From d7e993a0783684e4ccb06460394dda23b8600191 Mon Sep 17 00:00:00 2001 From: jam Date: Thu, 9 Apr 2015 08:20:50 -0700 Subject: Make ui/gl depend on the necessary runtime targets on Windows. Committed: https://crrev.com/f4a6e44ff20c29a6410a698a06a45dd11666ef53 Cr-Commit-Position: refs/heads/master@{#324320} Review URL: https://codereview.chromium.org/1070933002 Cr-Commit-Position: refs/heads/master@{#324445} --- gpu/BUILD.gn | 8 -------- 1 file changed, 8 deletions(-) (limited to 'gpu') diff --git a/gpu/BUILD.gn b/gpu/BUILD.gn index eba5e7a..259df32 100644 --- a/gpu/BUILD.gn +++ b/gpu/BUILD.gn @@ -129,14 +129,6 @@ test("gl_tests") { deps += [ "//testing/android:native_test_native_code" ] libs += [ "android" ] } - - # TODO(GYP) - # ['OS == "win"', { - # 'dependencies': [ - # '../third_party/angle/src/build_angle.gyp:libEGL', - # '../third_party/angle/src/build_angle.gyp:libGLESv2', - # ], - # }], } test("gpu_unittests") { -- cgit v1.1