From c1c79bdf27ecd2424de780fe4869b3750dea601a Mon Sep 17 00:00:00 2001 From: "gman@google.com" Date: Mon, 13 Jul 2009 19:50:47 +0000 Subject: Old School Shadow example. Shows how to use PolygonOffset to bring the shadows forward. Also shows how to set up a quick drawpass using some new o3djs functions so the shadows all get drawn last. The reference screenshot CL is here. http://codereview.appspot.com/91103 I'll add DEPS and DEPS_gpy in this CL once this is approved. Review URL: http://codereview.chromium.org/149507 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@20514 0039d316-1c4b-4281-b951-d872f2087c98 --- o3d/samples/build.scons | 1 + 1 file changed, 1 insertion(+) (limited to 'o3d/samples/build.scons') diff --git a/o3d/samples/build.scons b/o3d/samples/build.scons index e98aed29..04f8be7 100644 --- a/o3d/samples/build.scons +++ b/o3d/samples/build.scons @@ -138,6 +138,7 @@ samples = [ 'julia.html', 'multiple-clients.html', 'multiple-views.html', + 'old-school-shadows.html', 'particles.html', 'phongshading.html', 'picking.html', -- cgit v1.1