From 7f1a51c32f9c8c5a44118483c1255328d7983fce Mon Sep 17 00:00:00 2001 From: "gman@chromium.org" Date: Thu, 19 Jul 2012 18:52:02 +0000 Subject: Revert 147328 - Current status of patch: - In-memory cache - maximum in memory limit (currently 6mb) - lru eviction - Cache includes saving the attribute + uniform mappings Wiring: - Added bindings for glProgramBinary and glGetProgramBinary - Plumbed the shader cache from gl_channel_manager to program_manager Refactoring: - moved the meat of DoCompile to the ProgramManager New: - added field to ShaderInfo to store if we have a possible pending cache compile - exposed attrib_map and uniform_map in ShaderInfo for the cache - program_cache base class with in-memory status storage - Simple memory_program_cache implementation, stores programs with lru eviction - Added caching logic to DoCompileShader in gles2_cmd_decoder and Link in program_manager Design doc: https://docs.google.com/document/d/1Vceem-nF4TCICoeGSh7OMXxfGuJEJYblGXRgN9V9hcE/edit BUG=88572 Review URL: https://chromiumcodereview.appspot.com/10534173 TBR=dmurph@chromium.org Review URL: https://chromiumcodereview.appspot.com/10795037 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@147497 0039d316-1c4b-4281-b951-d872f2087c98 --- webkit/gpu/webgraphicscontext3d_in_process_command_buffer_impl.cc | 5 +---- 1 file changed, 1 insertion(+), 4 deletions(-) (limited to 'webkit/gpu') diff --git a/webkit/gpu/webgraphicscontext3d_in_process_command_buffer_impl.cc b/webkit/gpu/webgraphicscontext3d_in_process_command_buffer_impl.cc index 5a5d1cd..b7e93df 100644 --- a/webkit/gpu/webgraphicscontext3d_in_process_command_buffer_impl.cc +++ b/webkit/gpu/webgraphicscontext3d_in_process_command_buffer_impl.cc @@ -12,7 +12,6 @@ #include #include -#include #include "base/bind.h" #include "base/bind_helpers.h" @@ -414,9 +413,7 @@ bool GLInProcessContext::Initialize(const gfx::Size& size, bool bind_generates_resource = false; decoder_.reset(::gpu::gles2::GLES2Decoder::Create(context_group ? context_group->decoder_->GetContextGroup() : - new ::gpu::gles2::ContextGroup(NULL, - bind_generates_resource, - NULL))); + new ::gpu::gles2::ContextGroup(NULL, bind_generates_resource))); gpu_scheduler_.reset(new GpuScheduler(command_buffer_.get(), decoder_.get(), -- cgit v1.1