From 84bbc6f70c38dd9d565f1baf636381bb3ee2226c Mon Sep 17 00:00:00 2001 From: "mvujovic@adobe.com" <mvujovic@adobe.com@0039d316-1c4b-4281-b951-d872f2087c98> Date: Fri, 4 Oct 2013 21:49:38 +0000 Subject: Factor TextureMap and Texture class out of resource_provider_unittest.cc and into TestWebGraphicsContext3D So that in a future patch, TestWebGraphicsContext3D will be able to store texture parameters. Review URL: https://codereview.chromium.org/23895005 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@227097 0039d316-1c4b-4281-b951-d872f2087c98 --- cc/test/fake_delegated_renderer_layer_impl.cc | 1 + 1 file changed, 1 insertion(+) (limited to 'cc/test/fake_delegated_renderer_layer_impl.cc') diff --git a/cc/test/fake_delegated_renderer_layer_impl.cc b/cc/test/fake_delegated_renderer_layer_impl.cc index 1420ae2..14d8062 100644 --- a/cc/test/fake_delegated_renderer_layer_impl.cc +++ b/cc/test/fake_delegated_renderer_layer_impl.cc @@ -28,6 +28,7 @@ static ResourceProvider::ResourceId AddResourceToFrame( ResourceProvider::ResourceId resource_id) { TransferableResource resource; resource.id = resource_id; + resource.target = GL_TEXTURE_2D; frame->resource_list.push_back(resource); return resource_id; } -- cgit v1.1