From 31b59d6198fd447c8b0e7fdb02fb74367472e34e Mon Sep 17 00:00:00 2001 From: "geofflang@chromium.org" Date: Thu, 27 Mar 2014 15:17:44 +0000 Subject: Remove the enable-d3d11 flag so that d3d11 is enabled by default. BUG=258676 R=kbr@chromium.org Review URL: https://codereview.chromium.org/177003009 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@259856 0039d316-1c4b-4281-b951-d872f2087c98 --- ui/gl/gl_surface_egl.cc | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) (limited to 'ui/gl/gl_surface_egl.cc') diff --git a/ui/gl/gl_surface_egl.cc b/ui/gl/gl_surface_egl.cc index 227fb05..7b2a9d1 100644 --- a/ui/gl/gl_surface_egl.cc +++ b/ui/gl/gl_surface_egl.cc @@ -131,8 +131,7 @@ bool GLSurfaceEGL::InitializeOneOff() { g_native_display = base::MessagePumpForUI::GetDefaultXDisplay(); #elif defined(OS_WIN) g_native_display = EGL_DEFAULT_DISPLAY; - if (!CommandLine::ForCurrentProcess()->HasSwitch(switches::kDisableD3D11) && - CommandLine::ForCurrentProcess()->HasSwitch(switches::kEnableD3D11)) { + if (!CommandLine::ForCurrentProcess()->HasSwitch(switches::kDisableD3D11)) { g_native_display = EGL_D3D11_ELSE_D3D9_DISPLAY_ANGLE; } #elif defined(USE_OZONE) -- cgit v1.1