From 246a7045b9c45620fd725210aac51322e611c83f Mon Sep 17 00:00:00 2001 From: "apatrick@chromium.org" Date: Fri, 5 Mar 2010 21:53:50 +0000 Subject: Added support for opening a GPU command buffer from a renderer processes through a GPU channel. Probably only works in windows only so far. TEST=none BUG=none Review URL: http://codereview.chromium.org/657046 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@40783 0039d316-1c4b-4281-b951-d872f2087c98 --- chrome/gpu/gpu_thread.h | 1 + 1 file changed, 1 insertion(+) (limited to 'chrome/gpu/gpu_thread.h') diff --git a/chrome/gpu/gpu_thread.h b/chrome/gpu/gpu_thread.h index f58db07..8224a9b 100644 --- a/chrome/gpu/gpu_thread.h +++ b/chrome/gpu/gpu_thread.h @@ -34,6 +34,7 @@ class GpuThread : public ChildThread { virtual void OnControlMessageReceived(const IPC::Message& msg); // Message handlers. + void OnEstablishChannel(int renderer_id); void OnNewRenderWidgetHostView(GpuNativeWindowHandle parent_window, int32 routing_id); -- cgit v1.1