From 2f606239c901c6c464ae0323a9eb577401cdaacc Mon Sep 17 00:00:00 2001 From: "henrika@chromium.org" Date: Mon, 28 Nov 2011 11:39:36 +0000 Subject: Removes call to invalid error handler during audio initialization for Windows WASAPI. BUG=none TEST=content_unittests --gtest_filter=WebRTCAudioDeviceTest* Review URL: http://codereview.chromium.org/8684002 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@111692 0039d316-1c4b-4281-b951-d872f2087c98 --- media/audio/win/audio_low_latency_input_win.cc | 6 ------ media/audio/win/audio_low_latency_output_win.cc | 6 ------ 2 files changed, 12 deletions(-) (limited to 'media') diff --git a/media/audio/win/audio_low_latency_input_win.cc b/media/audio/win/audio_low_latency_input_win.cc index d5998ed..dd83f7e 100644 --- a/media/audio/win/audio_low_latency_input_win.cc +++ b/media/audio/win/audio_low_latency_input_win.cc @@ -82,7 +82,6 @@ bool WASAPIAudioInputStream::Open() { // device with the specified role. HRESULT hr = SetCaptureDevice(device_role_); if (FAILED(hr)) { - HandleError(hr); return false; } @@ -90,7 +89,6 @@ bool WASAPIAudioInputStream::Open() { // an audio stream between an audio application and the audio engine. hr = ActivateCaptureDevice(); if (FAILED(hr)) { - HandleError(hr); return false; } @@ -98,15 +96,12 @@ bool WASAPIAudioInputStream::Open() { // processing/mixing of shared-mode streams. hr = GetAudioEngineStreamFormat(); if (FAILED(hr)) { - HandleError(hr); return false; } // Verify that the selected audio endpoint supports the specified format // set during construction. if (!DesiredFormatIsSupported()) { - hr = E_INVALIDARG; - HandleError(hr); return false; } @@ -114,7 +109,6 @@ bool WASAPIAudioInputStream::Open() { // shared mode and a lowest possible glitch-free latency. hr = InitializeAudioEngine(); if (FAILED(hr)) { - HandleError(hr); return false; } diff --git a/media/audio/win/audio_low_latency_output_win.cc b/media/audio/win/audio_low_latency_output_win.cc index 6877b64..dc9c6ec 100644 --- a/media/audio/win/audio_low_latency_output_win.cc +++ b/media/audio/win/audio_low_latency_output_win.cc @@ -79,7 +79,6 @@ bool WASAPIAudioOutputStream::Open() { // device with the specified role. HRESULT hr = SetRenderDevice(device_role_); if (FAILED(hr)) { - HandleError(hr); return false; } @@ -87,7 +86,6 @@ bool WASAPIAudioOutputStream::Open() { // an audio stream between an audio application and the audio engine. hr = ActivateRenderDevice(); if (FAILED(hr)) { - HandleError(hr); return false; } @@ -95,15 +93,12 @@ bool WASAPIAudioOutputStream::Open() { // processing/mixing of shared-mode streams. hr = GetAudioEngineStreamFormat(); if (FAILED(hr)) { - HandleError(hr); return false; } // Verify that the selected audio endpoint supports the specified format // set during construction. if (!DesiredFormatIsSupported()) { - hr = E_INVALIDARG; - HandleError(hr); return false; } @@ -111,7 +106,6 @@ bool WASAPIAudioOutputStream::Open() { // shared mode and a lowest possible glitch-free latency. hr = InitializeAudioEngine(); if (FAILED(hr)) { - HandleError(hr); return false; } -- cgit v1.1