denum internalformat, + WGC3Dsizei width, WGC3Dsizei height, WGC3Dint border, WGC3Denum format, + WGC3Denum type, const void* pixels)); + MOCK_METHOD9(texSubImage2D, void(WGC3Denum target, WGC3Dint level, WGC3Dint xoffset, WGC3Dint yoffset, + WGC3Dsizei width, WGC3Dsizei height, WGC3Denum format, + WGC3Denum type, const void* pixels)); + MOCK_METHOD9(asyncTexImage2DCHROMIUM, void(WGC3Denum target, WGC3Dint level, WGC3Denum internalformat, + WGC3Dsizei width, WGC3Dsizei height, WGC3Dint border, WGC3Denum format, + WGC3Denum type, const void* pixels)); + MOCK_METHOD9(asyncTexSubImage2DCHROMIUM, void(WGC3Denum target, WGC3Dint level, WGC3Dint xoffset, WGC3Dint yoffset, + WGC3Dsizei width, WGC3Dsizei height, WGC3Denum format, + WGC3Denum type, const void* pixels)); +}; + +TEST_P(ResourceProviderTest, TextureAllocation) +{ + // Only for GL textures. + if (GetParam() != ResourceProvider::GLTexture) + return; + scoped_ptr mock_context( + static_cast(new NiceMock)); + scoped_ptr outputSurface(FakeOutputSurface::Create3d(mock_context.Pass())); + + gfx::Size size(2, 2); + gfx::Vector2d offset(0, 0); + gfx::Rect rect(0, 0, 2, 2); + WGC3Denum format = GL_RGBA; + ResourceProvider::ResourceId id = 0; + uint8_t pixels[16] = {0}; + + AllocationTrackingContext3D* context = static_cast(outputSurface->Context3D()); + scoped_ptr resourceProvider(ResourceProvider::create(outputSurface.get())); + + // Lazy allocation. Don't allocate when creating the resource. + EXPECT_CALL(*context, texImage2D(_,_,_,_,_,_,_,_,_)).Times(0); + EXPECT_CALL(*context, asyncTexImage2DCHROMIUM(_,_,_,_,_,_,_,_,_)).Times(0); + id = resourceProvider->createResource(size, format, ResourceProvider::TextureUsageAny); + resourceProvider->deleteResource(id); + Mock::VerifyAndClearExpectations(context); + + // Do allocate when we set the pixels. + EXPECT_CALL(*context, texImage2D(_,_,_,2,2,_,_,_,_)).Times(1); + EXPECT_CALL(*context, texSubImage2D(_,_,_,_,2,2,_,_,_)).Times(1); + id = resourceProvider->createResource(size, format, ResourceProvider::TextureUsageAny); + resourceProvider->setPixels(id, pixels, rect, rect, offset); + resourceProvider->deleteResource(id); + Mock::VerifyAndClearExpectations(context); + + // Same for setPixelsFromBuffer + EXPECT_CALL(*context, texImage2D(_,_,_,2,2,_,_,_,_)).Times(1); + EXPECT_CALL(*context, texSubImage2D(_,_,_,_,2,2,_,_,_)).Times(1); + id = resourceProvider->createResource(size, format, ResourceProvider::TextureUsageAny); + resourceProvider->acquirePixelBuffer(id); + resourceProvider->setPixelsFromBuffer(id); + resourceProvider->releasePixelBuffer(id); + resourceProvider->deleteResource(id); + Mock::VerifyAndClearExpectations(context); + + // Same for async version. + EXPECT_CALL(*context, asyncTexImage2DCHROMIUM(_,_,_,2,2,_,_,_,_)).Times(1); + id = resourceProvider->createResource(size, format, ResourceProvider::TextureUsageAny); + resourceProvider->acquirePixelBuffer(id); + resourceProvider->beginSetPixels(id); + resourceProvider->releasePixelBuffer(id); + resourceProvider->deleteResource(id); + Mock::VerifyAndClearExpectations(context); +} + INSTANTIATE_TEST_CASE_P(ResourceProviderTests, ResourceProviderTest, ::testing::Values(ResourceProvider::GLTexture, -- cgit v1.1