From 61aa9d539dc5892c5de53e081f9ce05ffa68f1d3 Mon Sep 17 00:00:00 2001 From: jaekyun Date: Tue, 2 Sep 2014 17:15:02 -0700 Subject: Use WaitForDebuggerChildren to let renderer wait for gdb BUG=378975 Review URL: https://codereview.chromium.org/508493003 Cr-Commit-Position: refs/heads/master@{#293029} --- content/browser/renderer_host/render_process_host_impl.cc | 10 ++++++++++ 1 file changed, 10 insertions(+) (limited to 'content') diff --git a/content/browser/renderer_host/render_process_host_impl.cc b/content/browser/renderer_host/render_process_host_impl.cc index c8305be..00fe484 100644 --- a/content/browser/renderer_host/render_process_host_impl.cc +++ b/content/browser/renderer_host/render_process_host_impl.cc @@ -1282,6 +1282,16 @@ void RenderProcessHostImpl::PropagateBrowserCommandLineToRenderer( if (IsImplSidePaintingEnabled() && !browser_cmd.HasSwitch(switches::kEnableDeferredImageDecoding)) renderer_cmd->AppendSwitch(switches::kEnableDeferredImageDecoding); + + // Add kWaitForDebugger to let renderer process wait for a debugger. + if (browser_cmd.HasSwitch(switches::kWaitForDebuggerChildren)) { + // Look to pass-on the kWaitForDebugger flag. + std::string value = + browser_cmd.GetSwitchValueASCII(switches::kWaitForDebuggerChildren); + if (value.empty() || value == switches::kRendererProcess) { + renderer_cmd->AppendSwitch(switches::kWaitForDebugger); + } + } } base::ProcessHandle RenderProcessHostImpl::GetHandle() const { -- cgit v1.1